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Describe YOUR new Star Trek series.

29th century series. Dr. Who-ish wibbly-wobbly, timey-wimey stuff.

I think a 29th - 31st century setting would be good. And definitely some time wimey stuff. There was a 31st century time ship that was even bigger on the inside.

I would a imagine a Galactic Federation, or even intergalactic. Transwarp for quick hops across the galaxy or to other galaxies and time travel.

With the time ships, any century of Trek can be visited from before the birth of the Federation onwards. Stolen tech, artifacts, temporal instabilities, temporal violations, etc. Lots of potential, crossovers, etc.
 
There is another, more nefarious unit to deal with and that's Section 31. They also would probably deal with fringe science, exotic cases, assimilating alien tech, etc.
Section 31 is an organization that steps in when the Federation is in great danger and Starfleet and the Council drop the ball. Maybe S31 could basically fill the role that was The Lone Gunman, on rare occasions providing information and direction to "X files" team.
 
It would be better if Man's brain spawned all the aliens encountered. Then the Human race would have a lot to answer for. More like the Rifleman or Branded to me. Wagon Train indicates them relocating somewhere or going somewhere unknown for some specific reason or purpose and not just sight seeing. Maybe an evil alien created the Sol system for a purpose - to learn the truth of existence as Q said.
 
Star Trek: Distant Shore

The Set-Up:
A four-episode miniseries that could fit into any era, looking at the drive and will to survive, at how far the human psyche can be pushed and still hold onto its principles. It opens amid complete chaos onboard a starship, alarms blaring, flashings red alert panels provide the only light, panicked people push through the corridors like a torrid sea, through which an authoritative voice repeats ‘abandon ship’. We follow a small, diverse group of eight into an escape pod and launch alongside them. From inside the pod they witness the destruction of their ship along with several of the other lifeboats, whilst their takes damage (killing at least one of the occupants) and is thrown clear, though adrift and unable to alert anyone to their situation.

Before they can even catch their breath, the pod is caught in a gravity well and dragged down towards a gas giant, breaking up as it ploughs through the atmosphere, they manage a desperate plan to alter their course with what little power reserves they have left and manage to alter their trajectory, though their new heading takes them towards one of the planets moons, but with nothing left in the tank they have to face a crash landing. The pod is irreparably damaged when it hits the ground (killing at least one of the occupants).

The survivors, most likely all junior or non-commissioned officers, all underprepared and inexperienced for their situation, where they must survive with minimal rations, supplies and equipment (most being damaged/destroyed after they left the ship), on an alien environment that they haven’t visited before. If that wasn’t bad enough, the hostile who attacked their ship are now hunting down any surviving pods, so as the stranded Starfleeters attempt to make some way of signalling their position they will, unwittingly, give away their position.

Meanwhile, after all contact is lost with the ship, another (most likely a small scout) is dispatched to discover the loss in communications. When they arrive, they find the carnage left over by the attack and face the same fate, if they can’t learn who the hostile is and how to stop their advance into the sector.


The Characters:
Lieutenant JG Rhodes – The ranking officer to survive the crash, thus putting them in command, though only recently promoted to their current rank. A Starfleet brat, they entered the service as it was expected of them, so hold ideals such as duty and obligation close to their heart. The Flight Control Officer on gamma shift, they have their sights set on a distinguished career and advancement through adherence to the regulations, as such they are somewhat inflexible and rigid in their approach.

Ensign Saurel – A Vulcan Junior Science Officer, specialising in stellar cartography, they are a couple of years out of the Academy and look set for a promotion soon, due to their hard work and diligence. They are more used to being in a lab than out in the field, they are a little out of their element, though posses superior emotion control and mental stability than most of the others, whilst their robust biology makes them better suited to their immediate environment. They are the voice of logic and reason in the group, despite their youth.

Chief Petty Officer Brixx – The only member to hold any supervisory position, this Bolian was the Cargo Chief onboard, as such they are organised, meticulous and know how to get things done in an organised way. The oldest of the group, they are also the one with years of experience under their belt, with knowledge and skills that dip into other fields, which makes them a valuable ‘resource’ to draw upon. Though a follower of the chain of the command, they do try to provide guidance and advice to Rhodes in private.

Petty Officer Second Class Lindstrom – The only dedicated Engineer to survive, however their specialty is in environmental systems, with only a basic knowledge of other technical fields. Something of a loner when they were onboard the ship, being in such close proximity to others as well as relying on them for their very survival makes them very uncomfortable. They didn’t have the idyllic life most humans do, growing up on a failed colony (Turkana IV?) they have always relied on themselves to survive.

Crewman Ra-Ghrevaii – An Efrosian Security Guard, they are on their last chance after having several writes-ups for aggressive behaviour and insubordination. Their hot-headedness makes them prone to acting without much forethought or considering the consequences, which they see as ‘being decisive’ though others class as ‘recklessness’. Raised in an old traditional tribal manner on Efros, they know how to hunt and survive with little—skills that will make them invaluable given their situation.

Crewman Kimura – An idealist and dreamer, they entered Starfleet to satisfy their spirit of adventure and curiosity about the universe. They are a trained Medical Technician, able to deal with the basics of triage and field care though want to go further and dream of becoming an officer. From a large family they have always been a peacemaker, often coming across as a pushover as they seek to make things easier and form consensus, but at their core they are far more resilient than most give them credit for.

[I've left the characters purposefully gender neutral, as they could all be either male or female]
 
I miss Space Rangers. With only thirteen episodes I think it did pretty well. I enjoyed Space precinct too. I also like the idea of a mini series to test the waters and the ratings audience. I don't like the nu BSG idea of war. Why do they want to kill us instead of making us slaves which we would never be. The mini series V was very successful even though I didn't buy it. The Talosians found out we'd rather die than be slaves so what was it's point? Any new Star Trek has to be purposefully and diametrically very different than TOS and not another knock off but a spin off of the space opera itself with an overarching story that proves mysteriously unsolvable. I believe the sy fy channel is doing Clarke's 'Childhoods End' which is basically about invasion and a subsequent war to come. The mysterious overlords are the unsolved basis of the mini series just as the builders of the monolith were in Strazinski's treatment that was turned down by CBS. Right idea, wrong concept. The idea of war is not Star Trek. Starship Troopers did it well but it was a movie plus we didn't learn anything about the bugs in the end anyway. Ender's Game just taught us how nasty Humans can be.
 
...reintroducing the Borg. That is always an iffy proposition, mostly due to how in to the ground VOY drove them, taking any mystique or menace to them...
I








I get that this is just a proposal, so I'm not trying to nitpick.
No way, dude. You're cool. Thanks for showing interest. :techman:





Finally, the Borg. I agree that they were a cancer and should be treated with about as humanity. However, more to my point was not in universe but an audience reaction. The Borg were overdone in VOY (to put it mildly) and removed a lot of what made them so menacing in TNG, IMHO.

So, the question is, how do you bring them back in a meaningful way without falling in to the trap that VOY did?
If I were to reboot the Borg, I would first change the species. The typical Borg drone looked like a pale human. Why not use some of the make up for a bumpy-forehead-humanoid-of-the-week? Stuff to make the organic parts look like those of a different species. For example, contact lenses to alter the appearance of the biological eye. Maybe alter the skin tone somewhat.

But I would suggest subtle differences to establish the species. Consider the Dilgar in the episode Deathwalker (Babylon 5). The make up makes the appearance signal a different species, without being too blatant about. (I never found the bumpy foreheads to be truly convincing).

Next, change the name of this grouping. Imply that this outfit is similar to the Borg, but not of them.

However, I can't see a Borganism make more than one or two appearances in a series. They are too formidable...unless you choose to dilute them.

Which, come to think of it, would apply also to a robot/machine civilization. Think of just how formidable the machine civilization was in the Matrix movies.
 
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However, I can't see a Borganism make more than one or two appearances in a series. They are too formidable...unless you choose to dilute them.
The Borg were formidable only initially while Starfleet was ignorant about them, with more knowledge came the realization that they possessed weaknesses.

The Borg are one of the Trek creations that I think is largely played out, a "we will assimilate you" one trick pony. Unless you're going to introduce something really big that's new about them, just retire the Borg into Trek history.
 
Two things that pop to mind-

1. A straight reboot of TOS. Done right this time. The new movies have gotten people "over the hump" in terms of recasting the old characters, and a modernized (i.e, not sexist, less ameri-centric, less camp, tech that would be futuristic from our perspective today exc) version that was still faithful to the things that made the original show great made by people who loved it could be fantastic. But it would have to be really, really good to justify its existence in my mind. This would be the idea that has the most chance of actually making on the air and being successful. All the fanfic stuff holds no interest to a general audience. Hell, I'm not even interested and I'm a bigger Star Trek fan than 99+% of the general population.

2. Pick up after the destruction of Romulus. The Romulan Star Empire is devastated, and the Klingons have become newly aggressive in the power vacuum and invaded Romulan space. The Federation sends one ship into Romulan space on a humanitarian mission, but of course they get pulled into something much larger in a serialized story. You have an ideal setup with one ship having to face long odds in the Beta quadrant against the entire Klingon fleet. You could pull in some of the kids who like the new movies with it being a spin-off of Romulus being destroyed, and it really gets back to the classic elements of Star Trek: one ship far away from home, Klingon baddies, and so on.
 
Similar to The Admiralty's advice my work naturally heads in that direction. I'm currently trying to figure out how to avoid totally eliminating a spin-off series that requires Romulus to be intact. While still holding true to "cannon" Trek.
 
Thing is, Romulus being destroyed was one of the foundations of ST Eleven, at the same time it was a relatively small part of the movie. Are you going to "pull in" fans of the Abrams movies by building on that event?

I personally have a problem with pushing Star Trek too far into it own future, by the second half of the 24th century the technology was already at the near magically point. move the Trek universe into the early 25th century and the technology runs the risk of becoming basically ridiculous.

Unless you design into the new series some way of cutting their technology back a few notches.

.
 
Thing is, Romulus being destroyed was one of the foundations of ST Eleven, at the same time it was a relatively small part of the movie. Are you going to "pull in" fans of the Abrams movies by building on that event?

If it's regarded as part of the "prime" timeline, than all Prime stories set 2387 and after should take than into account. All sorts of storytelling possibilities with that.

personally have a problem with pushing Star Trek too far into it own future, by the second half of the 24th century the technology was already at the near magically point. move the Trek universe into the early 25th century and the technology runs the risk of becoming basically ridiculous.

Unless you design into the new series some way of cutting their technology back a few notches.

.

I personally hope the intra-Federation transwarp network is under construction in the 2390s, with no small help from 7 of 9. Most of the Galaxy remains unexplored, including more than half of the Alpha Quadrant. After that, there are millions and billions of other Galaxies. No end to stories, drama, different species and general awesomeness.

We've seen glimpses into the future. By the 29th-31st centuries there are time travel ships (some are even bigger on the inside!!) and easy breezy intra galactic travel. There.could be a Star Wars style Galactic Federation by then.

It's time to show continued advancement in that direction. Transwarp ships and beaming, megastructures, a bigger and bigger Federation, etc. Say goodbye to Warp 9 and being a "local" civilization.
 
Similar to The Admiralty's advice my work naturally heads in that direction. I'm currently trying to figure out how to avoid totally eliminating a spin-off series that requires Romulus to be intact. While still holding true to "cannon" Trek.

Romulans aren't even from that planet. They're Vulcans. You can have most of the Empire intact and a very substantial interstellar civilization still functioning. You can say that huge numbers of Romulans lived all over the place and are still alive. If just the destruction of one world is that crippling how was this civilization ever a match for the Federation in the first place? The Romulans should have been squashed like a bug by immensely larger Federation.

Vulcan got blown up, but the Federation is doing fine. If there were a 100 member world's in the Federation in the 2250s, the other 99 are still there, and the Federation continues on without them.
 
The conventions of space opera is all that has to be replicated in a reimagening. The rest could be tossed to the wind. Kirk and crew and ship could all come from Talos IV and only Spock is real and being tested or tortured being a hybrid. And tested by himself.
 
Tarek71
If it's regarded as part of the "prime" timeline, than all Prime stories set 2387 and after should take than into account.
No pressing need to take it into account, when (if) a Star Trek series ever gets to the year 2387, just don't have anything happen to Romulus, easy.
 
Tarek71
If it's regarded as part of the "prime" timeline, than all Prime stories set 2387 and after should take than into account.
No pressing need to take it into account, when (if) a Star Trek series ever gets to the year 2387, just don't have anything happen to Romulus, easy.

They should be several years past 2387 now. Nemesis was 13 years ago, Voyager 14, and DS9 16. I'd allow at least that much story time to have passed by now. Should be 2393 or so. That makes it easier for any of the actors from them to appear, anyway and be age appropriate.

Well, you can retcon anything you like. But I see no reason to retcon the destruction of Romulus out of Prime history. Tons of great story telling opportunities.

All outside writers deal with this. You see what they did to the Expanded Universe in SW. It was perfectly predictable. Once they decided to go 30 years after ROTJ with a film, anything from the novels is pushed aside and clarified as strictly non canon, so that they have room for their own story telling.

Some long cherished or desired story line about older Luke gets unceremoniously blown up. Same for post Nemesis 24th Century. Oh, you had a story about Romulus? Oops, they blew it up. Retcon your Story and make it fit with theirs, not the other way around.

Unless it's just fanfic. Then it doesn't matter what you do, since you don't have to worry about TPTB approving it.
 
Re: magic tech, transwarp, slipstream, etc.

The challenge is to make the show as versatile as you can. while restricting the magic tech that allows the characters to technobabble their way out of tough situations.
 
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Everyone is going to have their own take on a space opera - the writers, the designers, the producers. It's never going to be the same unless it involves the same people and even then the designers have to be paid to do something. Leave it to engineers. They love to change things.
 
Tarek71
If it's regarded as part of the "prime" timeline, than all Prime stories set 2387 and after should take than into account.
No pressing need to take it into account, when (if) a Star Trek series ever gets to the year 2387, just don't have anything happen to Romulus, easy.

I'm inclined to agree.

Everyone is going to have their own take on a space opera - the writers, the designers, the producers. It's never going to be the same unless it involves the same people and even then the designers have to be paid to do something. Leave it to engineers. They love to change things.

But, you don't have to change things in order to make it successful. I think that the success of a new Trek series is to present a more positive view of the future, without necessarily going in to massive operatic themes.
 
Tarek71
If it's regarded as part of the "prime" timeline, than all Prime stories set 2387 and after should take than into account.
No pressing need to take it into account, when (if) a Star Trek series ever gets to the year 2387, just don't have anything happen to Romulus, easy.

They should be several years past 2387 now. Nemesis was 13 years ago, Voyager 14, and DS9 16. I'd allow at least that much story time to have passed by now. Should be 2393 or so. That makes it easier for any of the actors from them to appear, anyway and be age appropriate.

Well, you can retcon anything you like. But I see no reason to retcon the destruction of Romulus out of Prime history. Tons of great story telling opportunities.

All outside writers deal with this. You see what they did to the Expanded Universe in SW. It was perfectly predictable. Once they decided to go 30 years after ROTJ with a film, anything from the novels is pushed aside and clarified as strictly non canon, so that they have room for their own story telling.

Some long cherished or desired story line about older Luke gets unceremoniously blown up. Same for post Nemesis 24th Century. Oh, you had a story about Romulus? Oops, they blew it up. Retcon your Story and make it fit with theirs, not the other way around.

Unless it's just fanfic. Then it doesn't matter what you do, since you don't have to worry about TPTB approving it.

Honestly I think canon is sunk, I really don't think anyone wants to maintain the late 2300s.

Just imagine that conversation with executives. Fuck 99 percent of the population that isn't posting on the webboard.
 
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