That's all well and good, except for the fact that except under special circumstances (Star Trek V?) we KNOW that photon torpedoes are warp-propelled matter/antimatter warheads. As such, it makes absolutely to sense no limit the yield of the warhead to such a tiny potential yield.
Yes, a kinetic energy missile, if it is impacting the hull alone and cannot be deflected or intercepted would do a lot more damage than anything but a direct hit/internal detonation with an antimatter warhead. Absolutely, without question. However... a photon torpedo is not a kinetic missile. In fact, we've never seen such a weapons used in ship-to-ship combat in all of Trek. Obviously they must be fairly easily defended against. I'm thinking navigational deflectors designed to deflect objects at relativistic speeds would do the job nicely.
Photon torpedoes are matter/antimatter devices, as has been stated many, many times. To deal with them honestly, you have to deal with them on that level. Do what I do with the special effects when they don't make sense - reject them utterly and substitute your own. The only way to make a matter/antimatter warhead really effective in space (if we're trying to destroy a ship, not knock out its comm array), would be to scale it up to something resembling a thermonuclear bomb. I realize that 90 or 95 percent of all photon blasts on Trek look nothing like what an antimatter blast would truly look like in space, but that's Hollywood for ya. Ironically, TOS with its more primitive special effects actually got a lot closer to the mark.
Yes, a kinetic energy missile, if it is impacting the hull alone and cannot be deflected or intercepted would do a lot more damage than anything but a direct hit/internal detonation with an antimatter warhead. Absolutely, without question. However... a photon torpedo is not a kinetic missile. In fact, we've never seen such a weapons used in ship-to-ship combat in all of Trek. Obviously they must be fairly easily defended against. I'm thinking navigational deflectors designed to deflect objects at relativistic speeds would do the job nicely.
Photon torpedoes are matter/antimatter devices, as has been stated many, many times. To deal with them honestly, you have to deal with them on that level. Do what I do with the special effects when they don't make sense - reject them utterly and substitute your own. The only way to make a matter/antimatter warhead really effective in space (if we're trying to destroy a ship, not knock out its comm array), would be to scale it up to something resembling a thermonuclear bomb. I realize that 90 or 95 percent of all photon blasts on Trek look nothing like what an antimatter blast would truly look like in space, but that's Hollywood for ya. Ironically, TOS with its more primitive special effects actually got a lot closer to the mark.