So, if I install 'TAF' dilithium crystals within the entire C-57-D perimiter edge, and energized them with output from the fusion reactor... the crystals could emit a ship-surrounding extra-dimensional field. Which places the C-57-D into a ghostly hyperspace enviornment (somewhat similar to the TAS corridor) - where speed of light can be exceeded by using hyperdrive, rather than space-warp drive.
This might lead to a visible dilithium red glowing ring on the saucer's perimiter edge, when in hyperspace flight. That would be in addition to the red glowing original hyperdrive engine. I think that would be an acceptable alteration, because the red ring would only be visible for hyperspace flight. And other aspects of the original short hyperspace flight scenes need alterations also - the saucer's flight orientation, and the hyperspace visual enviornment.
Dude... as much as I like to treat this stuff seriously sometimes, I try to connect "real world facts" with reasonable speculation.
Everything you just wrote was basically "magic." If you want to write a story which has the visuals you just described... GO FOR IT. But honestly, there is no connection whatsoever between the fictional "dilithium crystal" concept and the "cool visual effects" stuff you just described there.
If you want to have "cool visual effects" in a story, put 'em in. If you want to use "technobabble" about "dilithium crystals" or "unobtanium hull members" or whatever... put 'em in.
But what you just wrote simply doesn't "follow" in any logical fashion whatsoever. "Cool red lights" is unrelated to ANYTHING "factual" or logical... much less to anything anyone has discussed so far in this thread.
Often, when you're trying to come up with some "fictional science" to represent a unique or new setting... you're simply better off NOT EXPLAINING THINGS AT ALL. Focus on telling a story. If you want to get into the "technology" of the setting, start with reality and expand on that in only the places where reality, as we know it, can't explain things you want to do.
Ideally, if a story is well-told, you don't NEED to explain things. In a cop drama, nobody stops to explain the mechanisms inside the cop's car or gun or whatever... it's there to serve a purpose to the story, and as long as it does so, WHO CARES "how" it works, as long as it doesn't work in a way that violates stuff that the audience already knows!
