I do find myself agreeing with your points except for the fact it was Earth. You could make out the North American continent pretty clearly with all the cities right where they should be.
Me too, if I didn't hate the sound of my own voice. I am curious about a certain name mentioned in the one script.
remember, your voice sounds different in your own headMe too, if I didn't hate the sound of my own voice. I am curious about a certain name mentioned in the one script.
After some thought, I think the Arks departed many years after the end of the Reaper Invasion, when the decisions of Shepard have faded away into irrelevance.
If the Arks left the Milky Way before the end of the Reaper War, then it would be limited to technology that the Alliance had during the war, meaning a journey to Andromeda would take centuries. After the war, the availability of Reaper technology would likely lead to a revolution in the speed of ships, and this would allow new ships to make the journey in a fraction of the time, meaning that the post-Reaper War Alliance would be able to get to Andromeda way before the original Arks arrived, making the whole endeavor useless. In fact, this problem is just an intergalactic version of the Wait Calculation (which is a central part of A.E. van Vogt's short story Far Centaurus), which states that a ship launched too early will be overtaken by future ships using more advanced technology to get to the destination before the first ship will arrive. (Hopefully the newer ships would be nice enough to stop midway and give the passengers of the older ship a faster ride to their destination, but there would still be no point in launching the older ships in the first place.)
Besides the theory that the Arks are a post-Reaper War creation, there are 2 other ways I can think of to get around the problems associated with the Wait Calculation, and the impending technological breakthroughs derived from the Reapers after their defeat. The first way would be to take a page from XCOM 2 and assume that the Alliance lost the Reaper War, which would neatly ignore any Player decisions (they wouldn't matter if the assumption is that you lost Mass Effect 3) and prevent anyone in the Milky Way developing faster methods of travel to overtake the Arks. It would also make the decisions in Andromeda more important, as the Arks would contain the last remnants of the Alliance anywhere in the Universe.
The other option would be to assume that the Arks were constructed with the help of the Leviathans, who had technology even more advanced than the Reapers. This would leapfrog the postwar technological revolution that would occur with Reaper technology, but it might not prevent any further development of Leviathan technology that could be used to eventually overtake the Arks. However, any Leviathan technology is likely highly developed, and it is unlikely any drastic improvements will be possible to it postwar. In fact, this theory is slightly supported by the fact that the Arks do glow blue in the same way that Leviathans do. It is also supported by the fact that Leviathans are not seen much after their discovery, and might have been working on the Arks this entire time (perhaps because they decided (or secretly knew) the Crucible wouldn't work as intended). However, the theory is also weakened by the fact that the Leviathans were discovered only after the Reaper invasion began, and so wouldn't have much time to integrate their technology into the Arks (or build them from scratch). Leviathans also didn't show much inclination to help humans.
After some thought, I think the Arks departed many years after the end of the Reaper Invasion, when the decisions of Shepard have faded away into irrelevance.
If the thinking was that the Alliance was going to lose the war, then the Wait Calculation simply wouldn't come into play. Advanced tech does you no good if you aren't around to use it.
I tend to think the story will have the ships being sent out between the second and third game.
The consequences of the Wait Calculation (namely that more advanced ships will be developed and then beat the Arks to Andromeda) will occur in all three "canonical" endings because the Galaxy would ultimately recover, whether that was expected or not when the Arks were launched. The only ways around that would be to make the Reapers win in the canon, or to have the Arks being designed with extremely advanced technology that wouldn't be surpassed by the time they got to Andromeda (like the tech from the Leviathans).If the thinking was that the Alliance was going to lose the war, then the Wait Calculation simply wouldn't come into play. Advanced tech does you no good if you aren't around to use it.
I tend to think the story will have the ships being sent out between the second and third game.
The Arks would have to be pretty damn quick or launched considerably before the activation of the Crucible, or they wouldn't have cleared the galaxy before the effect (whichever one Shepard chose) propagated through the Mass Relay network. For that matter, if the Crucible's effect DID propagate via the network, what stops it travelling to Andromeda along with the Arks? Signal decay? What if a Reaper had hung back in intergalactic space as a living time capsule?
remember, your voice sounds different in your own headand even then, you don't need to like your own voice, just the casting committee
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