I'd call that a poor excuse for sloppy, lackadaisical world building. Don't get me wrong, I'm not saying everything must be explained within the text, or even subtext of the story; but the people writing it should at least have a general idea of what the hell is going on, if not right from the off then at least fairly early on, even if a large part of it is to be left upto subjective interpretation. Otherwise it leaves behind a bunch of dead-end threads, go nowhere characters, and random cryptic references that either don't fit with each other or worse, are directly at odds. Which wouldn't you know it, is exactly what we did get! (See also: 'Lost')I rather enjoyed that not everything was explained. Not everything in reality is explained either.
What always comes to mind is something I remember reading JMS saying about how cutting his teeth writing for 'Murder She Wrote' taught him how to properly construct a mystery. One of the key factors being that you must play fair with the audience or else the whole thing just falls apart. You have to plan the murder before you plan the investigation. You have to leave the audience with enough clues that you run the risk that a certain percentage of them will deduce the solution on their own. And you have to be OK with that.
People can head canon all they like. Personally, I prefer not to have to do the authors' work for them.
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