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Mass Effect 2

Hinder you from what? The final sequence is like 30 mins. One save at the beginning and one at the start of the Terminator would be fine, but that second one isn't even necessary. Did it give you that much trouble?

No trouble at all, I beat it straight through with no party member deaths. The point is that you'd like to fundamentally change the gameplay because you don't want other people to be able to make multiple saves. Believe it or not, if you only want one save at the beginning and one at the start... you can do that! So why force everyone else to play by your rules? Just enforce them on yourself and play the way you want and I'll play the way you want.

And sorry to break the illusion, buddy, but there's shit happening in the game that is ... wait for it ... a die roll. Whether Garrus' sniper shot hit's that Geth rocketeer behind waist-high cover is a modified die roll. Harbinger's AI pathfinding his way around that obstacle ... die roll. If THIS is TRUE ... chance of THAT.
Er, you seem to have a fundamental misunderstanding of the differences between combat and story. There are no permanent consequences from randomness in combat, nor should there be. Beyond you dying and having to reload, of course!

Yeah, I read that too, except I've re-un the final mission with my main playthough character, as well as read dozens of other's posts about doing everything right, and we've all had him die randomly.
If he dies, then you haven't done everything right...:shrug:

ATimson said:
The writers lied.

No, Miranda lied :p
 
Yeah, I read that too, except I've re-un the final mission with my main playthough character, as well as read dozens of other's posts about doing everything right, and we've all had him die randomly.
If he dies, then you haven't done everything right...:shrug:

Same starting save. Same decisions. Ran it six times. Mordin surived five times. :shrug:

You didn't think the final fight for the sake of humanity (this week) required the best of best? You thought, yeah, the B-team will work out just fine? Really? Ok.
I don't think that Samara or Jack or... green guy... are "the best of the best". I was told that someone else would work as well. The writers lied.

I can't resist. The writers did not lie to you. A character (Miranda) told you her in game opinion of the situation. Guess what? She's not infalible. She was wrong.

She also told you at various points that Jack was the most powerful human biotic on record and you can infer from ME1 and 2 that elite Asari biotics are default better than humans, since all Asari are apparently biotically inclined to some degree.

It's not much of a leap to think the Asari Jedi or Human Biotic Engine would be better than the multiclassers (I don't believe Thane works well in the biotic slot).

That's it. I'm done. I swear.

Maybe.
 
Yeah, I read that too, except I've re-un the final mission with my main playthough character, as well as read dozens of other's posts about doing everything right, and we've all had him die randomly.
If he dies, then you haven't done everything right...:shrug:

Same starting save. Same decisions. Ran it six times. Mordin surived five times. :shrug:

And the likeliest reason is that you did something different that sixth time without realizing it. Considering that the developers flat out said that it is not random... I'm not sure why you're insisting on arguing that it is. Are they lying? Why would they do that? :confused:
 
I can't resist. The writers did not lie to you. A character (Miranda) told you her in game opinion of the situation. Guess what? She's not infalible. She was wrong.
I was never given any reason to think she wouldn't be sufficiently capable. Are others better biotics? Probably. But I have no reason to think she's not good enough until I fail.

"Green guy"? Nice to know people pay attention.
The curse of a large cast and a short main plot is that you don't spend much time with most of the cast - I'd already blown through all the plot and sidequests except his loyalty quest and the Reaper IFF by the time I picked him up.
 
Well this thread has devolved into some first class nerd rage. :lol:

I can't resist. The writers did not lie to you. A character (Miranda) told you her in game opinion of the situation. Guess what? She's not infalible. She was wrong.
I was never given any reason to think she wouldn't be sufficiently capable. Are others better biotics? Probably. But I have no reason to think she's not good enough until I fail.
I believe the line was any biotic could do it "in theory".

I think it really goes back to how much you engage with the characters. Talk to Miranda enough and it's obvious she's overconfident in her abilities and can have glaring blind spots in her views (Cerberus, Niket). I never did trust her.
 
Jacob mentions that he's a biotic once and then never brings it up again. With Miranda it comes up a few more times. With Thane it doesn't come up at all.

Jack, on the other hand can't finish a sentence without reminding you that she's an "all powerful biotic bitch". Samara can't use the bathroom without making some kind of biotic display out of it. The writers tell you in no uncertain terms that these are your best biotics.

If you want to use the C student, it shouldn't come as much of a surprise that something bad happens.
 
Yeah, it seemed pretty obvious to me that Jack should be one of the top choices for the biotics portion of the mission. She was recruited specifically because of her massive biotic power, after all. And Samara is an asari; asari are natural biotics. Kind of an obvious choice there.
 
The game wants you to think like a leader, pick the best person for the job and then bring everyone home safe.

Sure, Miranda or Jacob could have done it, but they're both humans. If I'm going to pick a human to do a biotic's job, why wouldn't I pick the one who was created to be the most powerful human biotic ever ?

Or, I'd pick Samara, who kept glowing with biotic energy every time I talked to her.

Besides, I wanted Miranda for my team during the long walk because of her Warp ability. This allowed me to hit Harbinger with Warp twice quickly whenever he appeared.
 
Yeah, it seemed pretty obvious to me that Jack should be one of the top choices for the biotics portion of the mission. She was recruited specifically because of her massive biotic power, after all. And Samara is an asari; asari are natural biotics. Kind of an obvious choice there.

Jack was amazing creating the biotic bubble.
I wish more of the game was like the Last mission.
Those Decisions should have been all through the game.
As much as it's being hailed as sliced Bread's successor I thought the story was extremely lacking and obviously lacking.

There really was no story.
Mass Effect two was like Avatar....visually stunning, explosive powerful, different but the only thing that wasn't like Avatar was that Mass Effect 2 had no story.

I heard someone call it Empire Strikes Back.
That movie had little to no plot. It's premise was "Run". Star Wars is known for it's simple plots. 5 out the 6 movies were "Save the Girl-Save the Planet/Republic".
 
Well, the difference between ME1 and 2 are in the premise that 1 introduced us to the universe in question, space-faring races residing within it, it's history and the 'Reapers'.

The sequel may seem a bit lacking (and I agree it does in certain aspects) because now Shepard is for the most part just repelling the 'Reapers' who are trying to get back into the Galaxy and start up with the extinction again.
So the sequel is actually building up on the first part, and doesn't have anything new to give us in terms of revelation because most of it has already been revealed.

Now it's just a matter of time before the final confrontation between the Galaxy and 'Reapers' comes out.

The story for ME2 is solid though ... it's better than what most games these days have to offer anyway.
But I do agree too much emphasis is being placed on action and shooting ... not to mention that most alien races in fact behave like low-trash Humans.
 
If you were to ask me was the story better than most other games...HECK YES.
If you were to ask me if the ME2 story was solid....Him...I say maybe to no.

The beginning of the game starts off well enough but the problem is that the plot itself is creating a team for the end...and that wouldn't be so bad IF...you do this while taking the fight to the Collectors but rather the then diverts to what I can only call every spare tangent from The Neverending Story...

Atreyu...alas I knew him well. He went on a journey to stop The Nothing but even the writer of this story knew that very character's story couldn't be told and thus at the end of every chapter were the words....

"But that's another story...."

I wish the ME2 writers had done just so.
We got into stories that had nothing to do with the plot..
Sure the first had side mission but imagine the implausibility !
Every character has a extremely personal and hostile personal problem to solve now?
I'm replaying it and I find it....hard to play all over again.
 
Am I the only one who prefers the old inventory system?

Yes.

I'm playing through ME1 again to build a paragon and the old inventory is horrible. I don't know who thought having an inventory screen of 150 items with no way to sort or compare with other characters without going to their locker on the Normandy was a good idea.

If you're referring to adding mods to your armor, guns and ammo, then I'd agree with you. I actually enjoyed micromanaging my characters and equipping them for the situation.
 
Am I the only one who prefers the old inventory system?

If you're referring to adding mods to your armor, guns and ammo, then I'd agree with you. I actually enjoyed micromanaging my characters and equipping them for the situation.

Yeah, that's what I meant. I don't miss turning all my IV stuff into omni-gel or selling it once I got level V stuff. And the lack of grouping was horrible.

I probably got the '150 items' alert 5 times, and that got old.
 
Am I the only one who prefers the old inventory system?

If you're referring to adding mods to your armor, guns and ammo, then I'd agree with you. I actually enjoyed micromanaging my characters and equipping them for the situation.

Yeah, that's what I meant. I don't miss turning all my IV stuff into omni-gel or selling it once I got level V stuff. And the lack of grouping was horrible.

I probably got the '150 items' alert 5 times, and that got old.

Got it. It's even worse with the current character I'm using who I imported to continue leveling up. I sold or omni-gelled everything below level 8 and I'm still getting the alert because I keep picking up new loot. Usually I can't get to a shop or to the Normandy in time so I wind up omni-gelling a lot of stuff that would otherwise be worth a lot of credits. I'm surprised Bioware didn't patch ME1's inventory to work the way it does on the PC.
 
The old ammo/upgrade system was better, but when it came to weapons there was just too many. There was 4 weapon types, each type had around 5 different brands of gun, and each of those had around 10 levels. It was too much work to mess around with that system for what was often only a small increase in firepower, especially when using a controller to navigate the menus.

The fact that your armour changed colour was also irritating, I once found a very nice dark red armour that looked good on my femShep and an hour later I had to switch over to an unflattering green because it had nominally better stats. It also had that problem in some cutscenes where team-members would revert to their stock armour, and nothing could break game-immersion more than seeing Wrex in pink.
 
The fact that your armour changed colour was also irritating, I once found a very nice dark red armour that looked good on my femShep and an hour later I had to switch over to an unflattering green because it had nominally better stats. It also had that problem in some cutscenes where team-members would revert to their stock armour, and nothing could break game-immersion more than seeing Wrex in pink.

Agreed about Wrex in pink or Kaiden in Ashley's default armor, but I don't recall any cutscenes that had characters in their original armor...?

On a completely unrelated topic, Kaiden as a love interest = BLECH (and not just because he's male). Really? Wrex, Joker or Udina as love interests would be more appealing.
 
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