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Feminists upset over "Fat Princess" video game

Well, I think she's misusing it to mean a heterosexual male view of women.

It's my problem with made up words - there is no one definition. It's enough to make me want to go back into computer science. :p
 
I suppose I accept the natural evolution of language as something that does not involve "made up words".

Like, Shakespeare deciding to turn assassin into "assassinate", inventing a new word for the purposes of his writing. Well, how else would you describe the act of killing someone for the some politically motivated purpose through the hiring of an assassin? That works for me.
Google being turned into a verb? Sure, why not?

Jamming together words in a soupy portmanteau of jargon? Yeah, not so much. I'm still kind of annoyed when people drop "differance" in normal conversation order to show they've read Derrida.
 
You can find definitions of "Heteronormative" anywhere, it's just that they will have been hijacked.
 
Oh, there are definitions. The problem is that everyone uses it in their own way. I'm sure someone could write a book cataloguing all the different uses of heteronormativity in academic writing. Hell, maybe such a book even exists.
 
^And it'd probably still get it wrong somewhere.

What this all boils down to is that somebody, once again, has decided to attack a video game they haven't played based on a trailer or a screenshot.

We usually dismiss these people but because the person doing it this time is a feminist we, for some reason, take it more seriously than we would if it was coming from Jack Thompson or any of the other "Video games are bad!" brigade.

All it is proving to me is that I really could make a living out of being offended. I'm sorry, but I don't accept that describing a woman as "fat" is any more offensive than the far worse treatment men get in video games (or any other entertainment medium). Yet as soon as somebody find the smallest thing offensive to women we all have to drop everything ?
 
To be honest, the only time I think there was a legitimate concern was when Eidos did an ad campaign showing the fact that the characters in Fear Effect 2 were lesbians... and maybe before that with Tomb Raider and Lara Croft (it's long been revealed that the original designer quit in disgust when he learned that the original character - an Indiana Jones-esque male would be replaced by a large busted female).

I don't really count the Japanese stuff because study after study shows that there's still systemic sexism in Japan, so it's almost inevitable that Itagaki would make his programmers code breast physics for his games.
 
That really makes my point for me. We can think of a few examples here and there of women being portrayed in a manner that can be construed as negative, and to do that we have to go back years.

I can find multiple examples of men getting the same treatment in today's top 40. Today's.

Just to pick a random example. At number eight in the EU all formats chart is The Bourne Conspiracy where you play as Jason Bourne. You are required to beat up or kill multiple men during the course of the game. There is no way to complete the game without killing at least some men.

Now, that's a completely artificial example of the "offence" I could take but it's no less artificial than someone complaining because a female character in a video game is "fat".
 
Hermiod said:
Meredith said:
bah, it's just a game, playing GTA doesn't make me wanna kill people, Playing Fat Princess doesn't want to make me stuff my SO full of cake.
Unfortunately the kind of people who would use the word "heteronormative" (incorrectly) are also the kind of people who think you're too dumb to tell the difference.
And people like that seem to ignore the fact that by censoring such stuff is akin to removing the freedom of expression which if they didn't have they would not be able to stick their noses up at everyone in the first place and complain about the fat princess video game.

I figured the use of "heteronormative" was probably a shorthand reference to the ubiquity of stories which follow the basic format of active male pursuer and reactive female prize? Melissa McEwan doesn't elaborate on the point, one way or the other, so it's difficult to judge how suitable the word is to her point. It could have done with further elaboration, but then, from what I can see, Shakesville wasn't really claiming to offer a thorough criticism of the game.

For a more clinical criticism of the game, Holly's post at Feministe is worth a look. I won't quote, cause I think it's worth reading her whole post; it's not terribly long.

As to this being about censorship and removing freedom of expression which allows feminists to "stick their noses up at everyone", speaking purely from my own personal anecdotal experience, the cultural feminists I know aren't demanding that people not be allowed express themselves. Almost always, the call is for dialogue - a plea for people to stop and think about the messages that are constantly saturating the media we consume.

Because spend any time at all trying to fight against unfair representation - be it sexism, racism, sizism, classism, homophobia, or whatever - and you'll find it's the little stuff, the "harmless" stereotypes and the injokes, which make the big stuff so difficult to tackle.

Arrghman said:
Games should not have to be afraid of having characters in them that are not the ideal vision of beauty constructed by our scoiety and that's what the outcry is about... not that she's a princess but that she's an overweight princess. To make your accusation even more unfounded, in the game you can customize your player character to be either male or female.

<later>

I seriously am asking here, because I really don't understand. The game does not encourage making fun of overweight people and it does not use any well known stereotypes of overweight people that I can see. The point of the game is actually to protect the Princess from the other team and to recover her when stolen. How is that derogatory? How is the title, which is an accurate description of the focus of the game, derogatory?

In fairness, I don't think the criticism is just that she's fat. If she were fat, and she was the heroine of the game, or if the fact that she was fat was incidental to her role, I doubt there'd be much criticism. In fact, it'd be praise-worthy.

The skeezy thing about this game is that the princess's weight is pretty much the punchline of the whole thing. She also has no agency in what happens to her - she eats uncontrollably whatever is put in front of her. Food's used against her as a weapon. Her fatness is her defining characteristic, and it makes her a flailing burden who can't move under her own steam.

I'm not an expert on sizism, but simply being conscious while I watch TV and films makes me aware that there's an awful lot of fat hate (against both genders) being tossed around out there. And the easiest way of slipping it through is to say hey, why so serious? It's just a joke. Which is how you end up with the perpetual trope of the fat best friend who has to be the funny one, because nobody'll fancy a fattie.

And personally, I think there's a correlation between that and the awful level of hate for their own bodies with which so many people live. Which makes me think it's worth it to stand up once in awhile and say that actually, this shit's not funny.

But then, I think academia is not only a real job, but a worthy vocation, so what do I know? ;)

ETA: Just found this over on Shakesville, and I think it says some of what I was trying to say only, like, betterer:

There are a few things I find objectionable about Fat Princess, but I'll stick with the obvious: The concept is hostile to fat women. The eponymous Fat Princess is an object of ridicule, and the source of her fatness—being fed endless amounts of food by her captors, which she cannot refuse because she has no agency—reinforces the myth that the singular cause of fatness is overeating. Whole books have been written debunking this myth. Of course there are people for whom compulsive overeating is the source of their fatness, which is as serious a psychological issue as compulsive undereating, despite our cultural failure to regard it thus. Anyone who understands why Anorexic Princess would not be considered an appropriate game should understand my objection to this one.
 
I figured the use of "heteronormative" was probably a shorthand reference to the ubiquity of stories which follow the basic format of active male pursuer and reactive female prize? Melissa McEwan doesn't elaborate on the point, one way or the other, so it's difficult to judge how suitable the word is to her point. It could have done with further elaboration, but then, from what I can see, Shakesville wasn't really claiming to offer a thorough criticism of the game.

For a more clinical criticism of the game, Holly's post at Feministe is worth a look. I won't quote, cause I think it's worth reading her whole post; it's not terribly long.

As to this being about censorship and removing freedom of expression which allows feminists to "stick their noses up at everyone", speaking purely from my own personal anecdotal experience, the cultural feminists I know aren't demanding that people not be allowed express themselves. Almost always, the call is for dialogue - a plea for people to stop and think about the messages that are constantly saturating the media we consume.

Because spend any time at all trying to fight against unfair representation - be it sexism, racism, sizism, classism, homophobia, or whatever - and you'll find it's the little stuff, the "harmless" stereotypes and the injokes, which make the big stuff so difficult to tackle.

The problem there is that I think poking fun at anything is largely okay as long as you are willing to take it yourself and poke fun at everything equally. That's why, for instance, as a Brit I'm wasn't insulted by The Simpsons episode in Britain because every country they go to gets the same treatment and their own country gets worse. It's okay to parody, to playfully insult if you do so with a wink. If everyone takes everything 100% seriously then we may as well stop, and I mean stop everything, because there's no point going on anymore. Detonate all of our nukes now and let's end it.

As for the opinions of these bloggers, I have not defended this game outright. My position that it's okay is that there are games out there a lot worse, that devalue and degrade the lives of fairly large group of people. I am not suddenly going to demand that video games lose their right to offend because one game devalues women while, as I have repeatedly said, most of the top 40 video games on sale today encourage and more likely require the mass slaughter of men to succeed. Unless, of course, these bloggers believe that men are only useful as cannon fodder.
 
Well, when you say mass slaughter of men, the reality is that those games are contextualized within a war.
Assuming that the people you are fighting aren't drafted, then they are there voluntarily and know the risks. It's not like you're killing innocent civilians in these games... unless you're playing GTA4.

Wow, I felt like I just entered a Clerks conversation and we're debating whether or not the Stormtroopers on the Death Star were true Imperials are just contractors.
 
The problem there is that I think poking fun at anything is largely okay as long as you are willing to take it yourself and poke fun at everything equally. That's why, for instance, as a Brit I'm wasn't insulted by The Simpsons episode in Britain because every country they go to gets the same treatment and their own country gets worse. It's okay to parody, to playfully insult if you do so with a wink. If everyone takes everything 100% seriously then we may as well stop, and I mean stop everything, because there's no point going on anymore. Detonate all of our nukes now and let's end it.

I understand where you're coming from. Personally, I think laughter is one of the best possible ways of bringing people together and gaining perspective. The thing is though, "poking fun at everything equally" requires a level of, well, equality. Where the power is all on one side, that's when jokes become an offensive tactic. When The Simpsons mocks any other given nation, there's usually an underlying feeling that we're all in on it, because looked at through the right lens every culture becomes ludicrous. Nobody gets left out, because we're all potentially the butt of the joke.

Think how different a dynamic it is though if the people who are the butt of the joke are not included in the implied audience. If the show always laughs at them, and never with them. Supposing international relations between the US and the UK soured, and the US imposed some sort of strict embargoes on trade with the UK (in this hypothetical scenario, the UK is thus put in a position where it's a lot less powerful than the US, yet in some ways dependent. I know, I know, this is imaginary economics). If The Simpson's were then to run a series of cartoons for an American audience which ridiculed and lambasted the UK in all its stereotypes, your feelings about the cartoons would probably be quite different.

The difference is down to the power imbalance. It's the difference between those who are invited to laugh along as equals, and those who have to shut up and put up with being everyone else's buttmonkey. You can't laugh together over the absurdity of violence with the guy who's being kicked repeatedly in the guts. You can't wink and giggle over fat jokes with the chick who's constantly hearing the message that being overweight makes her less valuable as a person.

As for the opinions of these bloggers, I have not defended this game outright. My position that it's okay is that there are games out there a lot worse, that devalue and degrade the lives of fairly large group of people. I am not suddenly going to demand that video games lose their right to offend because one game devalues women while, as I have repeatedly said, most of the top 40 video games on sale today encourage and more likely require the mass slaughter of men to succeed. Unless, of course, these bloggers believe that men are only useful as cannon fodder.

On the other hand, I think it's worth looking at where these criticisms are being posted. They're on feminist and body-positive blogs. These spaces are set aside for discussing the particular issues that Fat Princess pings. A lack of criticism of violence in computer games doesn't mean that any given blogger doesn't consider it an issue. Rather, that the site where they're publishing has a mission statement which privileges particular kinds of posts.

I mean, I'm quite often disgusted by portrayals of women in films, and by rhetoric about what it means to be "a real man", and by homophobia, and by blasé mass murder in action films, and by the trash that gets called music these days, and by 'Countdown to Final Crisis'. Seriously, I have loads of disgust to go 'round. But not every venue is the appropriate venue for each particular rant.
 
God, I remember at 1up when Jane Pinckard called out Guitar Hero 3 for tarting up the female characters. Then people called her various names because she talked about using the trance vibrator from Rez as a masturabation tool, suggesting that she was being hypocritical for exploiting herself while calling out the Neversoft guys for exploiting the female body for their game.

It just hit me why Wii hardware sales are through the roof and why it is so popular with females.
:cool:
 
Doesn't she loose all her weight unless she constantly eats? A game that uses such cartoon physics cannot be applied to the real world so easily.

It's like saying that the Roadrunner cartoon endorses animal abuse. Sure, the Cyote is shot, run over, flattened, exploded, etc, repeatedly, but he bounces back to normal within minutes. Just like this Princess character.
 
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