Discussion in 'Fan Art' started by Donny, Jun 14, 2020.
So I guess we won't be seeing any renders of the Ewok village anytime soon?
Good start on the X1, though I'm not much of a fan of it myself. The Interceptor's the best of the classic TIEs in my opinion.
It's well known that plants were invented just to annoy 3D modelers.
The detailing and texturing on the TIE is insane. Gorgeous, just frakkin gorgeous!
I am just happy to hear your talent is helping you pay your bills too. Always nice to see good folks see the fruits of their labor ^_^
Got the rest of the X1 blocked out tonight, and did the panel line work on the body. Lots of greebling to go, and haven't textured the solar panels at all yet. The cockpit hull is mostly complete because it was ported over from the standard TIE, however I do have some small adjustments to make to some of the greebles and panels. There aren't many reliable schematics of any of the TIEs out there, so I'm using scans of my TIE Hayne's Manual, which only include side views and front views. With this guy, I've had to eyeball the aft section using model photographs.
I love this guy. It looks a little odd without the greebling at the moment but I love the shapes.
This is coming along very nicely. Are you going to render the cockpit interior at some point?
Mayyyyybe. I want to, I really do. But there's such scant reference for many of the details.
If you ever fancy doing something a bit off-the-wall for a change, I'd love to see a Star Destroyer interior, but based on the old toy version!
This book has some good reference: https://www.amazon.com/Star-Wars-Fi...2220707&s=books&sprefix=tie+fi,aps,184&sr=1-1
There's a Time Bandits joke in that somewhere but it is too early for me to think of it....
These all look fantastic Donny. You do great work no matter what Galaxy you're playing in
So weird that this is being announced in the midst of my SW starfighter obsession:
As a player of X-Wing/TIE Fighter back in the day, I'm definitely going to dive head first into this!
I'm guessing this is going to be mostly multiplayer...
It has a single player campaign. Dunno how extensive it will be though.
Interesting that literally the only gameplay feature that was highlighted in the trailer was power-management. If you know, you know.
Noticed no B-Wings in there, but what I really have my fingers crossed for is the TIE Defender.
With game business models these days, I'm sure we'll get the 3 basics of each side (Fighters, Bombers, Interceptors) in the core game, and stuff like B-Wings and Defenders will come in later DLC. Although I imagine they have to be careful about introducing something like a TIE Defender, which was massively overpowered in the classic game TIE Fighter, to a game that is built around multiplayer battles.
I don't see any gameplay footage, but I wonder if it will end up being a successor to the Roque Squadron games that many of us (including myself) loved so very much
I'm hoping for more of a X-wing/TIE Fighter feel as opposed to Rogue Squadron. And given the fact that the trailer hints at light simulation mechanics like power management, I'm betting it is.
Rogue Squadron had way too many planet missions and not enough space combat. This looks more like space combat.
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