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Favorite old dos game

^
Yeah! That one was really cool as well! I remember playing that. I think it had corkscrews and all, didn't it?

Stunt Island was really, really cool I think. You basically got this entire beautiful island (it looked beautiful to me back then, anyway :D), and the developers simply let you go out and play, really.

If you wanted, you could simply fly or drive around the island, just taking in the sights. But what it really about was (as the name suggests) creating, doing and filming your own stunts.
They had quite a large repository of different objects (houses, poles, benches, all sorts of stuff) and vehicles (planes, cars, boats, etc.) as well as people (IIRC) that you could all set up for your stunt. You also had up to 8 cameras that you could position the way you wanted to in order to get the best shots.
What was really cool, however, was that you could create events. You could use all sorts of conditions (if, when, while, etc.) to structure and link different events. For example, you could define that your plane, for example, would blow up as soon as you hit a building which would then trigger another chain of events. That actually let you set up really neat stunts.
When you're stunt was completed and filmed you were then able to go to the editing room, cut the scenes and different camera angles, add music and if IIRC sound effects. Finally you could actually watch your finished 'movie'. I think there was some way of sharing the movies with others as well. I'm not quite sure about that though anymore.

The core of the game really was a flight simulator. It was very much focused on planes. One dead giveaway was the fact that you could not only drive cars or trains but you could actually make them take off and fly around with them which was really, really cool :D.

I think in some ways that 'game' was ahead of its time. It was actually more like a platform and more like some of the stuff we're starting to see today (maybe like Little big Planet on some level though I have yet to play that myself). The freedom was terrific. It really let you be creative with a very broad set of tools to play with. I've never really seen a game like this since, unfortunately.
 
Anyone remember The Manhole?

Now there was a game with absolutely no point except to wander around an see strange stuff. I think it was made by the same guys who later did Myst.
 
Anyone remember The Manhole?

Now there was a game with absolutely no point except to wander around an see strange stuff. I think it was made by the same guys who later did Myst.

Yes, my brother and I used to play that until we finally realized there WAS no story or point to it and gave up. I still remember bits of it...a parrot, a walrus, a labyrinthine canal of sorts...

Stunts was awesome, I loved designing tracks, and I loved the bug in the game that let you go flying at top speed until you crashed, which usually involved your car getting launched about 500 feet straight up into the air :D
 
^Now that would have been a rather different childhood....

Anyone remember The Manhole?

Now there was a game with absolutely no point except to wander around an see strange stuff. I think it was made by the same guys who later did Myst.

Yes, my brother and I used to play that until we finally realized there WAS no story or point to it and gave up. I still remember bits of it...a parrot, a walrus, a labyrinthine canal of sorts...

My favorite bit was that room in the underground area with the wardrobe that you could open and step through into the sky area. Complete with lamppost.

What was another one from back then.....Radical Castle! That was lots of fun, and actually did have a point, even if I never figured out how to beat it.

"You encounter a programmer."
"You escape the programmer!"
 
Dune 2 (father of all rts games)
Red Baron (engaging history lesson+simulator)
Betrayal at Krondor (like living out a great fantasy adventure novel)
King's Quest V and VI (sucked me in with its charming storyline/visuals)
Ultima VII (greatest role playing game of its time)
Star Trek V (loved the Enterprise simulator)
Star Control 2 (involving space exploration game with clever script and great heart)
Wolfenstein 3D (grandaddy of all shoot em ups)
 
EGA Trek

I mastered the art of diverting power between Phasers and Shields long before I saw an episode of Star Trek. I'm not sure if I was ever under the impression that Gene Roddenberry had decided to make a TV series out of this game, but I like to think so.
 
Monkey Island - got me into adventure games for years after

Doom - First time I see it running I was gob smacked :)

X wing and Tie fighter

Dune 2
 
The Sierra Adventure games. Police Quest, Space Quest an Leisure Suit Larry.


:bolian: :)

I liked King's Quest 1-3 a lot too.
And I remember having playing Larry 1 on my mum's computer even before I learned english - with a walkthrough on my lap typing the words letter by letter without really knowing what's going on, but I loved it. :D

Jagged Alliance was one of my favourite games also, first game I bought myself. It is even still (somewhat) fun to play now.

Never could get into Kings Quest.

But I remember playing LLL when I was 10! :lol:
 
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EGA Trek

I mastered the art of diverting power between Phasers and Shields long before I saw an episode of Star Trek. I'm not sure if I was ever under the impression that Gene Roddenberry had decided to make a TV series out of this game, but I like to think so.

OMG, EGA Trek! I'd forgotten that one.

Games were so much more fun when you had to exit out of windows 3.1 to play them. I can't decide if it was because I was younger and more easily impressed, if it was because the games were better, or if it was because pre-web there were no walkthroughs, you really earned your win.

I wasted hours and hours playing text adventure games (some of which, on reflection, were older than myself but our machine was rubbish). Adventure, Zork. Gettin' all nostalgic now.

Also:

(Real!)Prince of Persia
Fury of the Furries
Duke Nukem back in his innocence
Carmageddon
Jazz Jackrabbit
Keen


There's also one I cannot remember the name of for the life of me. It was a Might and Magic style thing where you played with a team of four - a bard, a berserker, a magician, and... somebody else, whose skill I can't remember but who may have been called "Chi Chang" by default. Frak, what was that?
 
Doom, Monkey Island, Leisure Suit Larry.

And... A Final Unity. It had everything - quotes such as "We who are about to die salute you", "I'd like to consider the situation a bit further", and my personal favourite "No un-uuuuuusual readings". You could fly to any corner of the quadrant in theory, though you'd be brutally punished by about 800 Romulan Warbirds if you tried :p Great stuff, the cinematics/cutscenes were superb.
 
Goshdarn, I almost forgot Solar Winds and Solar Winds 2. Both space combat/adventure/RPG things and very cool. Also, Corncob 3D (weird flight sim thing) managed to occupy large portions of my time, as did that Trek adventure from about 1994 - 25th Anniversary, I think?
 
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