There were no full cutscenes, but there were a few new lines of dialogue (mainly attempts to address the dropped dark energy foreshadowing).I know you are supposed to start the Extended Cut from the final "take down Cerberus" mission. Were there any additional scenes in that mission, or is it only the ending?
^ Thanks, good to know. I did appreciate the video logs explaining what happened to Shepard during his 2 years where he was mostly dead. Wasn't sure if that was new or original, but it sounds like it was originally there.
Yeah, I noticed nothing during the Cerberus mission and I've not seen anyone find any proof of anything new during that mission. The wiki article (don't read that, Ood) has a list of all the additions and doesn't mention any new dialogue during that mission. It's possible that there's new content there but I've never seen anyone prove it.What, whoa, really? I had no idea, ATimson. Are you... certain? I only ask because I lurk BSN (actually, I post there sometimes, but I often find myself wondering why these days...) and I hadn't seen any mention of that.
Just Googled it - it is possible, if you play on Insanity to get the max XP bonus from medi-gel, and then never use medi-gel in the game. And of course start with a ME2 imported character.
Hmm. I may have to play through again, and look up the lines. It's possible that maybe I just wasn't remembering something that had been in place beforehand, and thought it was new.What, whoa, really? I had no idea, ATimson. Are you... certain? I only ask because I lurk BSN (actually, I post there sometimes, but I often find myself wondering why these days...) and I hadn't seen any mention of that.
[yt]http://www.youtube.com/watch?v=WWaLxFIVX1s[/yt]I picked the ending where he jumps into the beam and now the Reapers are good and everyone has green eyes.
You are the worst kind of person.I picked the ending where he jumps into the beam and now the Reapers are good and everyone has green eyes.
It's better than the original plan for him, which was to turn him into some form of super-brute as the final boss battle. His final scene certainly wasn't his best, but at least he went out the way he lived, in a philosophical debate.Didn't like zombie illusive man, kind of a lame way to go out for him.
Did you consider that the game was trying to stop you from picking the hokey synthesis ending?No kidding. I tried it 3 times - after the second failure in the exact same spot, I took it out and wiped the disc with a cloth (as it suggested on screen) but to no effect - it stopped in the exact same spot every time.
All we got with the original endings was: pick a colour>relays blow up>Normandy crashes>roll credits. Say what you will about the first two games, at least the plots are resolved. Those last five minutes of ME3 introduced so many problems, plot holes and utter confusion, the mind just boggles at how they thought it would pass muster.
I think the next Mass Effect game is going to be a free Facebook or browser game.Though, at bare minimum, I hope they don't go MMO next round. MMO's are always about grinding for the next thing, and that cheapens the story.
I didn't at first, but ever since the books - and now ME3 - canonized Udina as the Councilor I've run with that.Indeed, the bit where you don't pick Udina (seriously, who did that?) isn't really an ending so much as a denouement/epilogue.
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