\In ten years, I have to hear one person give me a solid reason why this game is "the best RPG ever." Not one. They just regurgitate the same old tired lines. It's like those commercials were so successful, they created a whole new breed of fan-boyism of those who will toe-the company line for them.
1. I saw maybe one FFVII ad back when it came out. I didn't even have a PSX at the time. To say the ad campaign is why I love it is completely and utterly retarded.7.
The End...
...Except to say that 8 was the biggest load of crap I've ever played.
This statement is so backwards, I'm completely taken aback.
If anything, Final Fantasy VII will go down and history as prof that some eye candy and a lot of TV adds can convince people they're buying a quality product.
Something with dull, repetitive (and utterly simplistic) game play, stupidly stereotyped characters, a gazillion plot holes exposing a ridiculously convoluted plot must be good because the commercial said so, right?
In ten years, I have to hear one person give me a solid reason why this game is "the best RPG ever." Not one. They just regurgitate the same old tired lines. It's like those commercials were so successful, they created a whole new breed of fan-boyism of those who will toe-the company line for them.
And you know, what I find even more hilarious is that no one has attempted the same level of add campaigning as SQUARE did here. The proof is in the pudding--people gobbled it up. Yet no one has tried since.
Unfortunately, this is all rubbish.
You're saying I like FF7 because I'm simple and easily swayed by colourful marketing? Furthermore, you're saying that everybody who bought the game was suckered by crappy advertising and played through 3 discs of junk because some commercial told them to? You're hardly worth replying to, but since you pointed your rather bizarre remarks at me, I shall defend myself.
Oh Jeebus, don't get me started. And apparently it's the, "future direction of RPGs."They may as well dump the interactive aspects altogether, if FF12 is any indication. The thing practically played itself.
1. I saw maybe one FFVII ad back when it came out. I didn't even have a PSX at the time. To say the ad campaign is why I love it is completely and utterly retarded.
But it really isn't, it's just that the fan base is the most vocal. Outside a few popular websites that have propagated its "greatness" by assisting said fans in their tomfoolery, it really isn't nearly highly regarded. On a critical and more broad level, it's much lower on the radar.2. It is considered "the best RPG ever" because so many people agree on that point.
We also have:
The chocobo system, which is one of the most fulfilling mini-games of any of the FF games.
Simple and watered down. It was "too" easy, and didn't necessitate any kind of strategy. Of course, this had a lot to do with how simple the game was so easy. It's not hard to go through the game without using any Materia at all, which if you ask me, makes it somewhat superfluous. But, again, at best all you had to do was slap some on and go. I suppose some like the simplicity of it, but the Esper system was equally as simplistic, but at least it had a purpose.A magic system that is flexible and powerful and yet simple enough that you need not worry if you're gimping your characters.
I think this sentence says a lot.There was no endless drawing magic or tweaking my junctions to optimize my character who will do nothing but attack with melee attacks anyways since using magic will drop my stats,
Some of us need that stuff to give us a break from the tedium of repetitive, boring random battles.no assholes wanting to challenge me to cardgames or blitzball tournaments(I'm trying to save the world here people!)
I don't know what you're getting at here.No spending hours programming my party to fight for themselves in yet another repeating tunnel dungeon while I watch TV waiting for a cut-scene to come up to learn what is happening in a story that seems to have no real focus to it.
Said bosses are tacked-on cheap and gimmicky and require and equally cheap and gimmicky strategy to defeat them. Want real hard bosses? Play Lunar.The battle system is simple, but it still requires a skillful strategic mind to keep up with some of the end bosses, especially the optional ones like Ruby and Emerald (no, summoning 'Knights of the Round' over and over doesn't work as well as you'd think)
I agree to a point, but there's still been some really good ones in the last few years--they just weren't FF7.I've felt like jRPGs have been going downhill since.
Trust me, you'll want to use a walkthrough or map because the old SNES games are maybe some of the most unfriendly games ever. At least the random encounter battle rate is fairly low in 6.
Mostly, you'll be told vaguely to go "east" or "south"... and if you didn't write it down or memorize it, you're screwed because quest logs didn't exist back then.
Yeah, this is why I'm waiting for a real remake.![]()
Oh believe me I use walkthroughs for everything!
And you take enjoyment away from this style of "playing" a game?I play games for entertainment and to experience the story/visuals, not to get killed and have to restart over and over. I'm quite happy just reading all the secrets and easy ways if it gets me through the game any faster.
We use essential cookies to make this site work, and optional cookies to enhance your experience.