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News New Game - Star Trek: Voyager - Across the Unknown

I would have been all over this game if it came out twenty years ago! Sadly gaming just doesn’t really have a place in my life now, I just can’t make the time commitment.
 
I'm not sure what to make of this one, I love the idea of being able to play through the whole series and change things from how they were on the show, but these kind of resource management and gathering games tend to bore the hell out me. If this were something more along the lines of an RPG I would have bought it instantly.
 
I wonder if at the end we can also choose to stay longer and not go home :D
It seems that is indeed one of the endings :D

38 fixed and no replacements? No new shuttles? The first thing I'll do is use the aeroshuttle and build no flyer ;)
It does answer that eternal question of endless torpedoes and shuttles: Once researched and upgraded, you can build more shuttles and torpedoes over time, as long as you find the resources required.

I like the combination of response choices from A Final Unity, order-based combat from Bridge Commander, cycle-based management from Birth of the Federation, room construction from Sim Tower, with the kind of ship details we got back then from Klingon Academy and Legacy, just even more impressive in UE5.
 
I would have been all over this game if it came out twenty years ago! Sadly gaming just doesn’t really have a place in my life now, I just can’t make the time commitment.
Yeah that is also partly why i am have not bothered with this game, or any gaming of late, as if i get to do my dailies on STO for a hour at night when i get home at 7pm then i am lucky indeed, but that along with that day 1 dlc was enough for me to pass it by right now, but i will grab it on sale at some point down the line.
 
The DLC isn't a lot, you can take it or leave it.
The game is a time trap though, whenever I just wanna play an hour, and then check the time, it's 4 h later :D

I don't know if we need a spoiler label, since people should know the episodes, but I'll post more highlights, starting with some great Borg moments:
 
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It goes to show you that the TV series was being very polite/glossing over to how things would really go if a starship was stuck 70,000 light years away with limited resources

In two tries of the game to get a handle on it I lost B'Lanna once and then Chakotay on the phage sector

Also the series never really dealt with the morale problem to this extent. I'm running out of room to put them in!
 
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