Just to be clear, you're suggesting they dynamically move?Mucked your sketch up. Also took a little space from the middle if needed to match up to vents.
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I love your work and to build season one sets is great.Just to be clear, you're suggesting they dynamically move?
@Donny have you gotten that new TMP book yet? 5:11 into this video is an interesting perspective on the Klingon bridge.
When @blssdwlf accurately recreated the on-screen sets, the vertical power core thingy was found to be located further towards the big mesh screen. This leaves plenty of room for the other big power unit (the one getting in the way of the desk) to be slide around in the other half of the room:I love your work and to build season one sets is great.
The two power units and the console are on casters (low tech) and are moved around manually by the crew is the thought. Others have suggested they are slid around using anti-gravity devices, rise and lower through the deck or are beamed in and out. The cylindrical conduit might be directly behind the power unit furthest from the door, so, to move both units, they first move back the power unit closest the door, then they move the second unit toward the door and then it gets shoved back in turn. If the cylindrical conduit is in the middle of the two power units, then the power units would need to be first rotated sideways, then shoved back.
the vertical power core thingy was found to be located further towards the big mesh screen.
Great research as always.
I always go back and forth on if that feature behind the grill is forced perspective (as it was originally intended) and should be built with parallel sides or if it should be represented the way it was built.
Ah, yeah. I tried that back when I modeled the S2/3 version of engineering and didn't like the results at all. It broke too much from screen-accuracy. I prefer the tapered version, although I know it wasn't what was originally intended in-universe.Inasmuch as it could be made to fit within its designated space, I’d treat it as intended, with forced perspective indicating a larger, longer space. (Said the guy who has modelled nothing in his life, and whose opinion on the subject is therefore only that: an opinion.)
In both Space Seed and Court Martial, we see the console there with plenty of room around it in some shots, and the double power units in others, albeit in Space Seed we only see the power units in one quick shot. We never see the power units and the console in the same shot, however.My brain can be sketchy in this regards, but after they put that console there, do we ever see the double-row sets of power units again?
Enemy Within is early on 1st season, Space Seed is later on, could that have been an unseen refit?
In both Space Seed and Court Martial, we see the console there with plenty of room around it in some shots, and the double power units in others, albeit in Space Seed we only see the power units in one quick shot. We never see the power units and the console in the same shot, however.
Yeah, it's painful but I'm going to have to break from how the idealized version of the room is in my mind, and what I've believed it to be my whole life.Well I know it'd break your visual canon view a bit, but two options I might go with, shrink the power units length a bit, maybe not enough to visually clue it in, so that the console fits, or slide the front wall where the console is up a bit or put it at an angle so it all fits.
Neither is ideal though. Classic example of them filming a show and going for what they want in the shot though vs what they've kind of established.
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