I have thought for some time that Trek needed a top-to-bottom reboot for space battles. Ship to ship warfare has changed a great deal with the advent of radar, why shouldn't space battles in Trek change when they can identify and talk to ships many light years away?
If Trek changed space battles to be more long-range affairs, they could create a LOT more drama than they do around alien encounters now. For alien encounters (where you can't talk to them), think of the movie Master and Commander - you see a ship, but won't intercept for 12 hours. The crew goes about their routine for almost a full day knowing full well they'll be in combat at the end of it. In the books, Captain Aubrey would often move meal times so the crew would be ready for combat. Can you imagine a Starfleet crew, especially the requisite greenhorn, waiting for contact with an alien ship for HOURS? Maybe they want to fight, maybe they're peaceful - hang around for a couple of duty shifts and see what happens.
For ships that are flat our hostile, long range weapons could be used in that intercept time (assuming they do want to intercept you), which lends itself to tension about if those weapons are effective, and if you'll be at close range or not......hours from first detection.
And you could vary encounters between both extremes - with the result still accomplishing Star Trek's dramatic goal of examining the human condition, while eliminating the expense of the ship facing ship combat. That frees you up for different special effects for different weapon types.
When I saw Best of Both Worlds part 1

, my friends and debated what would happen (duh). My preferred outcome was that the deflector beam worked, and individual borg in zero-g then started to break down the Enterprise hull.......not that I knew how I'd get the crew out of it.

Point being, it would be a totally different kind of warfare. The Romulans in Balance of Terror were great because they clearly had a different philosophy of warfare and therefore different weapons. TNG gave the Romulans green torpedoes without really making them seem different.......
So what's this long winded post mean? It means we need more creativity in Star Trek. Changing the look of the torpedoes and phasers isn't enough - we need to make the nature of combat and technology as important to the writing as the character interactions, because they're related no matter how much we pretend they're not.