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MadMan's Wallpaper Thread (Wide Image Warning)

And how about the atmosphere glow? I'll try my hand at the sphere-ize tool later on tonight...I don't think I'll be putting in city lights, but I'll try the planet itself...

Thanks for the tutorial!

James
 
And how about the atmosphere glow? I'll try my hand at the sphere-ize tool later on tonight...I don't think I'll be putting in city lights, but I'll try the planet itself...

Thanks for the tutorial!

James
I'm glad you understood it. :)

The atmosphere glow is two layers, one wider one is an off white ring, that comes in about 20% towards the middle of the planet. I put a heavy gaussian blur on it, and turn down the opacity until it looks right. The blue part of the glow is another ring, just blue, and thinner than the other one. Again, do the gaussian blur, and tweak the opacity until it looks right.

I'd like to see what you come up with. :)
 
Hey, everybody. I built this image after some suggestions over at SciFi-Meshes... I think it turned out well. :)

TheUSSValiantSmall.jpg


1440x900: http://i5.photobucket.com/albums/y200/MadMan1701A/Wallpapers/TheUSSValiant1440.jpg
1280x1024: http://i5.photobucket.com/albums/y200/MadMan1701A/Wallpapers/TheUSSValiant1280.jpg

I'm starting to like this ship... It's awkward, and ungainly and weird. Maybe that's why I like it. :)
 
Thanks. :)

The only part that doesn't set well with me is that square spot where the impulse engines are. i may have to do something about that...
 
i really like the valiant.
although the starboard lights should be green.
unless it's supposed to fly nacelles forward.
in which case i don't like it so much.
 
i really like the valiant.
although the starboard lights should be green.
unless it's supposed to fly nacelles forward.
in which case i don't like it so much.
Yeah, I was informed that the lights are backwards. I'm going to have to fix that...
 
i really like the valiant.
although the starboard lights should be green.
unless it's supposed to fly nacelles forward.
in which case i don't like it so much.
Yeah, I was informed that the lights are backwards. I'm going to have to fix that...
Ok...

This one is for Wingsley:

FinalApproachSmall.jpg


1440x900: http://i5.photobucket.com/albums/y200/MadMan1701A/Wallpapers/FinalApproach1440.jpg

1280x1024: http://i5.photobucket.com/albums/y200/MadMan1701A/Wallpapers/FinalApproach1280.jpg

:)
 
Wow! your light rigging has really improved! Those shots look just as good as FX from the movies! The shot of the Valiant especially. It really captures the look of a physical model.
 
Thanks. :)

The only part that doesn't set well with me is that square spot where the impulse engines are. i may have to do something about that...

I think it just needs to be a little stubbier. Right now it's a little awkward because it's sticking out too far.
 
Thanks. :)

The only part that doesn't set well with me is that square spot where the impulse engines are. i may have to do something about that...

I think it just needs to be a little stubbier. Right now it's a little awkward because it's sticking out too far.
Yeah, I think you're right. I don't think I'm going to mess with it though... I would have to modify the saucer section a good bit to get it shortened. I'll just render it in angles that hides it, for now. :)
 
Wow! your light rigging has really improved! Those shots look just as good as FX from the movies! The shot of the Valiant especially. It really captures the look of a physical model.
Thanks. :) I've really been working on it a lot... I've quit using Ambient Occlusion (Global Light?) and Hemispherical lights, and switched totally to "Suns". I also had to work up the nerve to turn the brightness value above 1. :)
 
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