And to make matters worse, coffins that transport people can travel at Warp 9 too!
That was explained in an earlier script draft. Spock figured Kirk would find a way to break out of the brig and cause trouble, so Spock figured stranding him would get rid of that problem.I suppose those escape-pod-coffin things were not self-propelled but instead retained the warp-field of the ship for a short time in the same way the saucer section of the Enterprise-D kept going at warp after it detached.
Although a lot of things in that film didn't make much sense to me. Why jettison Kirk anyway and not throw him in the brig? Stranding him on an icy, hostile world home to these hideous monsters? Bit extreme...
They were within spitting distance of a star. Remember TMP? And a few other random episodes where warping in s solar system is a no-no?Which begs the question, why didn't they go to warp fairly quickly after leaving the flight deck of the Kelvin?Technically, at least a few decades prior to TOS. Or STXI would have been about JTK growing up to command Medical Shuttle 47![]()
Instead of puttering along and allowing the Narada to take potshots at them? A minute
or more after their launch (and the Kelvin's ramming of the Narada), they were still to be seen at sublight speed.
A vessel design to be used to abandon ship under combat conditions, provided it had warp capabilities, would do so as soon as possible, to avoid presenting the enemy with a target.
The Kelvin's shuttles were sublight only.
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The MenagerieThey were within spitting distance of a star. Remember TMP? And a few other random episodes where warping in s solar system is a no-no?
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