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Discovery Turbolift Caverns - Explained with Science/Math - (Disco S3)

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TrekYards - Discovery Turbolift Caverns - Explained with Science/Math - (Disco S3)
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Imagine if Discovery was properly scaled to the size of the open TurboLift Caverns.

It's a fun thought experiment =D
 
The core ejection thing doesn't appear half bad in retrospect: the chute could be marked with things smaller than full decks, and be built to accommodate a much taller and somewhat thicker piece of machinery, a VOY or INS style rod, before this got replaced by a modern egg. Instead of fifteen decks, the shaft could well be five decks tall; the space around the egg in the "release" shot is nicely ambiguous there, allowing for a very small egg in a not particularly large room.

Timo Saloniemi
 
Tend to shy away from YouTube Explainer videos.. most are just Fanboy'girls saying what they think is correct.

But, Even at 5 decks, it would have to "Eject" from the top of the Engineering section since the bottom part was removed, so the whole eng section is only what.. 6 decks high?
 
My interpretation is that one would eject from the whole engineering section in the original setup, with the bottom of the long core already touching the bottom hatch of the chute.

That the modernized system would place the miniature core at the top is just one oddity in the setup. The other is having a single core when there are two engine rooms, supposedly both with an end hatch pointing towards a core. But here the S1 VFX and the exterior detail are in agreement about the obvious idea: that the engine rooms are at an angle wrt centerline, following the angled surface contours, and converge at one and the same warp core...

...Which really would be farther towards the bow than shown in the S3 ejection. But perhaps they took the old chute and moved it? After all, they appear to have taken plenty of old corridors and moved them to new locations on the edges of the extended neck and recontoured rings. Possibly the whole ship briefly became malleable goo in the throes of programmable matter clouds, and emerged slightly rearranged, with just 5-10% all-new bits?

Timo Saloniemi
 
It's fair to say (without even watching the OP video), that they really don't want us to take the technical stuff in the show seriously. And that's fine.
 
It's all in good continuum with how all (post-TOS) Trek (that can afford to do visuals) unerringly fumbles any visual that is associated with "meters" or "miles" or "astronomical units" in dialogue. You can never trust a distance in Trek.

That is, you have to pick and choose. But picking dialogue (or other implicit story logic) over visuals always pays off.

Timo Saloniemi
 
Not gonna lie, didn't watch the OP video, because I'd already seen it before:

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Mark

You can tell when Weaver says "Well screw that" that the second word is dubbed. Now I wanna see a copy of what she actually says (which is pretty obvious if you read her lips)
 
You can tell when Weaver says "Well screw that" that the second word is dubbed. Now I wanna see a copy of what she actually says (which is pretty obvious if you read her lips)
Well, Galaxy Quest went through a couple tone shifts from a more adult style comedy, more language, etc. Then it shifted to more of a family style comedy and they edited again and dubbed over it.
 
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If they had rebuilt the ship that large (2.9 km long?) I would think it's stupid but I would be okay with it since it's the programmable matter and allowances for future tech leave it as somewhat credible. They obviously didn't do that though.
 
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