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Modular Hand Phaser

Crazy Eddie

Vice Admiral
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The type-2 phaser comes in those two basic varieties: the modular "strap on" unit where a type-1 is attached to a Type-1 unit, and the single-piece standalone phaser pistol. Treknology oscillates back and forth between the two designs: modular in TOS, singular in TMP/TWOK, back to modular in TSFS, back again to singular in TFF/TUC. We at least see the modular units being used by civilians in the 24th century, but Starfleet is still using singular-type weapons in the dustbuster and later hand phaser designs at the time. Hell, we even see this in STXI, with Kelvin's crew sporting modular phasers and Enterprise switching to the dual-head one-piece units.

So what gives? Is there a specific advantage/disadvantage to the modular design that keeps it from being phased out entirely? Or is there some extra functionality provided by the modular units that later Starfleet crews may not always need?
 
...singular in TMP/TWOK, ...

The TMP/WOK phasers were designed to separate, even though that feature was never seen on-screen (and I'm unsure if the props were built to do so, though the intent was there). You can see the break line on the side in this image of the TMP hero:

4173279773_21ecc370ba.jpg


And the P1/P2 separation was put into action by the Diamond Select Toys version that was just released:

4173279879_d78dbeb967.jpg


The surviving WoK hero in Seattle Science Fiction Museum has an even more pronounced separation line:

4174045708_769ba5c7e2.jpg
 
^ I know what I'm putting on MY christmas list!

But that just raises more questions. The TMP/TWOK version uses the Phaser-1 Emitter with a Phaser-2 pistol group. The TSFS version uses the Phaser-2 emitter with Phaser-1 bolted to the back as... what, a power source or something?

If there wasn't a specific advantage to this design, why would they have moved away from it later on?
 
I'd argue it's an issue of revolvers vs. semi-automatics. Both are roughly equal in performance, but there are schools of thought in favor of either type.

I'd further argue that the phasers don't actually alternate. Instead, the Kelvin/TOS weapon is the favored "field piece" and smoothly transitions to the ST3 weapon, then ultimately to the ST5 stype (which carries a teeny weeny Type 1 inside but fires through the Type 2 aperture, even though this functionality is never seen on screen - http://www.phasers.net/2280/st5prop1.jpg), while the sleeker TMP and ST2 guns are merely officer sidearms that are carried in addition to the Kelvin/TOS/ST3/5/6 style, not instead of it. After all, the security detail in ST3 suddenly sports that particular style even though the ship hasn't visited any friendly ports after ST2...

So, the TOS style (let's call it the revolver) is what our working stiffs usually carry in the field. The TMP style (let's call it the semi-auto) looks prettier, and perhaps kicks less, or splatters the target less, and is carried when one wants to make an impression rather than a big hole - ergo, by important personnel on important starships or important locations. The shiny new Enterprises in TMP and STXI would qualify, even to such a degree that the security details would carry the sissier gun at first - at least for polite indoors work. The grimey old Kelvin and TOS ship would not.

It just happens that the semi-auto is newer tech than the revolver, and this results in "natural succession": at first, the semi-auto is not trusted for field work, but it does represent the future of phaser sidearms, and by the time of the E-C adventures it has replaced the revolver as the principal type.

As for the functional differences, I guess there are pros and cons for routing the power through a "secondary emitter", TOS/3/5/6 style, versus using the built-in emitter of Type 1 - say, some function that is not squeezeable into the dimensions of Type 1 in the 23rd century yet. The TMP semi-auto fights this size limitation by having four side-by-side emitters in the Type 1 forward piece (as seen close-up when Kirk vapes the Ceti eel), yet may still suffer from unestablished performance shortcomings. TNG era technology either finds some other solution, or then gives up in disgust and adopts wholly separate Types.

As for what this function might be... Well, supposedly Type 2 has higher output settings. Perhaps a small emitter will overheat or otherwise choke at those settings, while greater dimensions allow for better dissipation of waste heat or other side products.

Other possibilities exist, such as the need for a bigger endpiece for better range, or for "broadband" action that allows milder stun and heavier boil than a more tightly "tuned", smaller and less flexible emitter.

Timo Saloniemi
 
One silly trend in both TOS and later on in TNG was that characters in the first year of either series is that characters would often carry the smaller "Phaser One", or "Saturday Nite Special" palm-sidearms, but by the second year of each show, the smaller weapons were seen less and less until by the third year the "Phaser Two" pistols were practically universal and the smaller units rarely seen. It was like the show's makers were saying "More firepower!", along the lines of "More cowbell!" :rommie:

I liked the TOS and TMP modular design best, where you could employ a phaser-within-a-phaser. I saw the pistols as more powerful than the tiny sidearms, but the pistols also offered more controls which suggested more operating capabilities beyond just being a personal defense weapon. I would imagine that if communicators can be used as improvised sonic disruptors to cause a rockslide, phaser-pistols probably have numerous other applications as well. Using their power to heat rocks in cold weather situations is probably just the tip on the iceberg. :techman:
 
...but by the second year of each show, the smaller weapons were seen less and less until by the third year the "Phaser Two" pistols were practically universal and the smaller units rarely seen. It was like the show's makers were saying "More firepower!", along the lines of "More cowbell!" :rommie:.

More like "hey, these cricket phasers are so small, they can barely be seen on-screen. Guess those props weren't such a good idea after all."
 
The Assault Phaser from V & VI had a removable phaser I unit as well. In other words, all of the hand phasers from TOS era featured this. Until that shitty rotating nozzle crap came along.

You could argue that by TNG time it simply wasn't necessary for them to consolidate the designs. The overall purpose is still in use, with smaller non-threatening phaser 1 units available.
 
Weird. Looks like it was kitbashed out of auto parts and plumbing supplies.

And while there are definitely some style cues from the original phasers, it lacks just about all of the stylishness of original. Besides, they should've been carrying hand lasers at this time.

More proof that the Kelvin is, in fact, NOT from the mainline Star Trek universe, perhaps?
 
I kinda like those Kelvin phasers, they are rather similar to the original ones. Muzzle is a bit plain though, it looks like it could fire bullets... In any case much better than the flipping muzzle toys.
 
The Kelvin phasers do have a sort of kitbashed look to them, though I think between the two movie designs they're a bit closer to the original TOS style.
 
I actually liked the rotating nozzle concept. Fits with my long running theory that stun and kill settings aren't just power levels and are in fact two COMPLETELY different types of weapon energy. Plus it seems a tad safer if you can immediately tell what the weapon's setting is just by looking at it.

I'd further argue that the phasers don't actually alternate. Instead, the Kelvin/TOS weapon is the favored "field piece" and smoothly transitions to the ST3 weapon, then ultimately to the ST5 stype (which carries a teeny weeny Type 1 inside but fires through the Type 2 aperture, even though this functionality is never seen on screen - http://www.phasers.net/2280/st5prop1.jpg)
Your link doesn't work. And I'm reminded that though alot of people have claimed there was a hand phaser underneath that cowling, I've never seen any indication of it before. Actually, I was pretty sure the cowling just covers the internal guts of the weapon like the ENT phase pistols.
 
True... although like everything about Robau and the Kelvin those are some badass phasers. I mean they look like they've been through war and battle and grit. Sure they look like autoparts, so do submachine guns. These look like weapons that came out of a good bloody Klingon or Romulan battle. They look like GUNS. They look frickin' deadly. I mean if someone came at me with one of those I wouldn't go "Hey that's shiny..." I'd go "Holy shit i'm gonna get shot!"
 
Nope, but the toy had that feature... LOL

I think they really should have had more of those ST5 phasers end up in the hands of bounty hunters and the like, instead of that silver lookin' version with the leather grip. I mean look at bad guys who use old AK-47s and Kalishnakovs
 
The Assault Phaser from V & VI had a removable phaser I unit as well. In other words, all of the hand phasers from TOS era featured this. Until that shitty rotating nozzle crap came along...

Um, hate to tell you, but shiny, rotating nozzles came first.

http://tos.trekcore.com/hd/albums/1x12hd/themenageriepart2hd627.jpg

The hand laser has the advantage of, even when rotating the barrels, they still point downrange. The JJ version, with the barrels swinging around sideways is beyond idiotic, because if something goes wrong with the circuit that tells the phaser which barrel to fire, you could very well wind up disintegrating yourself.
 
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