Not exactly Trek related, but it does currently use Michael Giachinno's music and I haven't posted anything here for a while.
http://youtu.be/C9gjGwA5nKk?hd=1
A guy I've been helping with model making advice now and again has been making more and more complex models with Sketchup, but hasn't the facilities to make a nice render or animation. He asked if i could do a picture or something with his new battleship design.
I made a few pictures, and then though 'what the hell, I'll do a flyby animation and see what it looks like moving'. This in turn led to me thinking 'what the hell, I'll make a little scene of it', and so added a setup where the little asteroid exploration ship inadvertantly witnesses a short battle with the ship and an as yet un-animated adversary.
Plan is for me to have another monster ship appear and a faeces/fan interface occurs as missiles fly everywhere with the onlooker watching from a safe distance. This much has taken a week of overnight rendering sessions, pretty much every shot in this taking half an hour to an hour to set up and then leaving it to render overnight. Hopefully in a week or so I'll have part 2 done.
http://youtu.be/C9gjGwA5nKk?hd=1
A guy I've been helping with model making advice now and again has been making more and more complex models with Sketchup, but hasn't the facilities to make a nice render or animation. He asked if i could do a picture or something with his new battleship design.
I made a few pictures, and then though 'what the hell, I'll do a flyby animation and see what it looks like moving'. This in turn led to me thinking 'what the hell, I'll make a little scene of it', and so added a setup where the little asteroid exploration ship inadvertantly witnesses a short battle with the ship and an as yet un-animated adversary.
Plan is for me to have another monster ship appear and a faeces/fan interface occurs as missiles fly everywhere with the onlooker watching from a safe distance. This much has taken a week of overnight rendering sessions, pretty much every shot in this taking half an hour to an hour to set up and then leaving it to render overnight. Hopefully in a week or so I'll have part 2 done.