Even the quick and dirty versions are better than what we got with the new effects.
Both the live action and the FX elements were shot on 35mm film. Maybe you're thinking of the 16mm prints that were used for TV broadcasting back then.Honestly, the only problem on the physical models is that they are on lower mm film stock than the live action film itself in the series as shown. I don't know if it was 16 mm or what, but that's why it often looks the way it does, blurry and all. As this shows, other than some of the camera tracking in relation to the background images, the 60s effects are perfectly fine.
Or the Enterprise seem hundreds of miles long -- and orbiting the planet while tilted 90 degrees sideways.Yeah,that was interesting, but I always hated the curved orbit shots because they made the planets seem tiny.
Yeah, but in TMP we finally got the ship in orbit flying in a straight line and it looked fine.Both the live action and the FX elements were shot on 35mm film. Maybe you're thinking of the 16mm prints that were used for TV broadcasting back then.
Or the Enterprise seem hundreds of miles long -- and orbiting the planet while tilted 90 degrees sideways.
I always liked the stock Enterprise-in-orbit shots. I saw them as not visually literal, but rather a stylized representation of a space vessel orbiting a planet. Just like the dolly-in-on-the-bridge shot in "The Cage" -- I never thought there was an actual transparent dome over the bridge!
Nothing beats the models. CGI just doesn't look right at all.
It's like the sound of a vinyl lp versus a compact disc.
I’m not sure how “low-rent” the hand-painted star fields were, but I take your point. For example:From experience, part of the problem with recreating the ships that were physical models is that even something as "simple" looking as the old Connie is awkward to recreate as a CG mesh with any degree of efficiency, making it expensive to both model and render.
And then there's the fact that we're just used to how the old TOS effects look. The low rent star field, the film grain, camera angles, filters, lenses, blue light from the blue screen, all the subtle reflections of whatever was in the studio at the time of filming. We aren't used to seeing objects in space with no atmosphere, so getting it to look real is extremely challenging.
I’m not sure how “low-rent” the hand-painted star fields were, but I take your point. For example:
View attachment 4377
…this looks fake to me, but I’m assured that it is quite real. May your way be as pleasant.
I hope we get to see your render soon.
I’m not sure how “low-rent” the hand-painted star fields were, but I take your point. For example:
View attachment 4377
…this looks fake to me, but I’m assured that it is quite real. May your way be as pleasant.
I hope we get to see your render soon.
I’m not certain, but I think that’s the latest Smithsonian restoration. Maurice could speak to the lighting, but I can’t imagine this was intended to be filmed. If anything, TOS has some unaccounted-for shadows being cast by multiple light sources. Just saying.
That said, still I’m looking at her through a romantic haze, so the neck looks fine to me.
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