Yeah I wasn't much a fan of the combat system either. I've never really liked it when video games do such literal translations of pen & paper dice rolling systems. I mean the basic underlying systems, sure, but nothing takes me out of a combat experience like firing a blaster volley at an enemy stood out in the open not five meters away and having "miss-miss-miss-miss-miss" appear over their heads.
You get used to it though and it didn't stop me from finishing either game. I just prefer the way they approached combat in Mass Effect which is skill based and stat enhanced, rather than being all about the stats and d20 rolls.
Yeah I wasn't much a fan of the combat system either. I've never really liked it when video games do such literal translations of pen & paper dice rolling systems. I mean the basic underlying systems, sure, but nothing takes me out of a combat experience like firing a blaster volley at an enemy stood out in the open not five meters away and having "miss-miss-miss-miss-miss" appear over their heads.
You get used to it though and it didn't stop me from finishing either game. I just prefer the way they approached combat in Mass Effect which is skill based and stat enhanced, rather than being all about the stats and d20 rolls.
I agree that the combat system sucked. I never liked turn-based combat in video games, always preferred Skyrim/ FPS game combat.
I agree. I know some people don't like shooters, but I personally prefer the ME combat systems. I like knowing that if I missed, it's because I missed, it's not because of a dice-roll that I have no way of influencing.I just prefer the way they approached combat in Mass Effect which is skill based and stat enhanced, rather than being all about the stats and d20 rolls.
KOTOR. I think Revan got off a lot better than the Exile. A pity because the Exile is one of those rare canonized female Star Wars game characters who, after the events of KOTOR2 is essentially reduced to a literal battery that keeps the more prominent male Revan alive for The Old Republic MMO. I've seen many stories where female characters are created just for the benefit of the male character, but never this literal.
Amen. It annoyed me when Mass Effect 2 came out and some fans lamented that it wasn't a role-playing game any more, and that the series had become a glorified shooter. It's true that they went too far in minimising stats and the like, but it was still a role-playing game. You still defined Shepard's personality, you still shaped the story through your choices, and you still had freedom to visit various hubs and engage in quests at your own leisure. It's like suggesting that Europa Universalis isn't a strategy game because it doesn't take place on a grid map.A role playing game should be about PLAYING a ROLE
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