Thanks for the encouragement! There are a lot of little annoying problems I'm dealing with at the moment, mostly of my own doing, due to the way I chose to unwrap the model. For example, I mirrored a lot of the surfaces to save space in the texture, but there are a number of asymmetrical details. But I should have another update in a day or two. I'm also dragging my feet on some of the final stuff (missing decals, sensor platforms, etc...)