What should a semi-sequel based on the GTA IV engine be like? While GTA: San Andreas' gang-banging was not to everybody's taste, I loved the open countryside with it's highways and remote nooks n' crannies, and I would like to see that back in the next GTA game.
My idea would be a PS3 update of Vice City, in addition to the fictional version of Florida and Cuba, with several large towns, the Florida Keys, numerous other medium sized islands, and Havana. The main character could be an security agent in service of the Cuba's Communist regime, but a sudden coup launched by a rival sends him into exile to Vice City where he has to work his way to the top again and find a way to get even. Vice City would be updated, with the fictional Florida having the swampy Everglades, dense forests and arid scrublands. The islands would either have holiday resorts on them or be seemingly empty (but would have easter eggs to be found there), with one island being a equivalent to Area 69 since it has a supervillain's secret lair located there (with jumpsuited minions and a superweapon found in a hollowed out volcano).
The fictional Cuba would have a mountain range, shanty towns, a fictional Havana (where you start and end the storylines), and a dense jungle. You could take a boat to Cuba, but earlier on in the game you'd trigger a Six Star rating and the Cuban Army would be waiting for you, although the Six Star rating would be cancelled if you head back to America.
These are the initial ideas off the top of my head, and I may even draw a rough map.
My idea would be a PS3 update of Vice City, in addition to the fictional version of Florida and Cuba, with several large towns, the Florida Keys, numerous other medium sized islands, and Havana. The main character could be an security agent in service of the Cuba's Communist regime, but a sudden coup launched by a rival sends him into exile to Vice City where he has to work his way to the top again and find a way to get even. Vice City would be updated, with the fictional Florida having the swampy Everglades, dense forests and arid scrublands. The islands would either have holiday resorts on them or be seemingly empty (but would have easter eggs to be found there), with one island being a equivalent to Area 69 since it has a supervillain's secret lair located there (with jumpsuited minions and a superweapon found in a hollowed out volcano).
The fictional Cuba would have a mountain range, shanty towns, a fictional Havana (where you start and end the storylines), and a dense jungle. You could take a boat to Cuba, but earlier on in the game you'd trigger a Six Star rating and the Cuban Army would be waiting for you, although the Six Star rating would be cancelled if you head back to America.
These are the initial ideas off the top of my head, and I may even draw a rough map.