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Fast Light Cruiser W.I.P.

Hey, no sweat, I'm still learning as well. I haven't found a really reliable way to make aztecking just yet, but almost every detail on my ships is modelled; I find that gives the best result :)
 
your ship gets better all the time just a quick question how did you do your curves with out any lines such as the saucer every saucer i try and do looks like a dart board
 
when you create a circle in sketchup, by default it only has 12 sides, but if you type in xs, where x is the number of sides you want, before you make the final mouse click to create the circle, it will have the number of sides you specify. for example:
click circle tool, click centerpoint on screen, drag mouse to size you want, type in oh...30s, and then click mouse again to set circle. the resulting circle will have 30 sides. Also in "view" you may have "hidden lines" checked.Which is great for working on the image, but not so great for "just lookin", hehe.
 
That's odd... If I type a number in the box while creating a circle, that will be it's beam, not the segment count. Did you find a way to combine both beam and segment count while typing in the values? Spaced with a ; in between or so?
 
Yeah I checked it out yesterday and it works. If you want to make a circle with a beam of 1 meter for example (I use the metric system), you type in 1. By adding a space, ; space and then the desired circle ount followed by an s, you'll get a circle with your desired beam width and segment count.

By the way... my circles always come standard in 24 segments, and I usually go up in powers of 24. I usually stick at 48, which gives a good unsegmented look when rendering while still being controllable in SketchUp. Anything higher and it really starts to get slow...
 
OK, did a little work today on trying to get some azteking to show up. I also promised a better lit image of some new details, so, here ya go:

azteking.jpg


As a quick curiosity, the life boats hold I figure 8 people each. I have liberally placed 100 life boats in groups of four. Now this indicates a capacity for 800. Now some relevant experience from my time aboard working on cruise ships is that you want excess capacity because more than likely not all life boats will be accessible during an emergency situation. I am guessing the actual crew count for this ship is some where near 200 and definitely not higher than 300.
Another factor that would also apply if I were running the ship, during yellow and red alerts all shuttle craft must be manned and primed to launch. I would even go so far as having explosive panels in the shuttle storage area to allow for emergency ejection of the shuttle craft. Shuttle craft would then be responsible for helping to "herd" lifeboats in to a group for safety and then be used to move personnel from boat to boat as needed for medical emergencies, relief of overcrowded boats, etc. This is also experience learned from my cruiseship work.

Of course, this leads to other things you would think should be SOP on a combat starship. Such as: VAC SUITS WILL BE WORN DURING COMBAT SITUATIONS. So many needlessly dead in starfleet.
 
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The number of rings? I'm not sure what you're talking about. On a side note, I called it a beam, but it's actually the radius what I meant, not the diameter or the beam. The radius is the part from the centre of the circle to the edge. If you type in a number without anything else, that number will be your radius.

Your saucer looks smooth. What's the segment count and which parameters did you use in Kerkytheato render it? Also, how are you applying the aztecking? Hard-modelled or with a texture?
 
OK, total misunderstand about what you meant by beam, hehe. To tell the truth, the saucer was one of the first things I made in sketchup. It has I think 60 segments. Still learning kerkythea (and it really kills me that there is no manual), so I have just played with settings for the materials so far. the render was done with photon map medium with AA. So far I am going with hard modelled azteking. The panel you see in the pic above is a 2 inch push/pull using the tools on surface script I found.
 
Decided to do a new bridge module as doing azteking is not high on my list, hehe. So here is a shot of the bridge and a pulled back shot to show a couple other things.

bridge.jpg

afewnew.jpg
 
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