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Mass Effect 2

I just realized credits are a big problem. Your ability to spend them is unlimited but your ability to earn them isn't. Having completed all the missions I hit a wall upgrading my weapons.

I did a little snooping trying to find work in the uncharted sectors but they're disappointingly desolate. All those scans telling me about planets with miners and pirates and mercs and slavers and geth and they only let me land on one (for a rescue mission that lasted all of two minutes). Worse is all the money I spent on fuel and probes to do it.

Space feels much, much emptier than ME1.
 
Yeah that happened to me too at the end. Still had a few upgrades to buy but no way of earning more credits. One problem was that in a few places I had bought stuff from stores BEFORE I had talked to the shopkeeper and used charm to get a discount. Could've saved myself several thousand credits if I had remembered to do that at every store.
 
Yeah that happened to me too at the end. Still had a few upgrades to buy but no way of earning more credits. One problem was that in a few places I had bought stuff from stores BEFORE I had talked to the shopkeeper and used charm to get a discount. Could've saved myself several thousand credits if I had remembered to do that at every store.

I was kinda hoping that the stores on the Citadel would realize they were all using the same exact marketing campaign after a while. That would have been hysterical.:lol:
 
Yeah that happened to me too at the end. Still had a few upgrades to buy but no way of earning more credits. One problem was that in a few places I had bought stuff from stores BEFORE I had talked to the shopkeeper and used charm to get a discount. Could've saved myself several thousand credits if I had remembered to do that at every store.
It probably would have helped if I'd done some endorsements but I can't bring myself to do it. I have this horrible vision of Shepard turning into the Krusty the Clown of the ME universe. Plus it feels rather dirty reducing the savior of the Citadel to pimping space hamsters. :lol:

It would solve a lot of problems if I could just sell some of the elements I'd mined. I've got a freakin' quarter million units of some of them.
 
They probably did that on purpose, making you choose which upgrades to prioritize.

You'd probably want the ones for your primary weapons, the health/shield upgrades, the medi-gel, the heavy weapon upgrade, and the biotic/tech power upgrades in that order. Skipping the shotgun and sniper upgrades, I picked up everything I needed.
 
I think it's a valid way to limit your choices in an RPG. One of the minor issues I had with Fallout 3 was that before long you're sitting on enough money, weapons and armour to fund and equip a not so small army, which rather strains the credibility of a desolate wasteland.

Still, the limited credits in ME2 didn't stop me from buying all the models and pets. ;)
 
Well, really, the other thing is that there just isn't much to buy. In terms of gear, it might as well not be an RPG at all.

Oh yeah, if you have an iPhone, that Mass Effect comic is up on the store for free.
 
Ugh, planet scanning is stupid and tedious. Still, it's faster than tooling around in the Mako. So where is the missing data chip in the Citadel, that the two people are arguing over? It's so weird to be playing a game without a walkthrough...
 
So where is the missing data chip in the Citadel, that the two people are arguing over? It's so weird to be playing a game without a walkthrough...
Talk to the salarian merchant. The volus left it at his shop by accident.
 
They probably did that on purpose, making you choose which upgrades to prioritize.
Doubt it. Running out of credits means running out of fuel. Plus the player has no way of knowing what upgrades they'll find on a mission and how many credits they'll earn during the game.
 
I ended up getting a new 360 (I was looking for an excuse to have one with an HDMI cable for my new HDTV anyway), I'm sending in the broken for repair at MS for free, and will sell that one as soon as it comes back.

I just finished the game last night, absolutely loved it.

I agree that the issue with credits is a real problem. I'm perfectly OK with not having enough credits through the main missions alone. However, there should be enough credits in the side quests, or have some kind of way to earn more credits. It is very annoying to have no way of earning enough credits to buy all of the upgrades.

I had one major glitch in my entire play through. I completed Grunt's loyalty mission. However, his loyalty ability was never unlocked.

I had Tali go through the ducts
Garrus lead the second team both times
Jacob escorted Dr. Chakwas back to the Normandy
Jack was the biotic barrier person
I had Grunt and Mordin in my squad.

All my squadmates lived. However, I did not realize that delaying the suicide mission meant the crew dieing. Only Dr. Chakwas was alive.

Can't wait to start my second playthrough.
 
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I have not ran into that problem yet, are people scanning the planets until they are depleted.

I've found that is not the best way to do things. I found it unproductive and time consuming. Here is a link with some useful tips for scanning . I found that scanning intermittently works great, you really only need to find the big spikes.
 
They probably did that on purpose, making you choose which upgrades to prioritize.
Doubt it. Running out of credits means running out of fuel. Plus the player has no way of knowing what upgrades they'll find on a mission and how many credits they'll earn during the game.


Fuel and probes are so cheap that I don't think it's possible to be a in situation where you can't afford them. Not saying that it can't happen, but it seems to be very difficult to buy stuff in a way that leaves you with 0 credits.

Probably the only thing in the game without an economy are the mined resources, which you can get more of than you really need with persistence.

In a way, with this half measure, you almost wish they just gave up and went all the way into the realm of the shooter.
 
Absolutely brilliant game. I really felt like I was living in that universe, more than any other game in recent memory. I especially love:

how people are really struggling to work out why certain things happen at the end differently for different people:

For example, I was going for a romance with Miranda and it was all going well until I sided with Jack against her and couldn't get her to agree with me again. This was slightly disappointing because I would have liked that aspect to carry over into Mass Effect 3. However, I needn't have worried because for whatever reason Miranda was crushed to death by a piece of the last boss. Was this caused by being spurned by her? Was it random? Was it something else I did?

Incidently I also lost Garrus to the seeker swarms in that mission, again not through anything I knowingly did and Legion bought it after crawling through the duct (but a lot of people have reported that one).

Anyway, post game end I carred on a slightly unexpected romance with Tali, which will probably turn out to have been the more interesting decision for a future game.
 
I don't really see any problem with the credits. I've already purchased a crapton of upgrades and I've still got about 300,000 credits in the bank. Not to mention my Iridium, Platinum, and Palladium are all in triple digits (I've been having a really hard time finding planets rich in Element Zero).

By the way, does anyone use any of the full armor sets? I never bothered once I realized the helmet couldn't be toggled off/on like in ME1. I've just stuck with the N7 armor (plus upgrades) so I can see Shepard's face.
 
So I just got the mission to recover the Collector IFF. How far along the story missions am I? Is this close to the end of the game? I'm still doing all the side/loyalty quests first. BTW thanks for the scanning page link because it just cut my wasted time in half! It never occurred to me to just click it on and off as I move along! This is so much faster!
 
Fuel and probes are so cheap that I don't think it's possible to be a in situation where you can't afford them. Not saying that it can't happen, but it seems to be very difficult to buy stuff in a way that leaves you with 0 credits.
It's 2700 credits to max out fuel/probes on a fully upgraded ship. Trust me, spend any serious time scanning planets and it adds up really fast (it's easy to put 12+ probes on a mineral rich planet, especially since they have 2-3 big element spikes even after the scanner says it's depleted).

To new players I'd recommend not even scanning planets until you need the resources for an upgrade. ME2 lets you explore the galaxy but there's just nothing interesting out there.
 
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