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Nintendo NX / Switch Discussion

The Switch has only been out for a week. No console launch has been perfect.

BillJ's point was that cloud saves are hardly a new or foreign concept. Hell, the Xbox 360 had cloud-saving capabilities, and that was enabled more than five years ago. So it's something that should have been baked into the Switch from day one, not an "oh, this thing that's standard on literally every other home console on the market that's been out for years ... yeah, we're working on it."
 
Generally, no. It's stored on the actual game card. But if your DS/3DS goes kaput, as long as the card is intact you're fine.

Sounds like Nintendo's putting your save data onto the Switch's internal memory from which it is never allowed to be retrieved or migrated. That's... dumb. At a minimum, they should supplement it with cloud saves or something. Does Nintendo live in a world where hardware never fails?!

Super Mario Maker saves to both the cart AND the console so if you give the game to a friend to play it erases your data.

However if you bought a ton of digital games and your 3DS died you could move them over to the new console with Nintendo's help. Switch, nope, you're fucked. :lol:
 
BillJ's point was that cloud saves are hardly a new or foreign concept. Hell, the Xbox 360 had cloud-saving capabilities, and that was enabled more than five years ago. So it's something that should have been baked into the Switch from day one, not an "oh, this thing that's standard on literally every other home console on the market that's been out for years ... yeah, we're working on it."

So they'll add it at a later date. Sucks they didn't launch with it though.
 
So they'll add it at a later date. Sucks they didn't launch with it though.

Launching an Internet-enabled console without cloud saves in 2017 is like launching a disc-based system without a Blu-ray reader. At this point, it's standard.

Edit: I mean, seriously. Saying "eh, they'll add it later" is like, "You left Spacedock without a tractor beam?"
 
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Launching an Internet-enabled console without cloud saves in 2017 is like launching a disc-based system without a Blu-ray reader. At this point, it's standard.

Edit: I mean, seriously. Saying "eh, they'll add it later" is like, "You left Spacedock without a tractor beam?"

Or to quote Generations, "that will be installed on Tuesday"
 
Launching an Internet-enabled console without cloud saves in 2017 is like launching a disc-based system without a Blu-ray reader. At this point, it's standard.

Edit: I mean, seriously. Saying "eh, they'll add it later" is like, "You left Spacedock without a tractor beam?"
Yes, we know. Not launching with cloud saves in 2017 was dumb and we all agree on that, but the point has been made many, many, many times in this thread. Also, Aldo specifically said that it sucked they don't have cloud saves at launch, so he's not excusing it like you imply. He's just accepting it. You're arguing with people who agree with you. The horse is dead; lets move on.
 
Yes, we know. Not launching with cloud saves in 2017 was dumb and we all agree on that, but the point has been made many, many, many times in this thread. Also, Aldo specifically said that it sucked they don't have cloud saves at launch, so he's not excusing it like you imply. He's just accepting it. You're arguing with people who agree with you. The horse is dead; lets move on.

The point isn't that the system is missing a standard feature. The point is that it's a half-baked launch (and, arguably, a half-baked system). Nintendo seems to be getting high off its own farts right now.
 
The point isn't that the system is missing a standard feature. The point is that it's a half-baked launch (and, arguably, a half-baked system). Nintendo seems to be getting high off its own farts right now.

No cloud saves, no virtual console, only one game worth playing (that is available on the Wii U). It just feels like they pushed the Switch out the door, half done.
 
No cloud saves, no virtual console, only one game worth playing (that is available on the Wii U). It just feels like they pushed the Switch out the door, half done.

I think they were eager to get new hardware out the door to generate buzz, since the Wii U's launch went over about as well as a wet fart in church and the system basically flatlined, sales-wise, not long thereafter. (Like I said earlier, if Iwata hadn't gotten terminally ill, I'm pretty sure he would have been sacked for that, not unlike Gunpei Yokoi with the Virtual Boy.) The problem is that you can't have your cake and eat it, too -- the Tegra line is not designed for a home console, it's a pure portable SoC. There's only so much Frankensteining you can do with an ARM chip.
 
I think they were eager to get new hardware out the door to generate buzz, since the Wii U's launch went over about as well as a wet fart in church and the system basically flatlined, sales-wise, not long thereafter. (Like I said earlier, if Iwata hadn't gotten terminally ill, I'm pretty sure he would have been sacked for that, not unlike Gunpei Yokoi with the Virtual Boy.) The problem is that you can't have your cake and eat it, too -- the Tegra line is not designed for a home console, it's a pure portable SoC. There's only so much Frankensteining you can do with an ARM chip.

I hope they get their act together, because I'm still on the hook for a Switch when the next Mario comes out. :lol:
 
No cloud saves, no virtual console, only one game worth playing (that is available on the Wii U). It just feels like they pushed the Switch out the door, half done.

And then you have the Dock which is cheaply built and scratches the unit. and has been removed from the store, presumably while they scramble to come up with a redesign. I'm sure it won't be long before we start seeing third-party docks that are better built.

These are issues which should have been caught before being shipped.
 
And then you have the Dock which is cheaply built and scratches the unit. and has been removed from the store, presumably while they scramble to come up with a redesign. I'm sure it won't be long before we start seeing third-party docks that are better built.

These are issues which should have been caught before being shipped.


Obviously QA testing is not what it used to be.
 
Obviously QA testing is not what it used to be.

Or they wanted to get it onto the market as quickly as possible and hoped for the best?

While I'm not personally experiencing any of the issues others are, for the people that are, I really hope it's not sullying their experiences and driving them away. But if it is, I wouldn't blame them.
 
So, apparently the Switch has already been hacked/jailbroken...

Nothing a system update won't "fix."

Same. If that doesn't live up to standards, it might be the final coffin nail for the Switch.

(would still probably buy one tho.)

I'd be more concerned about the Switch being the final nail in Nintendo's coffin.

This is their chance to make good on all the broken promises of the Wii U. More importantly, it's their last chance to turn the company around as a console hardware manufacturer. They better hope all the reports of JoyCon issues, docks scratching the screen, poor game performance, lack of cloud saves, etc. don't dampen sales.

Nintendo hasn't released numbers on how many Switches they've sold already, so being sold out doesn't mean much. The company claims they sold more in the first 2 launch days than any other Nintendo console, but that's likely not as impressive as it sounds and would probably not look very impressive at all if we saw the raw numbers (especially held up against the competition).

My friends who got their hands on Switches are completely in love with them (especially the Zelda game), but it's only been a week.
 
The problem is that you can't have your cake and eat it, too -- the Tegra line is not designed for a home console, it's a pure portable SoC. There's only so much Frankensteining you can do with an ARM chip.

That's a really good point. And I'd wager that's why there are framerate issues when Zelda is in TV mode. Essentially, the processor is working twice as hard to output to a resolution it likely wasn't really built for, especially when it comes to a large-scale AAA release like Zelda where there's a lot going on.
 
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