^ To be completely honest… and I mean completely honest… I have almost no interest in doing any more of these after I finish the NX-01. After four years tinkering with blueprints, I have totally lost my curiosity and drive for it. Call it “schematic burnout”. Sorry to disappoint but I do have a several other Trek related projects that I would like to do next. 
And a have a little bit of an update for you. As I mentioned before, D Deck is very complicated and might take me a while to finish. So to tie you over, here are a few “appetizers” for you to nibble on.
First off, I would like to show off the perfect example of my obsession for details. I have admitted several times that I am OCD. This just proves that I really am and not just making a joke. (I am and I do joke about it.
) In my world, things have to be as accurate as possible. I can’t just kludge a bunch of crap together. Most people wouldn’t notice but I would lose sleep over it… seriously. Anyway, I spent about three hours today going though Trek Core for screen grabs of cargo containers. Yes, that’s right. I said cargo containers. I wanted to be sure that I reproduced them, and I mean all of them, as accurately as possible. I even tried to work out their approximate sizes by comparing them to the set or to the other containers. If that doesn’t scream “NUTS” I don’t know what will. I expect the men in white jumpsuits and the butterfly nets to show up any moment now. Anyway, here they are.
I have also been going over a few things that are related to matter-antimatter reactions. Does anyone remember all the warp reactors recycling processes that B’Elanna mentions in the Voyager episode “Night”? How about the trilithium resin stealing terrorists that Picard thwarted? Well I have been working those things backwards and trying to add them into the NX-01 systems. Most of them are hard to show in a graphic form, the exception being trilithium resin processing. I just assumed that most starships would be able to process it into an inert substance, rather than risk hauling it around. (Since I don’t know exactly what it is or how or why it is produced, I have no real-world tech explanation to how it could be converted. Let’s just say they bombard it with high levels of gamma radiation while mixing it with unobtanium and Scooby Snacks.) So I added a nice lab adjacent to the warp core that can process the stuff. I even built some containment pods for the inert mass after it has been processed. Check it out.
Enough of my prattling. Let me know what you think.

And a have a little bit of an update for you. As I mentioned before, D Deck is very complicated and might take me a while to finish. So to tie you over, here are a few “appetizers” for you to nibble on.
First off, I would like to show off the perfect example of my obsession for details. I have admitted several times that I am OCD. This just proves that I really am and not just making a joke. (I am and I do joke about it.


I have also been going over a few things that are related to matter-antimatter reactions. Does anyone remember all the warp reactors recycling processes that B’Elanna mentions in the Voyager episode “Night”? How about the trilithium resin stealing terrorists that Picard thwarted? Well I have been working those things backwards and trying to add them into the NX-01 systems. Most of them are hard to show in a graphic form, the exception being trilithium resin processing. I just assumed that most starships would be able to process it into an inert substance, rather than risk hauling it around. (Since I don’t know exactly what it is or how or why it is produced, I have no real-world tech explanation to how it could be converted. Let’s just say they bombard it with high levels of gamma radiation while mixing it with unobtanium and Scooby Snacks.) So I added a nice lab adjacent to the warp core that can process the stuff. I even built some containment pods for the inert mass after it has been processed. Check it out.

Enough of my prattling. Let me know what you think.