Cleaned up the outer portion of the wing and now I'm trying to figure out how the articulation of the warp nacelles works. It might be simpler if the nacelle rotates, instead of having the wing tip be a separate moving piece on the nacelle. That provides some justification for the chiller grill trench on the top of the nacelle - assuming it is important for the chiller grills to see each other, which it may not be; but the sight line is maintained by the top coolers when the nacelles are down. I'd say it is possible to go to warp without raising the nacelles, although once at warp you might want to raise the nacelles for faster speed.
The designed looked more agressive with the "post stage flux intercoolers" (fins on the back of the nacelle) upright, but it looks more stealthy with them on the inside. I think I'll keep them on the inside in the nacelle down position, since we get to see them upright in the nacelle up position. Variety is the spice of life.
I'm thinking about putting a retractable cover over the regular chiller grills when the nacelles are down. There is no reason to have them exposed when they're facing down, and the chiller grills make great targets for ground fire. Probably will also be necessary for the nacelle articulation to work.
I need to remove one of the photon torpedo tubes on each wing. Four forward facing tubes is too much - then again, there could be an option to fill the sponsoons with extra torpedos; and maybe these guys are built for a hit-and-run style of attack where they warp in, launch hundreds of torpedos in seconds, and warp out. For that mission you may see extra launchers in the front area of the sponsoon too. It might have sixteen or twenty forward facing tubes. If it had twenty launchers and could "full spread" launch in bursts of five, it could put 100 torpedos in the air in a second. If there are three of them and they each launch two full spreads from each launcher, than that would be 600 photon torpedos. Imagine having to suddenly defend against 600 photon torpedos.
The NX-01 phase cannons only expose themselves when they need to fire so most of the time they are safe in the ship. I was just commenting that since you scaled yours up to be more imposing and mounted them externally then the mount should be imposing as well. More of an aesthetics thing than a functional thing although functionally it would have some plating to protect it. All IMHO.
So at 1:35 the phase cannon is retracted and protected, but then it extends, fires one shot, and gets blown up at 1:41 -
I guess there are two arguments that could be made in it's favor - a) it didn't actually get blown up, even though it looks like it did or b) when this happens they eject the phase cannon and slide the next one in. It's so small, they could have ten spares lined up at each position. Probably not a good idea for situations when seconds count, but maybe it's as quick as chambering the next bullet for them.