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Earth to Vulcan in 30 minutes - a possible solution?

This whole "Nero got help from the Borg" bit sounds utterly silly to me. Nothing of the sort is suggested in the movie. No encounter with the Borg is mentioned, nor is there room for one in the timeline, or any sort of rationale for why Nero should emerge victorious and get a shipload of Borg loot. It would perfectly suffice that Nero gets his supervillain strength from three simple facts:

1) His ship comes from the 24th century.
2) His ship is massive and can thus take much more pounding than the Starfleet midgets, while also carrying a much bigger warload of weapons that need not individually be especially powerful.
3) His ship carries red matter.

The latter point is the only treknologically and dramatically interesting one here, really. Does he get all his red matter from Spock? If so, did he have red matter available when he destroyed those two score and seven Klingon ships? Or did he achieve that before capturing Spock, solely by the "natural" strength of his mining rig? From the scene where Nero extracts enough red matter from Spock's cache to destroy Vulcan, we learn that he would have had enough to destroy hundreds of planets and still plenty left over to destroy thousands of starfleets...

Timo Saloniemi

The Red Matter Nero obtains is actually from Spock's ship, aka The Jellyfish.

In the film, we see that it is extracted from that big red ball of it on Spock's ship, then sent down to Vulcan through the hole it drilled.
 
i thought nero was being held prisoner.
but that some of the crew had escaped with the narada and came back later to free him.
on something like a mining ship i suspect one would find several engineers with interesting backgrounds.

i could see some ex military type out there hoping to strike it rich.
especially in the possible turmoil of a post nemesis romulan empire.

;)

No-one established exactly what happened on screen.

Good speculation, but we actually don't know the backgrounds of any of the Engineers on the Narada, nor where they would have obtained the resources, or inclination, to build a Cloaking Device.

They probably figured they didn't need to hide, since they could make mincemeat out of almost any opposing force due to being over 100 years more advanced.
 
The one problem with the whole Starfleet should have seen the Narada coming from Kling space thing is that Star Trek has routinely shown that core Federation planets don't seem to have much in the way of defenses.

Example 1: V'ger heads to Earth from Kling space, the a just refited Enterprise is the only ship close enough to Earth the capital of the Federation to intercept it.
 
The one problem with the whole Starfleet should have seen the Narada coming from Kling space thing is that Star Trek has routinely shown that core Federation planets don't seem to have much in the way of defenses.

Example 1: V'ger heads to Earth from Kling space, the a just refited Enterprise is the only ship close enough to Earth the capital of the Federation to intercept it.

The time frame is as totally screwed as the Federation's internal defences and monitoring stations. If the fleet is close enough for Spock to rendezvous with them at Warp 4 from Vulcan then why weren't they close enough even to attempt to assist Vulcan? And why, given the number of times Federation planets are in peril, do none of its core planets have any global evacuation plans in place? Neither Vulcan nor Earth has more than 7 ships within range to evacuate planetary populations of billions? Never mind the starships, what about civilian ships and rag-tag fugitive fleets?

On the one hand I like the idea of a Federation with very limited resources. On the other hand I'm appalled at the way the 'military' seems to blow its budget on its pet exploration projects instead of safeguarding its utopian dream society.

I think the Federation could do with some internal strife to sort out its bureaucracy!
 
The one problem with the whole Starfleet should have seen the Narada coming from Kling space thing is that Star Trek has routinely shown that core Federation planets don't seem to have much in the way of defenses.

Example 1: V'ger heads to Earth from Kling space, the a just refited Enterprise is the only ship close enough to Earth the capital of the Federation to intercept it.

The time frame is as totally screwed as the Federation's internal defences and monitoring stations. If the fleet is close enough for Spock to rendezvous with them at Warp 4 from Vulcan then why weren't they close enough even to attempt to assist Vulcan?

The fleet isn't really close it's far away since by the time the Enterprise would reach them and the fleet would come back Earth would be destroyed. Hence why Kirk had a problem with that plan.
 
I just can't get Scotty's line from TMP out of my head.

"We can have you back on Vulcan in FOUR days mister Spock"
 
The fleet isn't really close it's far away since by the time the Enterprise would reach them and the fleet would come back Earth would be destroyed. Hence why Kirk had a problem with that plan.

Maybe, but if the fleet is too far away to help Vulcan at Warp 9.9 then how long is it going to take Spock to reach them at Warp 4?

Nobody thought it would be a better idea to send out a warning to mobilise nearby civilian ships to kick off evacuation procedures on Earth on the assumption that the planet was going to be attacked?

I suppose that, like the 24th century Romulans, evacuation is for wimps. Every race in the Milky Way welcomes genocide if the only other option is packing up your stuff. It's not like you can store it all digitally and replicate it later...

TMP got it about right. They wouldn't travel at top speed but at a reasonable crusing speed of about Warp 7 I reckon 4 days is about right. I think something like 11 hours is about right for the Enterprise at top speed.
 
The fleet isn't really close it's far away since by the time the Enterprise would reach them and the fleet would come back Earth would be destroyed. Hence why Kirk had a problem with that plan.

And if the Enterprise engaged the Narada at Earth it would also have been destroyed, hence why Spock saw a problem with that plan. Kirk's plan didn't have any real merit since he didn't have any strategy in regards to exactly what they were going to once they engaged the Narada.

Captain Robau: "If I'm not back in 15 minutes, evacuate the crew"
Captain Pike: "If I don't make it back, take the enterprise and rendezvous with the fleet."
Captain Kirk: "Mr Sulu, if you can get a shot on the enemy vessel, you take it."

Um, ya. Cause that's worked out so well in the past, especially with those 47 destroyed Klingon Cruisers, the federation ships en-route to Vulcan and of course, the Kelvin!

Kirk: I don't believe in the no-win scenario. *later* We got to stop the ship!

SHUT UP!
 
I just can't get Scotty's line from TMP out of my head.

"We can have you back on Vulcan in FOUR days mister Spock"

the movies cause their own set of messes..
for one thing look what they did with the age of the enterprise.:lol:

as been noted before if a corridor existed there could be reasons why it was for emergency situations.
or perhaps in tmp kirk was going to take the long way to vulcan thus to give him more time in trying to get spock to stay and scotty was in on it.

;)

as for kirk's plan.

kirk got his staff together and was picking their brains for what could be done.
just like kirk in tos at times did.

kirk knew the only hope earth had was for them to be in position to be there.
he could find out what to do on the way there.
;)
 
This whole thing has been discussed before; I'm just presenting a new idea to solve the problem. According to Ex Astris Scientia, a 30 minute trip from Earth to Vulcan at maximum warp would be something like warp 65!!!

Despite the publication of several formulae over the years, including some from the Trek production offices, the fact is that since the very beginnings of TOS the Enterprise has always traveled at Maximum Plot Speed - fast enough to get wherever the writers want them to get to just in time, never fast enough to get to wherever the writers want them not to get to.

Ergo, while the "30 minutes" figure might be an issue relative to what we've seen suggested in other Trek stories featuring travel between Earth and Vulcan, the "warp 65" calculation (presumably made by Bernd) is completely meaningless because all warp scales and warp formulae are ultimately meaningless.
 
But...it's Kirk.

(Eyes water)

So? Is that your limitation of character likability? Just because he has the name means you should instantly like everything about him? This is not the same Kirk that we knew and it's certainly not trying to be the same Kirk either.

The Kirk I knew was a romantic who knew his stuff. He's read the great literatures by John Milton and Shakespear, studied military history from numerous nations and also knows chemistry! He also has a lot more compassion for even his most ruthless enemies than NuKirk does.
 
I just can't get Scotty's line from TMP out of my head.

"We can have you back on Vulcan in FOUR days mister Spock"

That could be because of the work that needed to be completed for the refit and repairs on the Enterprise. :devil:
 
I really don't care what Scotty said in ST:TMP thirty years ago - it wasn't a good enough film to be used as a basis for criticizing this one. :cool:
 
maybe some body can help//
dosnt the scene of checkov giving thr staus report go from live to just seeing him on the monitor??
if so it is possible that what we saw later when kirk heard it was a replay as later shifts got to their posts.
it would explain things like bones and others changing uniforms.
 
What I like the most is when screw ups in Trek's past are used as excuses for continuing screw ups in Trek's future!

They didn't care in TOS, so why should we? - Simple answer: because it would be better.
 
What I like the most is when screw ups in Trek's past are used as excuses for continuing screw ups in Trek's future!

They didn't care in TOS, so why should we? - Simple answer: because it would be better.

Well the screw ups in Trek's past should be ignored and forgotten, meaning that the so called screw ups that are presented in NuTrek aren't really screw ups. They just contradict all the fanon "facts" that have been made up over the years.
 
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