I can't understand the idea that a game could only be fun if there were profit involved. If you do something with profit as your primary goal, that's not fun, that's work. I mean, I write for profit, but I mainly write because I love it. Doing something only for money, with nothing more meaningful to gain, is hollow, a chore. It's certainly not fun.
Well, that's not the case if you understand the appeal of gambling. The "thrill" of it is the not knowing what'll happen, that a lot could be at stake on each hand. There's no excitement with nothing at stake, no possibility of loss or gain.
Well, that's not the case if you understand the appeal of gambling. The "thrill" of it is the not knowing what'll happen, that a lot could be at stake on each hand. There's no excitement with nothing at stake, no possibility of loss or gain.
Well, that's not the case if you understand the appeal of gambling. The "thrill" of it is the not knowing what'll happen, that a lot could be at stake on each hand. There's no excitement with nothing at stake, no possibility of loss or gain.
I'd like to think they weren't playing for money, since they're playing with an android who can count cards with 100% accuracy, a telepath, and a guy who can see through the cards to tell what someone is holding, and can tell if someone is lying.
The thing is that with poker the amount of the wager is an important part of the game. It's not just that you wager on the outcome of the final result--the betting is an integral part of how the game is played.
And the players at times seem to act like there really is something on the line, saying things like "too rich for my blood" when they fold.
I consider the poker games not necessarily as an accurate depiction of how people in the 24th century would gamble, but as a way for the writers to get a bunch of characters around a table in a friendly, but competitive, game. It's a bit more accessible to viewers than 3-D chess or Stratagema.
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