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New Redesigned Starship Enterprise Revealed ?

starburst said:
The shot is nice and dramatic, its just always looked fake too me, dont know how to describe it

It has direct lighting on the model, far too bright, and whatever lens they used to shoot with had a different FOV because it has the same effect as WW2 movies where you see a model of a ship sinking and you totally know it's fake.

Other than those two shots, ST6's visuals are great.
 
trevanian said:
...If you'd said you didn't want to look at my example because you didn't want to see DIE HARD 4, I'd've tried to come up with another example, not try to get you to watch a movie you don't want to see.

Please come up with another example (with the Matrix one I have to agree with you).
BTW: I did see LFoDH and really liked it. The first one is still the best though.
 
Matt said:
starburst said:
The shot is nice and dramatic, its just always looked fake too me, dont know how to describe it

It has direct lighting on the model, far too bright, and whatever lens they used to shoot with had a different FOV because it has the same effect as WW2 movies where you see a model of a ship sinking and you totally know it's fake.

Other than those two shots, ST6's visuals are great.

What he said :p
 
Matt said:
Eh...

#1. Star Trek II - The original nebula shots were incredibly well done, and gave you a sense of scale and danger.
#2. Star Trek TMP - Duh
#3. Star Trek First Contact - Well done summer blockbuster style effects.
#4. Star Trek 6 - The shots of the Enterprise are fantastic, EXCEPT like two shots that it totally looks like a model. One shot is when Chang is saying prick us do we not bleed, etc. and the other bad shot is when Excelsior arrives to the battle, the Enterprise on their screen looks bad. The rest is fantastic. That shot of spacedock when they're boarding the Enterprise? Wow.
#5. Star Trek Nemesis - Some shots of the Enterprise were nice, but the Scimitar looked like the project-of-the-week at some Trek 3D modeling BBS. That shot of the weapon deploying towards the end looks so polygonal and fake. Yuck. Plus the whole B-4 planetary sequence with the bleached film effects. YUCK!!! The bridge being ripped open is nice.

I don't see how you can rank STFC's FX above Nemesis. I didn't like some of the perspective in the FC shots. There were some excellent closeups, especially with the EVA scenes, but in general, the battle and scenes of traveling didn't work too well.

I'd rank them this way:

1. ST:Nemesis: The first ST movie to feel like one since STTMP. This is also conveyed by the most elaborate models seen yet. The Scimitar prob looked polygonal to you because it was so geometrical in shape, you certainly don't see evidence of polygons in movies these days, the count is too high, even the Battlestar Galactica is 3.4 million polygons and that's on TV. I watched this movie on a new widescreen screen tv recently for the first time (with a HD-DVD player), and the FX looked even better with close scrutiny!

2. STTMP: The FX are flawed, some were fixed in the DE, but I still feel it has 2-3 of the best FX scenes in ST movies!

3. STII: 1982!! These FX weren't on the scale of STTMP but they do NOT look like models at any point. Simply beautiful.

4. STFC: There really aren't a lot of FX in this move, maybe double the avg DS9 episode of the time. Overall a good effort thatcould have been better.

5. STIV: One of 2 movies on this list nominated for an Oscar. ILM really outdid their work on III with this one.

RAMA
 
ST-One said:
trevanian said:
...If you'd said you didn't want to look at my example because you didn't want to see DIE HARD 4, I'd've tried to come up with another example, not try to get you to watch a movie you don't want to see.

Please come up with another example (with the Matrix one I have to agree with you).
BTW: I did see LFoDH and really liked it. The first one is still the best though.

Well, since you mention it, the first DIE HARD is loaded with motly good miniature work, and one that folks sometimes don't realize is largely achieved via miniature is the shot of the exterior bottom floor after the elevator bomb goes off (just before the 'shitload of screendoors' line.) They took a live-action shot of the real building, augmented with big flashbulbs going off, then built a miniature (what they used to call a black box miniature I think, I'm relying on an increasingly foggy memory) that corresponded to the actual building contours, and used that to put the big blasts through, then supered it or matted it over the real building. Technique doesn't always involve pyro (in CLOSE ENCOUNTERS when the lil UFOs go through the toll booth, they used a black box model with the saucers, then laid that over the actual location tollbooth, and it works 99.9 % successfully.)
 
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