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Is it worth it to by an XBOX 360 for Halo 3?

the only game I can think of that would justify a console is Rock Band. If there's 4 of you into music and shit, bam, you're set.
 
No, halo 3 isnt really worth it. its a good game but that's it. Now if you toss in Eternal Sonata, Gears of War, Ghost Recon 1 and 2, Splinter Cell, etc etc and now you have a system worth buying :D
 
I guess I'm arguing the "good" qualifier. Maybe "playable"? ;)
I mean, I will agree that as a proof of concept, it definitely worked. But the first game to do it "right" was that Alien game on PS1 when dual analog first came out and reviewers were crying about having to "look" and "aim" at the same time.
The first game to make it popular was Halo and made FPSes playable, to the point where everyone copied their control scheme.

But you've just contradicted yourself. Halo and the Alien game can't both be the first game to 'do it right,' not least because there's about 6 years between them.

Correct implementation of dual analog does not a great shooter make, as you seem to keep implying. But if you want to split hairs, Goldeneye and Perfect Dark both had a very good approximation of the dual-analogue setup, which could use either the d-pad or the C-buttons to move and strafe, and the analogue stick to look. It wasn't the default scheme, but it was the chosen one amongst veteran players.
 
By your statement, it's a single digital and a single analogue control scheme. ;)
In terms of lasting effect, without Bungie and Halo, people wouldn't be doing FPSes on console in the way that without id, we wouldn't be playing FPSes at all.

I'm not sure how this thread turned into a Rare/Bungie thing anyway. :p
 
Correct implementation of dual analog does not a great shooter make, as you seem to keep implying. But if you want to split hairs, Goldeneye and Perfect Dark both had a very good approximation of the dual-analogue setup, which could use either the d-pad or the C-buttons to move and strafe, and the analogue stick to look. It wasn't the default scheme, but it was the chosen one amongst veteran players.

No, my implication was that Halo was the first to get the control system down, for console FPSes. It maybe wasn't the first that played well, but it was the first one that managed to get it close enough to the feel you get on a PC.
I'm not saying it's a fantastic game, or innovative and new, but it did give us controls that felt more comfortable than any FPS I played on consoles before that.
 
The thing was that it wasn't even Halo who got it to feel like the PC. Red Faction on the PS2 did it before Halo did and even before Red Faction, Time Splitters had done so on the PS2 as well. Don't get me wrong, Halo did have some new stuff (grenade button, bash button, and shields), but the basic meat and potatoes of the genre were already done earlier in other games. Even Halo's multi player was done better with games like Time Splitters and Perfect Dark, which put it to shame when it came to customization
 
Can I get some of the weed you're smoking?

I call it "reality". :)

There's no comparison between it and a modern FPS

True, Goldeneye stands head and shoulders above most modern FPS titles. :)
Perfect Dark did it better :p

I'd give Goldeneye the edge for the singleplayer campaign, Perfect Dark seemed to lose something there after the Air Force One/Area 51 missions, and there's nothing that quite matches some of the best levels from GE, namely Facility. Also, no Stack in multiplayer.

As a matter of fact, I'm STILL waiting for a modern console FPS to come with the level of customization and extra crap to do that was found in Perfect Dark
Right, PD's feature set was ridiculously extensive and remains so even by the standards of today. Counter-Op mode in particular is still rather unique, I think there are only a couple other titles that've tried it. I've also yet to see an FPS that can match PD's weapons lineup, not only are there something like 50 weapons on offer, many of them such as the Farsight, Laptop Gun, Slayer, RCP-120, Dragon, etc. incorporate creative and unusual mechanics. I've seen individual weapons in other games as or more impressive, but not a stronger overall lineup.

Of course I'm one who believes the FPS genre fell flat on its face somewhere in the vicinity of 2001, so anything I have to say should probably be taken with a large grain of salt. 2007 was a good year for the genre, though, the strongest since the glory days. ;)
 
The thing was that it wasn't even Halo who got it to feel like the PC. Red Faction on the PS2 did it before Halo did and even before Red Faction, Time Splitters had done so on the PS2 as well. Don't get me wrong, Halo did have some new stuff (grenade button, bash button, and shields), but the basic meat and potatoes of the genre were already done earlier in other games. Even Halo's multi player was done better with games like Time Splitters and Perfect Dark, which put it to shame when it came to customization

I tried Time Splitters, and I never thought it handled all that well, but it may be that I never really gave it a chance. I can't say I tried the console version of Red Faction either. I'll concede the point there then. Helo isn't really anything special, in my eyes at least. But that's not to say it's not a decent game.
 
I bought a 360 specifically to play Halo 3. I absolutely adore the game and still play it regularly. It's value has increased since launch with the release of the Heroic and Legendary map packs (the former is now free, the latter is 800 MS points I think)

But of course the value of the 360 isn't just Halo - it's many other great games, as well-

CoD4
GTA5
Mass Effect
Bioshock
Gears of War

and many others.

Actually, one of the most entertaining games I own is Burnout Paradise. It's fun to play with your friends when you're drunk and see all of those gorgeous slo-mo crashes.
 
Honestly, everyone talks about everyone ripping off Halo's controls, so I just assumed they're the ones that figured out that the triggers were better at firing than the face buttons.
 
Nah man, very over-hyped game. Although I agree there are some other good games on the 360.

If I was you and had the cash...........I'd get a PS3.

Resistance: Fall of Man
Motorstorm
Uncharted: Drakes Fortune
COD4
GTA4
Metal Gear Solid 4*
Resistance*
Motorstorm 2*

These games are class, and obviously the *'s aint out yet but I have no doubt they will be class, and I've missed off the list a lot of other great games that will be on their way in between or after them titles.
 
The only exclusive there that's out and that I would consider a good game is Uncharted... but even then, I can't say Uncharted is worth getting a PS3 for...
 
I'd never advise buying a system for just one game even HALO 3. Like any game you'll burn out on it eventually and then you have a 3-5 hundred dollar paperweight. That being said, there are a lot of sweet games out there for the 360 that do make it worthwhile.

HALO 3 (obviously)
GTA IV
Mass Effect
Rainbow Six: Vegas
Rock Band

That's just a few. If it's just for HALO 3, find a friend who'l let you play on his/her system every once and awhile, wait for costs to come down and you can get a good deal. If you find you're interested in other games, go for it.
 
By your statement, it's a single digital and a single analogue control scheme. ;)

Aren't the W,A,S, & D keys also digital? If mouse and keyboard is the benchmark for FPS playability (which I would agree it is, despite the last PC FPS I played being Unreal back when it was on the throwout table in 2001), then the d-pad plus analogue stick doesn't seem like such an awful approximation :)
 
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