Yup.As someone who's designed a lot of GUIs for video and computer games I can tell you that most of what passes for such things in sci-fi is rubbish.
Yup.As someone who's designed a lot of GUIs for video and computer games I can tell you that most of what passes for such things in sci-fi is rubbish.
I don't for a second think that the holo controls Rios is employing are going to be used in every application. I think there is a lot of generalizing regarding tech used on a specific ship customized by a specific person.
I figured the helm was just either a civilian knock-off of (or maybe even upcycled?) antique Starfleet tech anyway, since apart from the touchscreens/holos it looks like something that would fit neatly between ENT and TOS...
Oh, I dunno. That warp drive system is pretty small and pretty fast for something from between ENT and TOS. I just always figured it was a cheap, bare-bones 24th Century civilian cargo ship that was never given a lot of amenities.
I don't think the emergence of VR tech is justification. I think that hologram tech being in Star Trek pretty much does that.I'm not generalizing; I'm simply pointing out the flaw in your citing the emergence of VR tech as justification for use of holo controls aboard La Sirena.![]()
I don't think the emergence of VR tech is justification. I think that hologram tech being in Star Trek pretty much does that.
That people move their hands around to control technology. Apologies if I wasn't clear.You literally cited the current trend of VR. If you intended to do something else you'll have to be more clear.
I disagree for a wide number of reasons. Mileage will vary at this point because apparently the holograms are so egregious in their execution that people cannot fathom someone actually liking them!Besides which, the mere presence of holotechnology in Trek as a whole does not in itself justify its illogical, ill-conceived depiction by the STP showrunners.
EC Henry has a great video on what is wrong with the holographic displays in Picard and how to fix them.
He makes a good point that we've seen back in TNG and Voyager that holograms can be solid. So why not use holograms that look like solid consoles?
I love his idea of essentially making the bridge a holodeck and being able to materialize chairs and solid consoles in any configuration you want or need. For example, he mentions that instead of Picard complaining about the unfamiliar holographic displays, he should have been able to materialize TNG style consoles that he would have been more familiar with. It makes sense and it would have been really nostalgic to see.
LCARS was mostly static displays pretending to be touchscreen technology, when touchscreen technology was futuristic rather than commonplace. That's not going to cut it today. I accept the holo-controls as the next step forward in trying to keep Trek looking futuristic, regardless of whether they'd actually be practical.
That people move their hands around to control technology. Apologies if I wasn't clear.
Though I did reference moving hands in my post. I don't know how I could have been more clear...
I disagree for a wide number of reasons. Mileage will vary at this point because apparently the holograms are so egregious in their execution that people cannot fathom someone actually liking them!![]()
On that note, I'll answer your previous question.
We understand. We just don't give a shit.
People have to move their hands to use almost any interface. You still wouldn't want to use a mouse to control a moving vehicle, nor would you use cursor keys to draw in photoshop - and the simple issues of ergonomics and RSI risks alone means you wouldn't want to use midair holo-interfaces to type a lengthy letter. Do you get my point?
Whether you like them is entirely your choice and I really, truly don't mind in the slightest, but it's nevertheless irrelevant in the context of a thread which is quite clearly about improving the interfaces. I myself already commented with ideas on how to do so that didn't involve scrapping them entirely, but you've done nothing but try to defend the things. Apparently you can't fathom that we don't all have to applaud poorly executed, generic sci-fi tropes...?
Because at some point the nitpicky bull shit needs to be called out for what it is.then why are you on this thread?
yeah it’s definitely a generic sci fi trope. It’s a cheap effect that lazy and not so creative effects teams do now a days. Honestly what is even the advantage of having a holographic display right in the helm? There is no advantage.
Because at some point the nitpicky bull shit needs to be called out for what it is.
Nitpicky bull shit.So what is it?
Because at some point the nitpicky bull shit needs to be called out for what it is.
I have discussed at length.
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