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Is it worth it to by an XBOX 360 for Halo 3?

AlboOfBorg

Commander
Red Shirt
I played Halo and Halo 2 on XBOX. Is it worth it to buy an XBOX 360 to play Halo 3? Halo 2 was a disappointment as a sequel (not long enough, cliffhanger ending, getting rid of the handgun) so I'm not sure if I should shell out the cash to buy an XBOX 360.
 
In my opinion, YES. Halo 3 was by far the best of the series. I would buy a 360 for H3 alone if I had the money. The game is beautiful, the storyline is epic, and the weapons fearsome. I beat it in one all-night session on my ex-roommate's 360. Went back the next 4 nights and did the same thing again and again.

Not to mention all the other awesome games the 360 has - Mass Effect, Bioshock, Turok, etc...
 
In my opinion, no. There are plenty of other games worth having on the Xbox 360, but I wouldn't buy it simply for Halo 3. Don't get me wrong it's a fair game, pretty short though. All in all I find Halo 2 and 3 rather disappointing.

It may be that because I don't really do online gaming, I miss the major selling point of the game.
 
Halo 3, IMO, is just like its predecessors: dull, uninspired, generic, and artless. It's like every other mediocre shooter on the market, except it's backed by some serious marketing dollars and a preposterous amount of hype.

That isn't to say the Xbox 360 isn't worth buying - it is. It just isn't worth buying purely for Halo 3.
 
If you need to ask then you are already finding reasons not to buy one, i personally saw a trailer for Condemned and i was sold on getting a 360 for that one game.......everything that came after that has been a bonus.
 
Halo 3, IMO, is just like its predecessors: dull, uninspired, generic, and artless. It's like every other mediocre shooter on the market, except it's backed by some serious marketing dollars and a preposterous amount of hype.

That isn't to say the Xbox 360 isn't worth buying - it is. It just isn't worth buying purely for Halo 3.

Personally, I think the first Halo did something no other game had managed. Which was to make a FPS game, that handled well on a console. It didn't bring anything new to the games, but it did have a control system that worked well, and set the standard for console FPS games.
 
Just for Halo 3? Definitely not. There are better campaign games and the multiplayer is shaky at best - people quickly migrated to COD4. It's fun but not worth a console alone.

Lots of other games to justify the purchase though. :)
 
Personally, I think the first Halo did something no other game had managed. Which was to make a FPS game, that handled well on a console. It didn't bring anything new to the games, but it did have a control system that worked well, and set the standard for console FPS games.

Goldeneye did that in 1996, then Perfect Dark did it again a few years later.

The idea that Halo was the first good console FPS is pure fiction, IMO.
 
Personally, I think the first Halo did something no other game had managed. Which was to make a FPS game, that handled well on a console. It didn't bring anything new to the games, but it did have a control system that worked well, and set the standard for console FPS games.

Goldeneye did that in 1996, then Perfect Dark did it again a few years later.

The idea that Halo was the first good console FPS is pure fiction, IMO.

You can't really tell me that Bungie's work with the dual analog is even comparable to the hacky job Rare had to do with the janky N64 controller?
I think people now could get back into Halo 1 pretty easily... but asking someone to pick up a N64 controller to play one of the Rare FPSes? Well, I dunno.
 
I would have to say no. It's good, but even my Halo-loving friends preferred Call of Duty 4 (a multi-platform game) over it.

Actually, I don't know what single game would be worthy of buying a console for. Twilight Princess for Wii?
 
I played Halo and Halo 2 on XBOX. Is it worth it to buy an XBOX 360 to play Halo 3? Halo 2 was a disappointment as a sequel (not long enough, cliffhanger ending, getting rid of the handgun) so I'm not sure if I should shell out the cash to buy an XBOX 360.

Just for Halo 3? No.

Throw in Gears of War, Mass Effect, and GTA IV as well, and yes.
 
Personally, I think the first Halo did something no other game had managed. Which was to make a FPS game, that handled well on a console. It didn't bring anything new to the games, but it did have a control system that worked well, and set the standard for console FPS games.

Goldeneye did that in 1996, then Perfect Dark did it again a few years later.

The idea that Halo was the first good console FPS is pure fiction, IMO.

Your opinion is wrong. ;) As someone who spent MANY FUN-FILLED HOURS playing Goldeneye, I think your nostalgia is blinding you. I've played it recently, and it's downright primitive. There's no comparison between it and a modern FPS or a PC's M&K setup. You made do with what you had and it was fun at the time, but it was really quite a shitty control scheme. Goldeneye was the first FPS on a console that was playable, and you're confusing that with a home run. Being a Wolfenstein-Quake 2 PC gamer, Halo was the first console FPS I ever played that felt natural, and that's the difference. The only thing Goldeneye added to the SNES Doom control scheme was the ability to look up and down (clumsily). And just to bring it up, the N64's controller was a poorly built POS that only worked well with Mario 64 and similar platformers.

And I like Halo, it's fun. CoD4 is better and more innovative, but it's not constrained to it's roots like Halo is (Halo and Trek have that in common). Halo is all about atmosphere and blowing away hundreds of enemies with your friends and being the Master Chief. I'd also point out that Halo was the first FPS to get vehicle mechanics in such a game right. It's not everyone's cup of tea, but then again I thought Bioshock was a well crafted but shockingly easy game to complete on the hardest difficulty, a total renter.

Halo on Legendary is a bitch.
 
Personally, I think the first Halo did something no other game had managed. Which was to make a FPS game, that handled well on a console. It didn't bring anything new to the games, but it did have a control system that worked well, and set the standard for console FPS games.

Goldeneye did that in 1996, then Perfect Dark did it again a few years later.

The idea that Halo was the first good console FPS is pure fiction, IMO.

You can't really tell me that Bungie's work with the dual analog is even comparable to the hacky job Rare had to do with the janky N64 controller?
I think people now could get back into Halo 1 pretty easily... but asking someone to pick up a N64 controller to play one of the Rare FPSes? Well, I dunno.

Whether or not Rare employed a dual-analogue control scheme in a similar vein to modern console FPS' is so completely missing the point. Rare produced a technically proficient and exciting FPS on a console when such a thing was thought of as a contradiction in terms. That is all that matters here.

FordSVT said:
Your opinion is wrong. As someone who spent MANY FUN-FILLED HOURS playing Goldeneye, I think your nostalgia is blinding you. I've played it recently, and it's downright primitive. There's no comparison between it and a modern FPS or a PC's M&K setup. You made do with what you had and it was fun at the time, but it was really quite a shitty control scheme. Goldeneye was the first FPS on a console that was playable, and you're confusing that with a home run. Being a Wolfenstein-Quake 2 PC gamer, Halo was the first console FPS I ever played that felt natural, and that's the difference. The only thing Goldeneye added to the SNES Doom control scheme was the ability to look up and down (clumsily). And just to bring it up, the N64's controller was a poorly built POS that only worked well with Mario 64 and similar platformers.

You're absolutely right. There is no comparison whatsoever between a modern FPS or a mouse and keyboard setup, and the N64 controller was/is a poorly built POS.

But none of this, none of this, negates the fact that Goldeneye was - for its time - a groundbreaking console FPS and the first to demonstrate that the genre was feasible on a console. Halo may have done it better, but it also did it later...

...And it was also a snorefest with endlessly long and dull corridors and rooms ctrl-c/ctrl-v'd next to one another.
 
Halo 3, IMO, is just like its predecessors: dull, uninspired, generic, and artless. It's like every other mediocre shooter on the market, except it's backed by some serious marketing dollars and a preposterous amount of hype.

That isn't to say the Xbox 360 isn't worth buying - it is. It just isn't worth buying purely for Halo 3.

Personally, I think the first Halo did something no other game had managed. Which was to make a FPS game, that handled well on a console. It didn't bring anything new to the games, but it did have a control system that worked well, and set the standard for console FPS games.

I agree with both of you. I never saw anything special in either Halo games. Nothing that really blows me away, they both have a generic feel to them for me. I have a 360 but haven't picked up Halo 3, after Halo 2, i'm not really interested in the series anymore.

I have a lot more fun playing CoD4.
 
I guess I'm arguing the "good" qualifier. Maybe "playable"? ;)
I mean, I will agree that as a proof of concept, it definitely worked. But the first game to do it "right" was that Alien game on PS1 when dual analog first came out and reviewers were crying about having to "look" and "aim" at the same time.
The first game to make it popular was Halo and made FPSes playable, to the point where everyone copied their control scheme.
 
I don't think it's worth buying any console just for one game alone, unless that game is Suikoden VI or Phantasy Star V, both of which exist entirely in my imagination at this point. :(
 
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