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(Least) Favorite Final Fantasy Game(s)?

It's interesting to see how hot and cold people are to 8 around here. Even those who love it have things they hate about it! Personally, I like all its quirks. Yeah, the GF animations should be skippable, but I'm fine with replacing most equipment with magic junctioning instead. It really requires you to think of your magic as a finite resource, and I think that's why some people don't like it. The FF games have always had kind of a "bottomless gun clip" mentality, and 8 was a definite change of pace, at least when it came to magic.

It also had an excellent storyline, and the themes were a lot subtler than most FF games, which might be why it is not received as well by fans.

See, I didn't mind magic being a finite resource... on paper it's an interesting and new idea. my problem with it comes when using your spells actually makes your characters weaker. I don't hate Junctioning, and I don't hate drawing, but together they make for an epic fail.

One more positive about VIII is the damn card game. I don't think I can say how much time I spent playing Triple Triad.
 
you mean your stats are highly dependant on what magic you put in your slots? and of course the better the magic, the better the stat boost so you can't USE the good stuff? and your summons have a relationship bar for each of your charaters that determine the time it takes for the summon to show up? it shuffles all your magic and junctions and summons whenever Laguna show up? you have to play a complex button-masher to make your summons usefull? you level up every 1000 exp, but the stat boosts you get are pathetic? you have to mine parts from cards/obscure monsters to get better weapons?
 
you mean your stats are highly dependant on what magic you put in your slots? and of course the better the magic, the better the stat boost so you can't USE the good stuff? and your summons have a relationship bar for each of your charaters that determine the time it takes for the summon to show up? it shuffles all your magic and junctions and summons whenever Laguna show up? you have to play a complex button-masher to make your summons usefull? you level up every 1000 exp, but the stat boosts you get are pathetic? you have to mine parts from cards/obscure monsters to get better weapons?

You got a problem with any of that? :shifty: :lol:
 
At least VIII continued the Final Fantasy tradition of trying new ways to level up. I admit, the draw and junction system can be tedious at times, but it's certainly not the worst idea ever.
 
I may get lynched for it, but I have to go with the first game. I know that it was revolutionary for its time, but games have come so far since then. After having played the later entries in the series, it's really difficult to go back to this archaic, tedious game.
 
The Final Fantasy series is one of my favorite video game series in history, and I've played all of the core games in the series in one form or another with the exception of XI (I really want to, but don't have online support). Here's my top 5 favorites list:

1. Final Fantasy X (awesome story, awesome gameplay, awesome setting)
2. Final Fantasy VIII (one of the most underrated games in the series' history, IMO, with a storyline and characters that equal FFX's)
3. Final Fantasy IX (could technically be called the series' first 'sequel' because of all the homages and connections it has to the previous games, particularly the original Final Fantasy)
4. Final Fantasy VI (another of the series' most underrated games, IMO, with a storyline that is probably about as epic as you're ever going to find in a video game, and, to date, the largest cast of playable characters in the series' history)
5. Final Fantasy IV (a game I loved from the moment I first played it back on the SNES, and another of the series' more underrated installments)
 
IX is actualy a PREQUEL to the original Final Fantasy the Garland in IX is the same Garland that is in 1 (and in 1 Garland mentions the world trying to be taken over by mist once before)
 
^ I don't remember the connection(s) being that concretely spelled out with regards to whether or not the Garland from FFIX and the Garland from FF1 were the same. IIRC, the connection is implied that they might be the same, but no overt connection is made.
 
Yeah, it's hard to think of 1 as very good unless you played it when it first came out, like I did. At the time, it was a pretty unique game. Console RPGs of such complexity were a new thing, and FF1 was the first game to really blow the competition out of the water. It really was genre-defining.
Yep, although that said, the PS1 and GBA remakes are actually pretty good. Not GREAT by the standards of the time they came out, but much better than the original NES version, anyway.
For my order, I'm only counting "main" numbered series games, so no Tactics or any of that. Also not including XI since it's online, and excluding the games I have not played, which are II, III (Japanese numbering scheme), X, X2 (which I did play a LITTLE of, and it struck me as being pretty bad), and XII.
1) FFIV - the best storyline of the series, IMO - a great, "Tolkienesque with sci-fi" fantasy story. Gotta go with the improved translation of one of the remakes, tho... the original American SNES FFII would be a bit lower on this list.
2) FFVI (American SNES FFIII) - I don't feel it matters with this game if one plays the remakes or not. An amazing game with possibly the best pure gameplay in the series, and a story that's GREAT for the first half, but falls apart in the second half (the World of Ruin felt like a huge collection of side-quests to me).
3) Tie between FFVII and FFVIII - I find the former overrated but still excellent, and the latter underrated. Though there are still things about it I find irritating (more on that in a minute).
4) FFV - The job system is a blast, and this game has a lot of humor, but I find it suffers for having the most straightforward, predictable, and simplistic storyline of the "post NES era" FF games (IV and beyond, basically).
5) FFI - It defined a genre and was groundbreaking for its time, but definitely play a remake if you can. This game does depend on nostalgia more than any other game in the series to remain good, though.
6) FFIX - Yes, I rank it below I. The graphics were nice (though a step down from VIII, I found) and the music was ok, but that's about it. Boring, convoluted story that had way too much trouble figuring out what it wanted to be, awful characters (Vivi was pretty cool, but everyone else was terrible), and some really annoying gameplay systems. A huge disappointment.
It's interesting to see how hot and cold people are to 8 around here. Even those who love it have things they hate about it! Personally, I like all its quirks. Yeah, the GF animations should be skippable, but I'm fine with replacing most equipment with magic junctioning instead. It really requires you to think of your magic as a finite resource, and I think that's why some people don't like it. The FF games have always had kind of a "bottomless gun clip" mentality, and 8 was a definite change of pace, at least when it came to magic.
It's funny, but I never minded the long-ass summons. The button mashing got annoying, but that isn't one of my main complaints about VIII. I found that I liked and hated aspects of both the story and the gameplay. Loved the overall plot, hated how rushed it got at the end. Really liked some of the characters, hated the others. Thought the junction and draw systems were both good and bad. :lol: Etc etc...

As for junctioning and magic, I didn't mind the idea of making magic more "limited" than in other games, forcing you to ration it. Nor did I mind that it was linked to your stats, therefore using your spells could lower them, forcing you to pick when it's worth it to do so. What I hated was that none of that mattered, because all the spells in FFVIII were insanely weak. The "strategic choice" that could have come out of the junctioning system was moot, because there was NEVER a reason to cast a spell in battle, since they all sucked. There were far too many other (better)options for healing, and by the time you're not even halfway through the game, you can do FAR more damage with summons and even regular attacks than you can with any spell. That really irritated me more than anything else in VIII.
 
Yeah, it's hard to think of 1 as very good unless you played it when it first came out, like I did. At the time, it was a pretty unique game. Console RPGs of such complexity were a new thing, and FF1 was the first game to really blow the competition out of the water. It really was genre-defining.
Yep, although that said, the PS1 and GBA remakes are actually pretty good. Not GREAT by the standards of the time they came out, but much better than the original NES version, anyway.

You should check out the PSP remake. It mostly has the same archaic gameplay, but it looks sooo good.

[yt]http://www.youtube.com/watch?v=nloJbM1Ypnw[/yt]
 
^ Looks like they took the WonderSwan version (same one they ported to the GBA and PSX) and touched up the graphics!
 
It also had an excellent storyline, and the themes were a lot subtler than most FF games, which might be why it is not received as well by fans.
I had (or still have) this theory that FFVIII was much more appreciated by college grads ((or at least mature adults) as apposed to your basic teenage FFVII fan boy.

VII was simple and not very complex. It didn't have deep plot and consisted of badly stereotypical archetypes and puerile plot devices. It was perceived as "epic" by people whose literary acumen could be summed up by the one time they skimmed throw the Cliff's Notes to Hamlet.

For instance, the whole concept and significance of appearances and time (relation) in Hamlet is lost on them. As it was, appearances and time both play a significant part of VIII and, as I've come to realize, is equally lost on said people.

VIII was Final Fantasy for grown-ups. It presented mature themes and emotional concepts.

I do highly recommend Spoony's series of Final Fantasy VIII videos, they're great at showing how bad and stupid the game is.
This pretty much makes my point for me.

IX is actualy a PREQUEL to the original Final Fantasy the Garland in IX is the same Garland that is in 1

No he isn't. This rumor has been debunked on more than one occasion. The name was simply a homage. The game is full of them. It was the the Final Fantasy equivalent to "Die Another Day."

oh yeah, i'll put the tactics series(War of the lions AND the advance series) between 11 and Chocobo Dungeon, I found those games nearly unplayable
Really?

The Advance ones are pretty terrible, but I'd argue the original is sill one of the five best video games of all time. The game play was incredibly deep--perhaps even overly so. And the story was unbelievable. They actually attempted an Elizabethan tragedy ... and fucking succeeded.
 
^ Looks like they took the WonderSwan version (same one they ported to the GBA and PSX) and touched up the graphics!

it's more than a mere touch-up, the graphics (and music) are freaking incredible

oh yeah, i'll put the tactics series(War of the lions AND the advance series) between 11 and Chocobo Dungeon, I found those games nearly unplayable
Really?

The Advance ones are pretty terrible, but I'd argue the original is sill one of the five best video games of all time. The game play was incredibly deep--perhaps even overly so. And the story was unbelievable. They actually attempted an Elizabethan tragedy ... and fucking succeeded.

oh, the story is AMAZING, the gameplay....isn't, if the shops were tied to your charaters instead of story progression (no bows for archers until the machine city near the end of chapter 1?) and the monsters weren't so unbalanced (i have spent so many hours on the Mandalia plains and gotten nowhere since i've lost so many soldiers), the game would be perfect
 
I've been playing Tactics A2 (the DS one) and while the story is really weak, the gameplay is superb. Really, with over 400 quests, the story is kind of an afterthought. Normally, that would bother me. In this case, the gameplay is so compelling, I don't really care. It's great fun to build up my clan, evolve them, get them new equipment, and then move on to harder and more varied battles.

The story isn't terrible, it's just a little childish and most quests have nothing to do with it.
 
Hey CorporalClegg, I'm curious about your opinion of FFXII.


As for my own post, I've only played the games VII VIII X X-2 and XII.
My favourite was X, and my least favourite X-2; although I enjoyed VII VIII and XII all so much.
 
See, I don't think VIII is a bad game, it's just very bland. The characters are not at all compelling, and the story is paper thin. Also, the Laguna sequences just pull me out of the game and make me not want to play. Those are my big issues. I'm completely indifferent to the magic system. They were trying something new, and it's no better or worse than any other game in the series. I'm not some VII fanboy either. I rank VII around the middle of the pack.
 
See, I don't think VIII is a bad game, it's just very bland. The characters are not at all compelling, and the story is paper thin. Also, the Laguna sequences just pull me out of the game and make me not want to play. Those are my big issues. I'm completely indifferent to the magic system. They were trying something new, and it's no better or worse than any other game in the series. I'm not some VII fanboy either. I rank VII around the middle of the pack.

While I disagree, I absolutely respect your opinion for at least being even keeled about it.

As for Laguna... I was indifferent to bored with that part of the game until I realized he was Squall's father, and those flashbacks were giving us Squall's history.
 
Yeah, that was my problem with the Laguna sequences, too. They seemed disconnected from the story, at least for a good while. They could have been done in a more compelling fashion.
 
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