A trio of aliens now, including a couple of odd ones:
Mining Foreperson: Domo Essa, Chandir
Born on a mining colony, she is the fifth generation to go into the profession. From a young age, she knew the hard work and toil that went into being a miner, knew the thankless work was vital to every species in the quadrant, and had it drilled (no pun intended) into her that to get anything in life she had to work for it. Even before she entered secondary education she could field-strip a sonic drill. When she was fifteen an accident in the mine killed her father and older brothers, though the loss hit her hard she was every bit the pragmatist her father was and understood that was a risk that anyone in the profession could face. The following year she officially began her working life, first on her home colony for six years before moving on to a number of other mining outposts, processing stations and mining freighters. She signed on with Venture Mining four years ago, three of which she has spent on the
Juno.
Engineer: Dogh, Ferengi/Klingon
The result of an unholy union between a Ferengi male and Klingon female. After he was born, his mother’s only interaction with him was name him
Dogh (pathetic in Klingon) before abandoning him at a mission on a small planet just outside the Empire and he has not had any contact with her since then. He had a quiet life at the mission, where he quickly showed an aptitude for engineering which the nuns did all they could to nurture. They also tried to change his name on several occasions, but he insisted on keeping it despite its meaning, spurned on to be more than what his mother thought of him. When he was fifteen, he left the mission and signed on to a surveyor, where he received hands on training and experience with all things technical. After several years onboard he opted to change ships, looking for new challenges, and by chance signed onto a Ferengi freighter, but after only a couple of months he left, despised by Ferengi as much as he was by Klingons. He worked for a brief time as a repairman on a small outpost before seeing an advert for Venture Mining.
Medical Technician: Imahr Palii, Irriol
On Lru-Irr he has his hearts set on becoming a doctor and did all he could to ready himself for his chosen profession. Once he got into his chosen medical school he worked hard but it soon became clear to him that he didn’t have what it took, no matter how long he studied or how much effort he put in he never rose above the middle of the pack. As his first year continued, his performance grew steadily worse before he finally admitted defeat and opted not to return after finishing the year. Distraught with his failure, he couldn’t be consoled and instead left his homeworld as a deckhand onboard a planetary survey ship. Part of his duties was to help out in the ships arboretum, there he met a labtech who was a keen herbalist and soon started to pick up on the specialism. During a stop off on a planet, he was on a survey team where several succumb to an unknown illness. Using his new knowledge of plants, he was able to keep the afflicted members stable until the ship’s doctor could devise a cure. Afterwards, he found himself apprenticed as a medical technician. Though lacking the prestige and expertise of a doctor, he proved himself capable enough to assist. He stayed with the ship for several years before she was decommissioned and went in search of further work.
I'm actually wondering if I have enough character ideas and concepts to fill my proposed ship. Might have to give it a go and see how far I get
