So I guess we won't be seeing any renders of the Ewok village anytime soon? 

I struggle with organics. Trees and such![]()
I am just happy to hear your talent is helping you pay your bills too. Always nice to see good folks see the fruits of their labor ^_^I struggle with organics. Trees and such![]()
Mayyyyybe. I want to, I really do. But there's such scant reference for many of the details.This is coming along very nicely. Are you going to render the cockpit interior at some point?
This book has some good reference: https://www.amazon.com/Star-Wars-Fi...2220707&s=books&sprefix=tie+fi,aps,184&sr=1-1Mayyyyybe. I want to, I really do. But there's such scant reference for many of the details.
There's a Time Bandits joke in that somewhere but it is too early for me to think of it....It's well known that plants were invented just to annoy 3D modelers.![]()
So weird that this is being announced in the midst of my SW starfighter obsession:
As a player of X-Wing/TIE Fighter back in the day, I'm definitely going to dive head first into this!
It has a single player campaign. Dunno how extensive it will be though.I'm guessing this is going to be mostly multiplayer...
SOLDIt has a single player campaign. Dunno how extensive it will be though.
With game business models these days, I'm sure we'll get the 3 basics of each side (Fighters, Bombers, Interceptors) in the core game, and stuff like B-Wings and Defenders will come in later DLC. Although I imagine they have to be careful about introducing something like a TIE Defender, which was massively overpowered in the classic game TIE Fighter, to a game that is built around multiplayer battles.Noticed no B-Wings in there, but what I really have my fingers crossed for is the TIE Defender.
I'm hoping for more of a X-wing/TIE Fighter feel as opposed to Rogue Squadron. And given the fact that the trailer hints at light simulation mechanics like power management, I'm betting it is.I don't see any gameplay footage, but I wonder if it will end up being a successor to the Roque Squadron games that many of us (including myself) loved so very much
I'm hoping for more of a X-wing/TIE Fighter feel as opposed to Rogue Squadron. And given the fact that the trailer hints at light simulation mechanics like power management, I'm betting it is.
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