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On Board the USS Enterprise

^Check the earlier posts in this thread -- we've already discussed possible alternative delivery methods.

A lot of people still use CD-ROMs, though. I've seen a few books recently with a thumbdrive attached and they make a very clumsy package for bookshops and libraries to handle. In my school library, we've received a few thumbdrives to catalogue - and it's really hard to put them into circulation.
 
^Which is why I had the thought that an SD card would be an easier thing to enclose in a book. They aren't much thicker than CDs.
 
Y'all want some cheese with your whine? Sheesh.

Hey, I hear they're bringing back vinyl records. I bet nobody willl buy that 100 year old tech. :lol:
 
I'm most interested in the book. I could care less about the CD-Rom. I'm not complaining either. Just being honest.
 
Hmm, I've been looking at the preview pics over on Trekcore, and I'm just not feeling it ... Tobias' space stuff is usually great, but this indoor CG stuff just doesn't look professional quality to me. I guess I'll wait for what you guys think about the text.

BTW, before Perpetual ran out of money and sold their Star Trek Online license to Cryptic, they had contracted Andrew Probert to design new, additional (vs. the show) Galaxy-class interiors for their version of the game. Mr. Probert later put the concept art he did for them on his website. There was some really neat stuff in there, I would have loved to see CG renders of that material. Sadly it no longer seems to be online now - does anyone have a backup?

Edit: Oh look, here's some of it: http://ottens.co.uk/forgottentrek/the-galaxy-class-medical-deck-that-could-have-been/
 
Some media needs to be enclosed for there are those of us without the allotment of 10's of GBs a month.
I am looking at the book. Looks all right but the cg versus clips stands out. Maybe the CD work is different.
 
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BTW, before Perpetual ran out of money and sold their Star Trek Online license to Cryptic, they had contracted Andrew Probert to design new, additional (vs. the show) Galaxy-class interiors for their version of the game. Mr. Probert later put the concept art he did for them on his website. There was some really neat stuff in there, I would have loved to see CG renders of that material. Sadly it no longer seems to be online now - does anyone have a backup?

I posted one of those on my blog, best of the bunch, cetacean ops! TrekCore has a gallery with them all though. There were some really nice ideas in those designs. I love the giant head in the archaeology department!
 
picture.php

Surprised to see it in the mail last night!
 
BTW, before Perpetual ran out of money and sold their Star Trek Online license to Cryptic, they had contracted Andrew Probert to design new, additional (vs. the show) Galaxy-class interiors for their version of the game. Mr. Probert later put the concept art he did for them on his website. There was some really neat stuff in there, I would have loved to see CG renders of that material. Sadly it no longer seems to be online now - does anyone have a backup?

I posted one of those on my blog, best of the bunch, cetacean ops! TrekCore has a gallery with them all though. There were some really nice ideas in those designs. I love the giant head in the archaeology department!

Im still hoping its on the CDROM..havent looked yet.
 
Just got it, initial impression is not that high. CD-ROM very limited in my opinion. I see why they used a CD-ROM, not much content (102 MB). The authors are major authorities in Star Trek stuff such as this, I think it could have been more. I will look deeper into the book later.
 
In the tour are you actually walking around the ship or is it just videos and/or stills?
 
Stationary sit and spins with hot spots to other POV within a given area. Small number of areas as well. No videos. Implemented using FlashPanoramic and html. Which means you can move it off CD to your local.
 
Recreating in CGI only what we've seen before and existed in real life is unforgivable. We had this with the Interactive Technical Manual -- the exam same sets -- because they had real photography of the actual sets. Now they are doing the same thing with CGI replicas. Why? Use CGI to show us what we didn't see and what didn't exist. The main shuttlebay, Cetacean Ops, the malls and lounges that Probert envisioned, etc.
 
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