Blown light bulbs should be even more archaic than rocket burns.
With that pattern they showed rockets firing into each other
Because you want to have the thrusters fire into the ship so it can accelerate away from it, not try and alter the ship's attitude like a rcs.
again, when have we ever seen rocket burn marks in TOS?
I don't understand. The pattern shows rocket flames similar to what a cluster of four rockets at the stem of the putative mushroom would create, if the nozzles were aimed a bit outward - so the result would definitely be one of accelerating away from the ship.Because you want to have the thrusters fire into the ship so it can accelerate away from it, not try and alter the ship's attitude like a rcs.
Probably every time we saw a rocket. Which was, IIRC, never.again, when have we ever seen rocket burn marks in TOS?
It's not as if future rockets would be "mark-less", though. We just never got a look at the marks Soran's rocket or Spock's boots would have left.
In anycase, if you wanted to jettison something away in a hurry, you want the thrusters aimed at the ship, not off to the sides like an RCS.
(pedantic) Rocket technology is older than light bulb technology (/pedantic)Blown light bulbs should be even more archaic than rocket burns.
Neither of these would apply to starships, though. The two main concerns might well be ease of loading and (considering a starship supposedly typically doesn't haul cargo from A to B unopened) ease of access while underway. For the first concern, dorsal hatches should be as good as ventral ones. For the second, stowage at the same level with personnel ought to be preferred, chiefly because moving things horizontally is easier than moving things vertically when artificial gravity affects each deck...
Except that's not how the thrusters of an emergency escape system are aimed in real spacecraft... It's always off to the sides, to avoid flame effects on the thing you are trying to whisk to safety.In anycase, if you wanted to jettison something away in a hurry, you want the thrusters aimed at the ship, not off to the sides like an RCS.
There's no real doubt the TOS-R artists wanted a rocket/explosive bolt scorching effect here, with four rockets/bolts indicated, rather than a random explosion of the thingamabob itself. Whether they did a good job or not can be debated, but mainly on artistic grounds.
On the general issue of this thread, the markings on the TOS ship, one aspect we might consider is the presence of the virtually same markings on the E-A.
This might give weight to the interpretation that the various shapes and colors are abstract symbology unrelated to any hatches, seams or moving or immobile parts of the starship.
There is no reason for this on the "ion pod/light bulb"
The episode doesn't tell us and the FX isn't clear either.
Did any other ships from the movie period have those markings underneath?
Could the movie-E, have the hatches but they just were not painted?
Was the airlock hull plating on the underside of the saucer marked off?
Sure there is, if the pod is of a mushroom shape: the stem would have to be protected.There is no reason for this on the "ion pod/light bulb"
Naturally, flames aimed directly and exactly aft would also produce that pattern, while the explosion of the entire thing never would (unless it exploded in four spots near the rim and not in any other spots). But a slight vectoring out would be an obvious engineering solution that would cause a minimal reduction of net forward thrust in a one-off system that didn't need "optimal" thrust in the first place.
Bullshit. Author intent is obvious, and contrary insistence is just some sort of a... Disturbance, I guess would be the polite word.The episode doesn't tell us and the FX isn't clear either.
There weren't many ships with an "underside" to begin with, so probably not.
Only in the sense that the TOS ship had torpedo tubes - they'd be completely invisible, seamless, holographically hidden, whatever.Could the movie-E, have the hatches but they just were not painted?
Apparently not in paint. Certainly not in the DE computer reproduction, but probably not in the original, either. At any rate, all traces of such marking were gone by the TWoK repainting. AFAIK, the only paint markings worth noting (apart from the pennants) were the greenish highlights on the sides of the connecting neck, the phaser turret and RCS attention colors, plus the flight deck patterns.Was the airlock hull plating on the underside of the saucer marked off?
We can see the cavity of indefinite depth, which perfectly allows for a mushroom shape.We can see the cavity - it isn't a mushroom shape.
Naah. The pod is to be ejected using a single burst of thrust. There's no reason to optimize performance, when there are more important things to consider, such as reliability and safety. Generous overkill plus angling of thrust is the way to go."Optimal" thrust is required since the pod put the ship in danger.
I have some trouble figuring out how this would work. What could be internal about the pod if it doesn't have a (fairly long) stem?The thruster could have been easily centerline and at the base of this "pod". Finney would just crawl in from the sides if it were an internal configuration.
Hmm, it seems I didn't actually quote what I wanted to comment on. The visuals may be "unclear" and all, but there is no room for interpreting that the intent was to show an explosion.I call bullshit on your bullshit![]()
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At least this could explain, why the phaser control room has the same height as the engine room: Behind the separating wall there are racks with all the various and mission specific probes.
Bob
We can see the cavity of indefinite depth, which perfectly allows for a mushroom shape.We can see the cavity - it isn't a mushroom shape.
Anyway, why would there be a cavity in the first place if the dome didn't have a stem? Any hatch should be flush with the outer hull, surely, if what was ejected was just a dome terminating at said hull.
Naah. The pod is to be ejected using a single burst of thrust. There's no reason to optimize performance, when there are more important things to consider, such as reliability and safety. Generous overkill plus angling of thrust is the way to go."Optimal" thrust is required since the pod put the ship in danger.
This gives rise to a rather comical vision ... Why would any of Hornblower's ships have hatches in the bottom?Indeed, in the old sailing vessels cargo was stored at the bottom of the ship and therefore it is feasible that the bottom hatches do serve such a purpose.
If we think beyond the concept of TPTB just using a randomly available set, the obvious analogy here would be the gun turrets of WWII. Quite a bit of vertical structure there, even if mainly for connecting a necessarily topside feature (the gun) with a necessarily deep down feature (the magazines). A two-store set would provide some of that feel, while use of partitions would help with the also desired crampedness.I've thought this for years. It's actually taking up quite a bit of space on the saucer.
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