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(Least) Favorite Final Fantasy Game(s)?

I feel Lagunas story was the only reason to keep playing thru the game. I Never cared for Squall (except in his FF6 sprite FF6 PSX loading screen version). "Man with the machine gun" was one of the best battle musics they ever made, in a game known for its spectacularly boring soundtrack. I didnt like the fact that leveling up did you absolutely no good, at all. People have beat the game at lvl 1. Because monsters level with you. Whats the point of levels?
 
Plus, if you spend the time to do it, you can make a team of demi-gods right at the beginning of the game and basically destroy your way through the game with ease.
 
x-2 cause its really boring, original nes games cause of ridiculous difficulty, xii cause the license system is stupid and tactics on gba cause its confusing. i love vii cause it was the first one i ever played and i love the story and characters.
 
x-2 cause its really boring, original nes games cause of ridiculous difficulty, xii cause the license system is stupid and tactics on gba cause its confusing. i love vii cause it was the first one i ever played and i love the story and characters.

VII was the first I ever played too. Then I went and played IV, VI, and X and realized just how much better all of those are. If you think that VII has great characters, I would suggest giving IV a shot. Cecil has more depth than every character in VII combined.
 
Hey CorporalClegg, I'm curious about your opinion of FFXII.
I think it's fantastic. I was really hoping it--game play wise--was the direction they were taking the series. (Though I was highly impressed with the XIII demo) The "it plays itself" bit has become so tired and such utter nonsense that I've begun to think that people who say that, haven't actually played the game.

I also really liked how it didn't subject players to another prepube EMO love story and how the player character wasn't the protagonist but relegated to more of a 3PO role--it really provided a unique perspective.

I would say, however, that it is a bit too long. (This coming from someone who's played and completed every Dragon Quest game...) I never finished the game completely. There's just so much to do and explore. My clock had eclipsed 100 hours and by that time I just decided to blow through the last part of the game to finish the story. I still had a lot of side-stuff to do, but just got caught up in other life stuff and never got around to it.

Cecil has more depth than every character in VII combined.
When you think about it, it really is amazing what they did. Obviously, by today's measure the game isn't very sophisticated nor are any of the characters. And, they're all very archetypal. But they still somehow made Cecil real. And, even in early 16-bit glory, where able to make his emotions have weight.

They took the ageless story and turned it around: the "dark" character turns good ... and then saves the world and gets the girl. He has to deal with fraternal strife and the betrayal of his best friend. But, it's still kept so simple. It's almost presented in a children's storybook like fashion. It flourishes in its simplicity. I was 10 when I came out, and I remember how I and all my friends were so amazed they could do something like that in a video game.

I'd also think the DS one is the definitive version. I know that's not the popular opinion, but I think the presentation is just fantastic. I also think they really improved the game play. It's really the first of the regular turn based FFs where they made so you can (and have to) actually use all the faculties available to you. They also upped the difficulty a bit which was a welcome change. Though, probably not as difficult as Hard Type of the PSOne version, it's still challenging enough to keep you interested because FF games have become too fucking easy.
 
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