I've been modeling my take on Phil Broad's Galileo shuttlecraft, and would really like to animate the retracting of the landing gear, both the front and the rear. Here are a few shots of where I am so far. https://www.deviantart.com/irishman20/art/Broad-Galileo-WIP-4-874848964 https://www.deviantart.com/irishman20/art/Broad-Galileo-WIP-9-876072766 https://www.deviantart.com/irishman20/art/Broad-Galileo-WIP-15-878443697 I'd like to approach it in a similar way that CBS Digital did with their TOS remaster version, using 60 fps. See this youtube video starting at 1 minute 15 seconds in: All I know about animation in Blender is that there are two options - either Inverse Kinematic, or key frames. Beyond that, I'm clueless. Any suggestions?