Howdy all, I wanted to open a thread to document my progress on an Intrepid class starship. Of course, I'm using Voyager heavily for reference. Note that I'm not going for a 100% accurate reproduction, though I usually like to get as close as I can. Mostly I think it's a really interesting design, and I thought it would be fun to hone my skills with it. My weapon of choice is 3D Studio Max. I'm doing a game asset workflow, so I'll be making a high poly model that will be used for texture baking. Those textures will then be applied to a low poly version of the same model. For a little while there will be a very noticeable split down the middle, as I'm only working on one side and mirroring it. Here are a few renders. Only a few hours into it so far. http://bit.ly/SngdOp http://bit.ly/QH5VpV http://bit.ly/PVwmqh http://bit.ly/PtVsu7 http://bit.ly/U9FOvn Thanks for looking!