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"Polaris"

Really nice! I love the fly-by clips. The ship looks great. I do like the change from the traditional flat saucer shape. Curious, and it might have been answered previously, is there any reason for giving the ship a "vertical" look, aside for aesthetics of course.
 
Aesthetics, mainly.

At the Farpoint convention in Baltimore, Saturday February 16 (today), at 1:00 PM in the Ridgely 2 room we'll be showing a seven minute preview of Polaris. This is mainly possible due to the talents and indefatigable efforts of Maurice, as well as Michael Struck of NEO f/x and Ralph Miller. What they've done is pretty wonderful.
 
Best of luck, Dennis. You realise we all feel ownership of this because you belong to us.
 
Computer effects by NEO f/x.

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I'm glad you like it - it's a compromise design required to avoid blocking the faces and eye-lines of the actors, and I think it worked out pretty nifty. :)
 
Another frame...

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This is a WIP shot which features an unfinished Main Control virtual set. The compositing is crude because it's a placeholder from the rough cut pending completion of the final model and it being properly lit.
 
Not seven minutes, but at least twenty seconds.

We don't plan to release the Farpoint preview online, but I want everyone to have a chance to appreciate a few moments of the great work that's been and is being done on the movie by our incredible cast and crew - and particularly in the last several months by the post production artists who are pivotal in the ongoing effort to make this movie a reality:

Maurice Molyneaux - our film editor as well a producer who also served as 1st AD, set decorator, artist, background player and a great deal more. He's become the axis on which this project turn.

Michael Struck of NEO f/x - responsible for all the CG effects you see in the clip. Talented, patient, endlessly inventive and responsive on very short notice;
Ralph Miller - our Sound Designer, whose great contributions are very much in evidence here;

Hetoreyn - his work as a composer is unfortunately not presented in this short clip, but he did incredible work on very short turnaround for our convention presentation.

To all of them as well as to our actors and crew for their hard work over several years and ongoing encouragement and support - and to the folks who came out to see us on February 16th at Farpoint - I offer my sincerest thanks and gratitude.

This clip features Paul R. Sieber as Sam Fredericks, Nick J Cook as Duncan, Susan Cirrincione as "Howie" Howard, and Eric Ebersole as "Frank Hudson."

[yt]http://www.youtube.com/watch?v=ktvPrT4DX-8[/yt]


Additional actors who appear in the clip without dialogue - Romel Punsal as "Azra" (foreground) and in the background from left to right are Lucita Faria as "Cook", Case Aiken as "Nicholls" and Gina Hernandez as "Valerie Young."
 
Thanks, Dennis. Looks great. I like the chatter, the FX, and pretty much everything.

I am experiencing a sound synchronization issue (sound not synced with video). That seems to happen for me with some YouTube videos, but not others. It could be my hardware (not the greatest) or my software (not the latest), so I don't know if it's a general problem.
 
Seemed okay from my end, but that doesn't mean much. :)

It's nice to have something people can actually see. Very excited to see the progress here. :)
 
This clip features Paul R. Sieber as Sam Fredericks, Nick J Cook as Duncan, Susan Cirrincione as "Howie" Howard, and Eric Ebersole as "Frank Hudson."

Additional actors who appear in the clip without dialogue - Romel Punsal as "Azra" (foreground) and in the background from left to right are Lucita Faria as "Cook", Case Aiken as "Nicholls" and Gina Hernandez as "Valerie Young."
I must add that a number of the background voices heard here are the work of Erik Braa, a hard working actor/voice actor in San Francisco whose voice emerges from video games and even Papa Smurf dolls. He can be seen and heard in web series such as Top Beer and Revision 3's Unboxing Porn and also on a couple of episodes of the TV series I Almost Got Away With It on InvestigationDiscovery.
 
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Just wanted to chip in to say, I have very fond memories of working on this. I think it was the first non Trek project I was asked to do, and for that alone it has a special significance for me.

I've enjoyed and have wonderful memories of all my experiences on these sorts of projects, but there was something particularly nice about this one. Maybe because it wasn't Trek, maybe because of the people I was working with. Heck, maybe it's just because one day I'll be able to point to a DVD on a shelf and say "I worked on that."

In short, everything I've worked on holds a significance to me, but this project is my current favourite. :)

Of course, I may just be sucking up to Dennis so he asks me back for the sequel. ;)
 
Thanks, Nick. You and Lucita were a great part of making this special for all of us.

As of today, you and Susan are the first scene of the sequel.

And maybe we'll shoot that in Scotland. :cool:
 
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