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Lov'n my wii wii

Well..I finally broke down to family pressure and got a Wii. So far, I am liking it. We only have a few games, including PBA Bowling and Winter Olympics..but let me tell you...this game system requires 'physical' activity, which probably means i just lost 60% of you already...

We did the winter sports last night, including speed skating. And let me tell you..i nearly died. It was me against my wife, and there we were, both holding not one, but two controllers, sashing our arms back in forth for about 1600 meters and..well...I did win; but barely. It was HARD!!! I was exhausted when it was done. Then we when ski-jumping, and..well...I wiped out enough time for them to name an artifical turf after my ass!!!

Wii doesn't have the great graphics like x360, but in sheer fun for the entire it family? It cant be beat.

Rob
 
the Wii is the one system I havent purchased yet, mostly because there hasnt exactly been a large amount of games released for it yet that has drawn my attention. Thats probably going to change real soon though with Muramasa: The Demon Blade and Fragile: Farewell Ruins of the Moon coming out soon. I'll probably pick up a Wii by September of those games stay on track for their releases ;)

Looking further down the road, things are still looking good with Metroid: Other M and Mario coming down the pipe as well as an un named Zelda in the works. I think its fair to say that getting a Wii will probably pay off in spades real soon :D
 
Looking further down the road, things are still looking good with Metroid: Other M and Mario coming down the pipe as well as an un named Zelda in the works. I think its fair to say that getting a Wii will probably pay off in spades real soon :D

QFT
 
the Wii is the one system I havent purchased yet, mostly because there hasnt exactly been a large amount of games released for it yet that has drawn my attention. Thats probably going to change real soon though with Muramasa: The Demon Blade and Fragile: Farewell Ruins of the Moon coming out soon. I'll probably pick up a Wii by September of those games stay on track for their releases ;)

Looking further down the road, things are still looking good with Metroid: Other M and Mario coming down the pipe as well as an un named Zelda in the works. I think its fair to say that getting a Wii will probably pay off in spades real soon :D

Just be prepared to burn some fat!! because no other game systems can make that claim!!!

Rob
 
We got a Wii and found it terribly exciting for about one week, and it's been pretty much packed away ever since. Still have to finish Super Mario Galaxy!
 
I have really enjoyed Wii sports resort which I bought this week

Dude..I wouldnt say I love it because it is so DAMN TIRING!!!! Just kidding..I think this Wii is an incredble idea. Now...find someway to blend with Wii and sex games? Then you have the next best thing to the holosuit!!!

Rob
 
Well I can't quite say I agree with you. I hate the Wii and find it to embody everything that is wrong with gaming today. Super Mario Galaxy is the only game I've truly enjoyed on the Wii.

But hey, to each their own. :techman:
 
Well I can't quite say I agree with you. I hate the Wii and find it to embody everything that is wrong with gaming today. Super Mario Galaxy is the only game I've truly enjoyed on the Wii.

But hey, to each their own. :techman:

I would just very much like you to elaborate on that statement.

Personally, I could not possibly disagree with you more. I feel just the opposite, that the 360 and the PS3 embody "wrong" and the Wii, while sure as hell not perfect, is the start of making things right again.

For this generation, all MS and Sony did was crank up the volume on their last gen up to "11". Neither system innovates at all from the last generation, and in reality, PS2 and XBox didn't deviate all that much from the template of the gen before that. The last true paradigm shift in the industry was the jump from SNES/GEN to PS1/DC. Not to mention that the increasing production budgets meant that software innovation essentially stopped at around the PS2's release, save a few errant titles. Realistically, hardcore gamers have been given the same 6 or 7 titles over and over again for about 10 years now, with nothing but a different skin and better graphics to differentiate it.

All told, you're now dealing with the laws of diminishing returns. As hardcore gamers get older, they leave the hobby. You can't sit and play CoD4 online if you have to get up every 10 minutes to tend to a screaming baby, or invest 100 hours into FF12 if you have a full time job. This is normal, and has been happening since the NES days. However, the increased focus on the very niche "hardcore" market means fewer and fewer new players were jumping in. Something had to change, and Nintendo coming along and catering to the casual gamer is just what the industry needed, and badly.

Again, the Wii is not perfect, but it is FUN. By simplifying, Nintendo has, like it or not, gotten the whole family back around the TV playing games again. Financially speaking, the majority of the games for Wii may be shovelware...but with how cheap it was to produce, and the money it brings in, that shovelware is ensuring that the AAA, hardcore titles can still be made.
 
innovation... man i hate that buzz word... because that is all it is used for this generation... it's like bump mapping or normal mapping... if something isn't innovative, it is simply a rehash... "innovation" this generation is overrated.

i'd much prefer a games that continue to be refined (be it gameplay, or story or even graphics) than simply adding in "innovation for the sake of innovation." if your gameplay needs some sort of new controller, go for it. Guitar Hero, Rock Band, Samba Di Amigo, DDR are all good examples of the gameplay requiring new control methods...

Mario Galaxy and Zelda:Twilight Princess really needed a new way to control? of course not. but since you have the motion control the developer feels it HAD to be used. they made the wrong choice. lots of devs make the same wrong decision. just because you can, doesn't mean you should.

as for hardcore gamers leaving the hobby, sure some do... but lots don't, explaining why the average age for gamers keeps going up. as for having fewer new players jump in, i am not sure about that... i think the wii brought in a lot of new gamers, many who wouldnt play before, but i think new gamers would have started playing regardless of the wii. the wii just went after a different market.
 
Well I can't quite say I agree with you. I hate the Wii and find it to embody everything that is wrong with gaming today. Super Mario Galaxy is the only game I've truly enjoyed on the Wii.

But hey, to each their own. :techman:

I would just very much like you to elaborate on that statement.

It's the motion controls.

The Wii seems to be moving the industry away from real games (hardcore and casual) and towards games where the gameplay is turning the wiimote to open a door or playing catch with little Timmy (Project Natal). Wii Fit, Wii Play, and Wii Sports are the three highest selling Wii games, but do any of them even qualify as a game? Mini-game compilation at best and tech demo at worst.

And with the success of the Wii (and DS) you have Sony and Microsoft jumping into the non-game realm with Natal and Magic Wands. Motion control games are fine for people who like them, but I don't like them dominating the industry like this. I don't want any more mini-game compilations, karaoke machines, or rhythm games. I'm assuming that this is just a fad like FMV games were back in the early 90's when CDs were the cool new thing, but it's going to be a rough few years until it passes.

All told, you're now dealing with the laws of diminishing returns. As hardcore gamers get older, they leave the hobby. You can't sit and play CoD4 online if you have to get up every 10 minutes to tend to a screaming baby, or invest 100 hours into FF12 if you have a full time job. This is normal, and has been happening since the NES days.

You're right that as you age you have less time for games, but I don't for a second think I'm ever going to give up the hobby. I know far too many older gamers to believe that.
 
Well I can't quite say I agree with you. I hate the Wii and find it to embody everything that is wrong with gaming today. Super Mario Galaxy is the only game I've truly enjoyed on the Wii.

But hey, to each their own. :techman:

I would just very much like you to elaborate on that statement.

It's the motion controls.

The Wii seems to be moving the industry away from real games (hardcore and casual) and towards games where the gameplay is turning the wiimote to open a door or playing catch with little Timmy (Project Natal). Wii Fit, Wii Play, and Wii Sports are the three highest selling Wii games, but do any of them even qualify as a game? Mini-game compilation at best and tech demo at worst.

And with the success of the Wii (and DS) you have Sony and Microsoft jumping into the non-game realm with Natal and Magic Wands. Motion control games are fine for people who like them, but I don't like them dominating the industry like this. I don't want any more mini-game compilations, karaoke machines, or rhythm games. I'm assuming that this is just a fad like FMV games were back in the early 90's when CDs were the cool new thing, but it's going to be a rough few years until it passes.

All told, you're now dealing with the laws of diminishing returns. As hardcore gamers get older, they leave the hobby. You can't sit and play CoD4 online if you have to get up every 10 minutes to tend to a screaming baby, or invest 100 hours into FF12 if you have a full time job. This is normal, and has been happening since the NES days.

You're right that as you age you have less time for games, but I don't for a second think I'm ever going to give up the hobby. I know far too many older gamers to believe that.

Thats not Nintendo's fault though. They made a system that essentially caters to a certain audience. That audience flocked to the system in droves. While those games may not be for you or me, it certainly is for them. Now if you have issues with natal and the Magic Wand, thats Sony and Microsoft's issue, not Nintendo's.
 
Be very very careful in what games you get for the Wii. The tried and true brand names are usually (but not always) a safe bet, but there's a reason people refer to 90% of Wii titles as "shovelware."
 
innovation... man i hate that buzz word... because that is all it is used for this generation... it's like bump mapping or normal mapping... if something isn't innovative, it is simply a rehash... "innovation" this generation is overrated.

i'd much prefer a games that continue to be refined (be it gameplay, or story or even graphics) than simply adding in "innovation for the sake of innovation." if your gameplay needs some sort of new controller, go for it. Guitar Hero, Rock Band, Samba Di Amigo, DDR are all good examples of the gameplay requiring new control methods...

Mario Galaxy and Zelda:Twilight Princess really needed a new way to control? of course not. but since you have the motion control the developer feels it HAD to be used. they made the wrong choice. lots of devs make the same wrong decision. just because you can, doesn't mean you should.

as for hardcore gamers leaving the hobby, sure some do... but lots don't, explaining why the average age for gamers keeps going up. as for having fewer new players jump in, i am not sure about that... i think the wii brought in a lot of new gamers, many who wouldnt play before, but i think new gamers would have started playing regardless of the wii. the wii just went after a different market.

Thank you for your thoughts :)

I would argue that your comment about the average age of gamers constantly rising A) is very true, and B) proves that newer gamers aren't coming in in large enough numbers to support the industry long term.

I surely don't think innovation is a buzzword, it's what has driven the industry from the start. Super Mario Brothers was innovative. Mario 64 invented 3d gaming. GTAIII and it's open world gameplay was incredibly new and interesting, Wolfenstein 3D/Doom... etc. These all gave us new experiences, and I don't know about you, but those experiences are what kept me gaming from the 80's, into the 90's, and into the millennium.

But, like I said, with the PS2/Xbx generation, mostly due to stagnant sales against rising game budgets, true innovation stopped. You can also attribute this to the hardware not innovating. Hardware innovation will drive software innovation, by forcing devs to think in new ways. I will argue that I haven't played anything NEW in a very long time, in the "hardcore" front. God of War to me is just a violent Zelda 64. Call of Duty Modern Warfare, while very well done, is just Quake 3 (where the modern FPS was perfected). Guitar Hero, again, while well done, is just PaRappa the Rapper with a little plastic guitar. WoW is EverQuest. Personally speaking, I'm 30 years old... I came up in the NES generation. I started getting very bored with games around the millennium, and it took me a while to realize why: it's because of all the sameness. Once I got married and started a family, there was nothing to draw me back to gaming. Until the Wii came along.

To stop ranting, and just to use your specific examples of Mario Galaxy and Zelda: TP... did they need the new controls? Hell no. I won't even try to debate that. However they damn well should have used the new control, and I'm glad they did. If they hadn't there would have been nothing in those games to differentiate them from Sunshine and Wind Waker. or the 64 bit games before that.

And Kelthaz, I do appreciate where you're coming from. Thank you, also, for replying and clarifying. I remember the FMV craze all too well (Night Trap *shudder*).

I don't think it's fair to blame the Wii, when it's the Devs fault for throwing out shovelware. I think the corporate suits have taken the very wrong message from the sales of Wii Play. Not seeing it as a $10 tech demo with a controller, and seeing it as a sign that's what people want.

That said, AAA hardcore titles are still being made, at just about the same frequency they were ever coming out, 1 or 2 a month.... and I don't think Natal, or the Wii or Sony motion control will ever change that. As long as there is a market for those games, they will continue to be made.
 
let me clarify, this generation of consoles and games is using "innovation" as a buzzword... yes there is innovative stuff happening, but there is always innovative stuff happening (it's just often overlooked or becomes so integrated that people quickly forget about it). having the ability to chat to friends across any game, having achievements in every game, having a set control/gameplay preference get carried into every game... while not as flashy as a controller, will probably have just as much of an impact on gaming standards.

i think it's a bit unfair to just start knock games as simply being a better version of game X. being first doesn't mean you've done it better. with that argument, the wii isn't "new" seeing as how the xavix did a couple of the same tricks that the wii now does.

there is nothing wrong with being a better version of game X. as long as you are improving. there isn't the perfect platformer, or FPS or RPG... so why not strive to make it? if game X did 3 things right, and 5 things wrong, i hope that someone making game Y (inspired by game X) gets those 3 things right and fixes the ones that are wrong.

back to zelda and mario, i disagree that they should use the new controls... just because it's there doesn't mean you have to use it. not every button on a controller has to be used, just as not every game needs motion control.

i like the possibilities that the wii brings. i like the possibilities the ps3 motion control could bring and natal. i like that this generation has included the harddrive and online capabilities.
 
let me clarify, this generation of consoles and games is using "innovation" as a buzzword... yes there is innovative stuff happening, but there is always innovative stuff happening (it's just often overlooked or becomes so integrated that people quickly forget about it). having the ability to chat to friends across any game, having achievements in every game, having a set control/gameplay preference get carried into every game... while not as flashy as a controller, will probably have just as much of an impact on gaming standards.

i think it's a bit unfair to just start knock games as simply being a better version of game X. being first doesn't mean you've done it better. with that argument, the wii isn't "new" seeing as how the xavix did a couple of the same tricks that the wii now does.

there is nothing wrong with being a better version of game X. as long as you are improving. there isn't the perfect platformer, or FPS or RPG... so why not strive to make it? if game X did 3 things right, and 5 things wrong, i hope that someone making game Y (inspired by game X) gets those 3 things right and fixes the ones that are wrong.

back to zelda and mario, i disagree that they should use the new controls... just because it's there doesn't mean you have to use it. not every button on a controller has to be used, just as not every game needs motion control.

i like the possibilities that the wii brings. i like the possibilities the ps3 motion control could bring and natal. i like that this generation has included the harddrive and online capabilities.

You are very right about XBox Live. IMHO, the Live experience is what pushed 360 to dominance over Sony, basically singlehandedly. I still say I wouldn't pay for it, but I recognize I'm in an extreme minority there.

Maybe I am being a bit harsh on the recent AAA games. I'll be the first to admit this is all my opinion and observation, nothing more. Maybe it's my age, and the sheer amount of gaming I did in my teens and early 20's working against me, but almost nothing feels new or interesting to me. I've played some games that were interesting mixes of the genres (Elder Scrolls comes to mind, as being a fascinating mix of Open World, FPS, and RPG), but broken down, I still didn't feel anything new when I played. And I heartily disagree about perfection, I feel most genres have been perfected already. FPS? Quake 3. Console FPS? Goldeneye. JRPG? FFVI. 3d platformer? Metroid Prime. RTS? Starcraft.

Also, a well done retread can still be fun, I will concede. I mentioned Guitar Hero just being PaRappa before, and I stand by that, but Rock Band 2 is probably the game that gets most of my time nowadays.

With Wii Mario and Zelda, I still think the control was perfect, but I will grant you it wouldn't have hurt anything to include a GC controller alternate scheme. I will point out tho that they did include that with later AAA titles like Smash Bros and Mario Kart, so it is possible Nintendo themselves agree with you.
 
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If you're looking for multiplayer fun Robert I would highly recommend both Mario Kart Wii and Super Smash Brothers Brawl, both are tons of fun to play with a couple of people sitting next to you.

New Super Mario Brothers Wii will be coming out this fall, featuring 4 player Mario co-op action, and it will almost certainly be another great game for the entire family.
 
If you're looking for multiplayer fun Robert I would highly recommend both Mario Kart Wii and Super Smash Brothers Brawl, both are tons of fun to play with a couple of people sitting next to you.

New Super Mario Brothers Wii will be coming out this fall, featuring 4 player Mario co-op action, and it will almost certainly be another great game for the entire family.

Yes..my wife and son are all over that!! Thanks for the tip. I'm going to get MADDEN 2010 this week on it and see if i like it..we'll see...

Rob
 
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