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Orci: improvements to engine room?

Engineering was a brewery because they ran out of budget. This is the chance to correct that.

I like the preliminary designs they had for Engineering during pre-production for ST XI.

* EDIT: The color of the URL's should be made distinct. A link just looks like an underline.
 
I'm using the new skin. I call it the Hot Topic Skin.

I haven't read the entire QS&F thread. I didn't care too much, to be honest, but it was really more because I haven't had Internet for two days. Comcast switched it off by mistake because they mixed up condo units.
 
A couple of things do indeed seem to suggest the possibility that Engineering actually has a proper set now. Damon Lindelof's comments about "Fresh Dilithium in the mornings" on Thursday, as well as Orci just blurting out that the Engine Room has had some "cool upgrades" on Thursday as per this thread, on top of a report from the LA Times that they are filiming at the Sony Studios (filming being done there to allow more production space/slightly less room at Paramount sound stages) seems to suggest that perhaps they are filming Engine room scenes now, and if they are at the Sony studios this would suggest an actual fully working Engine Room set now perhaps.
 
Whatever they do, I hope the sense of scale isn't lost or diminished. The Kelvin (power plant) and Enterprise (brewery) engineering sections were epic. It felt like I was watching people on GIANT complex starships, not actors on a soundstage.
 
Whatever they do, I hope the sense of scale isn't lost or diminished. The Kelvin (power plant) and Enterprise (brewery) engineering sections were epic. It felt like I was watching people on GIANT complex starships, not actors on a soundstage.

I felt like I was watching people at a brewery playing Star Trek. Like I use to pretend my basement was engineering when I was five.

I really thought engineering sucked.
 
Whatever they do, I hope the sense of scale isn't lost or diminished. The Kelvin (power plant) and Enterprise (brewery) engineering sections were epic. It felt like I was watching people on GIANT complex starships, not actors on a soundstage.

I got that sense of scale from the Enterprise in that one section when Swollen Kirk was looking for Uhura. The amount of extras in the background coupled with the large sections of color really gave the ship a sense of vibrancy and action, imo. Not so much from engineering because of how much it looked like a brewery, but for all I know, both scenes were shot in the same location.
 
Orci said specifically that we will see "cool new improvements" to the engineering set - Obviously he was speaking literally, this means either a meatpacking locker or ice cream factory. likely the new Dilithium Intermix chamber
 
I liked the original set as designed by Church I believe that were in the Star Trek movie book. I hope it is something similar to that.
 
I like the preliminary designs they had for Engineering during pre-production for ST XI.



Ditto that! This is what Engineering should look like:




(Click through to view larger image)

It's like a modern version of the TMP Engineering Deck, which I really liked. With any luck, we might get something closer to this in the new movie.


:techman:
 
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I like the preliminary designs they had for Engineering during pre-production for ST XI.



Ditto that! This is what Engineering should look like:




(Click through to view larger image)


It's like a modern version of the TMP Engineering Deck, which I really liked. With any luck, we might get something closer to this in the new movie.


:techman:

This is perfect. It actually looks like it could generate the explosive jump to warp effect we see in the film. :techman:
 
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^

Indeed. What I'm hoping is that the budget for this new movie allows for the building of the set depicted above. That would be great.
 
I really, really don't like that one. The one here, however, is awesome. No goofy neon tube, just lots of awesome futuristic machinery.

I don't know why shots similar to either of those two couldn't be used as backdrops as is. Add a little shaky-cam to taste and you would never know the difference.
 
I really, really don't like that one. The one here, however, is awesome. No goofy neon tube, just lots of awesome futuristic machinery.


That's not bad either. Both pieces of concept art seem far more believable to me than what we got the first time around. But the original ideas were good.
 
I really, really don't like that one. The one here, however, is awesome. No goofy neon tube, just lots of awesome futuristic machinery.

That is what I would like to see too. I think that style would be a compromise between what JJ wants (something more realistic and natural) and what the fans want (something still looking futuristic.)
 
No cheeseball bright blue neon tubes or lava lamps, please.

I liked the Enterprise-D engine room (which would include the giant blue neon warp core) because of how new the concept looked at the time, as well as the scale used, especially with shots establishing that the room had several floors to it. What I *disliked*, however, is most everything that came after it: its reuse in TUC, the similar but multiple corncob cores of the Enterprise-E and Defiant (which looked arguably *less* advanced).

On the other hand, I liked the NX-01 engine room simply because it looked busier thanks to the number of extras as well as tactile features.
 
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