I love that your windows both glow like old models and yet still have a sense of depth. An interesting style that blends old and new schools. I imagine you could detail interiors and then use the z-depth to control their renderability so that they only become visible when the camera draws close. Hey XFozz, is it your thought that the interiors of these ships is perpetually green-lit, or is the glass tinted?
UPDATE... Added a new thingamagig to the back. I’m calling a rear facing disrupter since there already is a torp launcher in the back. A full body shot.
Thank you. UPDATE... Got a bit more done Wanted to add a little to the underside of the hull. And add a little more to the top of the hull. [FONT=Trebuchet][COLOR=rgb(152, 158, 174)][/COLOR][/FONT]
UPDATE... Think I’m done with the top of this part. I’m not sure about the little spike things I added. Just wanted to make it a little more aggressive looking. I also add more to the bottom. But this is the and of the work on this ship since it’s a new month. I’ll get back to it later.
The original is a seed. You are creating a flower. Truly epic! Best Wishes for continued good health and well being.