Second, in the dlc LotSB, Commander Shepard could access a console on the Shadowbroker's Ship where the Commander could invest credits in an investment project. I think a variation of this concept could have worked in the third game where Shepard would review missions from the Shadowbroker and, if the Commander accepted a mission, they and a team would work together to complete this mission. (I have been watching the movie series Mission Impossible, and this is where I am getting this idea from.) Liara, as the Shadowbroker, was a wasted concept. Like one reviewer said, she became a chick with a gun.
Most of all though, I felt it robbed my Shepard of a well earned happy ending.![]()
Most of all though, I felt it robbed my Shepard of a well earned happy ending.![]()
Amen to that. Someone over at Bioware's social forums had a pretty interesting quote that their Dad said. "Shouldn't you be able to beat the game?" and I was like "Yeah. We should!".
After more exposition, Shepard gets to make *only* decision thus far in the level and the penultimate decision of the entire series: who do you want on your squad...? I mean that's all we get to decide? No say in how to deploy the various disparate forces you've pulled together throughout the *entire* game? No questions about what your other team mates or assets should be doing? By this point, Shepard is arguable the most important person in the whole Alliance. In practice only third in line of authority after Admirals Hackett and Anderson and her role is to pick a two person team to follow her where the fighting is heaviest?
Now I'm not saying Shep should have spent the next segment back at base while everyone else goes out to get slaughtered, but there should have been a lot more agency than this! She should have been given direct command over a battalion, of not a full brigade of ground forces with which to tackle the final combat mission. Assigning squadmates to command smaller units, directing assets to engage enemy forces to punch a hole though the reaper lines and allow the bulk of hammer a shot at the beam...but no, we get more street to street fighting...
Um, it seems Henriksen doesn't even know why he was brought back for the extended cut. "Problem with the ending if the player loses the game". No Lance, that's not the problem. Try playing and completing the game first.Lance Henriksen and Tricia Helfer are among the cast who've been brought back for Extended Cut voice work.
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