I can't speak for OpenMaw, but to me, it seems like if there was going to be centralized creative control as you describe above, then the person or people doing that control (perhaps a brand management team at CBS) could have done the job right and allowed ALL of it to be canon.
It's been tried, but it never really works. For instance, J. Michael Straczynski wanted all the
Babylon 5 novels to be canonical, but writing and producing the show itself was such a 24/7 job that he couldn't devote enough time to oversee the Dell novels and ensure consistency, and so errors slipped through. He wasn't able to put out a truly canonical book line until after the series was cancelled and he had the time to devote to it.
There's also the factor that's already been mentioned above: The content of a film is subject to constant change up until the point it's finally released. But it takes weeks or months to get a comic book or novel onto the shelves even after it's been completely written/drawn and edited. So even if a movie tie-in book or comic is perfectly consistent with the movie at the time it goes to press, there's no guarantee it'll still be consistent with the movie once said movie comes out.
So really, the only options are to have apocryphal tie-ins that come out alongside the screen canon, or canon-consistent tie-ins that come out well after the screen canon has decisively ended. Would Abramsverse fans really be content to wait an indefinite number of years until the series has ended?
Ultimately, it's not about consistency. That's a nice thing to have, but the primary mandate is just to tell entertaining stories. If those stories have some inconsistencies with one another, that will bother certain detail-oriented fans, but most readers or viewers won't even notice, because they're too busy having a good time -- which probably makes them smarter than us detail-obsessed geeks who are too busy worrying about consistency to allow ourselves to actually enjoy the experience.
Well I can think of some contradictions within each movie:
in Star Trek 2009, Spock maroons Kirk for mutiny via an escape pod. But in Into Darkness, the Enterprise has a brig.
Actually a brig was mentioned in dialogue in ST'09, at least in the script. Spock's rationale for marooning Kirk was that he'd probably escape if he were confined to the brig.
in Into Darkness, Marcus has Carol beamed off the Enterprise right through the shields, but later Khan demands Spock drop the shields and hand over the cryo torpedoes in exchange for Kirk, Scotty, and Carol.
Weren't the shields damaged when he beamed Carol off?
Notwithstanding that Kirk's team aboard the K'normian trading vessel made it all the way into Qo'noS's atmosphere without being stopped (which is completely ridicuous, especially for the Klingon Empire's capital planet), the Federation is alright 1 year later in the epilogue of Into Darkness, no war with the Klingons anywhere.
The whole reason they were in a K'normian vessel and civilian garb was so that the Klingons wouldn't know they were acting on behalf of the Federation. That was made quite clear in dialogue beforehand.
In both movies, Earth Spacedock is shown with many Starfleet vessels docked and yet later nobody is around to help the Enterprise against the Narada nor the Vengeance.
In the first movie, that was explained by the destruction of much of the fleet at Vulcan, and by the rest of the fleet gathering for that operation in the Laurentian system. In STID, it wasn't addressed, but I would guess that Marcus, being the head of Starfleet, ordered the other ships away so that he could attack the
Enterprise unimpeded.
In Into Darkness, Scotty says that Starfleet confiscated his transwarp beaming equation. So was that before or after he used it during the Enterprise's journey like in "The Return of the Archons, Part 1" or "The Truth About Tribbles, Part 1"?
I believe the intent in the comics was to show how Scotty developed the equation that the movie said was confiscated.
While this is not necessarily "internal", Abrams and his crew have repeatedly iterated that the Narada and the Jellyfish made one-way temporal transits which left the "prime" reality intact. Q himself states this to Picard in-universe in "The Q Gambit, Part 1". But in "The Return of the Archons" 2-part comic story, the population of Beta III is revealed to be descended from the crew of the U.S.S. Archon and not native to the planet. And Landru is a human-invented AI computer. This is completely impossible because it is totally different from the original "The Return of the Archons" episode.
Yeah, the early issues of the comic had trouble figuring out how to approach the whole alternate-timeline idea. The first two storylines were way too slavish to the original episodes, complete with a lot of verbatim dialogue, to be convincing as alternate versions happening years earlier. And then in the "Archons" story they swerved way too far in the other direction by telling a story that was impossible to reconcile with the alternate-timeline premise.
But, then, as I said, attempts to make tie-ins canon-consistent are harder than they may look, and so there are bound to be some early missteps. Which is why it's so unlikely to work.
The 2013 Star Trek video game. It's atrocious. The Gorn are from another galaxy???
No.
I thought they were from another alternate reality. Which seems like an effective way to explain why they're so different from the Gorn of the known reality. I figure the conceit of the game is that the Gorn we know still exist in this galaxy, but these alternate-universe Gorn somehow colonized or got transplanted to a different galaxy, while also being mutated or engineered into very different forms.
My own problem is that the technology isn't consistent with the setting.
Put bluntly, starships don't make sense in the Abramsverse. Interstellar travel appears to take an hour at most, and in most cases much less, so why are they using the nautical paradigm for transport rather than the aviation paradigm?
What's the point of a "Five Year Mission" when nowhere in the galaxy is far enough away that you can't get home for lunch?
It doesn't make internal sense.
In the first movie, the trip from Earth to Vulcan was meant to take significantly longer than we were shown; there was an implicit cut of several hours just before Chekov's briefing, during which Kirk slept off his sedative and McCoy changed clothing. But the scene was edited to feel continuous for the sake of pacing.
The very quick trip from the Klingon border to Earth in STID is more sloppy, because it's hard to find a point in the sequence in which a time gap could be assumed to exist. I chalk that up to a mistake.
Given that Orci is a bigger Trek fan and continuity maven than Abrams, I wouldn't be surprised if he's more diligent about these details as director of the third film.