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Create Your Own.

CREATE YOUR OWN STARGATE ENEMY.

Figured that since there's a new series 'Stargate: Universe' coming out it was a good time to find out what your ideas were for an enemy.

My Idea.

A Goa'uld named Hephaestus left the Milky Way Galaxy long ago to escape the constant feuding between the system lords, he found a long ago abandoned Furling planet and discovered a Furling scientist in cryo stasis, he managed to revive the body and take control of it and gained all the knowledge that the Furling possessed. With the knowledge he was able to use the planets Stargate to gate to another Galaxy that had a gate network. He took with him several thousand Jaffa and from there he was free to build his forces and control an entire Galaxy..... until of course the Tau'ri show up ;)

So what are your ideas?
 
The Goa'uld are such a good basic concept. I'd just revamp them to make them less cardboard. The essential ideas for them are all in SG-1, but these ideas haven't been dramatized in a focused, consistent way. That's what I'd change, to really make use of them as characters. Plus the Tok'ra need some revisions (they would work nicely as a semi-antagonistic race).

The Goa'uld are a parasitic species that requires human hosts for reproduction and survival. They are highly intelligent and not inherently evil but their ability to absorb many lifetimes of memories warps them so that they become either just arrogant, or arrogant plus insane, depending largely on their age (it gets worse as they age.)

This results in a range of personality types, from wise-cracking con-artist types who see the whole "we're gods" thing as a joke, to lunatics who really do think they're gods. The one thing no Goa'uld should ever lack is personality. They should keep their Liberace On Overload fashion style, and in fact revel in their massive bad taste. They can be villains but they should also be fun.

There's also some fun potential in there for depicting Goa'uld society internally, with the "kids" seeing their elders - the ones in power - as nutbags who need to be overthrown for the good of all. This means that the Mirror-Universe "advancement through assassination and double dealing" aspect of Goa'uld society is actually quite rational.

The Goa'uld will continually be fighting each other and the rest of the galaxy for dominance, because that's the only way their species can survive. Which means that the Goa'uld could be developed as individual characters extensively without any loss to their ability to create dramatic conflict.

I like the Nirrti type of Goa'uld, who seem to be thinking and figuring out ways to improve their situation. Nirrti's attempts to genetically manipulate humans to be better hosts, perhaps with powers like mind-reading and seeing the future, sounds very interesting.

The younger Goa'uld could be very clever like this, before they really start going nuts. By the time they do go nuts, they often manage to amass huge empires, which keeps them safe from attacks from younger, saner Goa'uld, up to a point.

The Goa'uld would view the Tok'ra as a bunch of stuffy, boring, moralistic wet blankets, which of course they are. But I'd give the Tok'ra more of an edge, too. They should be more passive-agressive with a sense that humans owe them something - hey, we're being nice and really we don't have to be - which of course would make them annoying to humans and carry an implicitly dangerous message (what if we stopped being nice?) Looked at a certain way, the Goa'uld would be less off-putting, because they're honest (and corrupt), while the Tok'ra carry a whiff of hypocrisy in addition to being idealists.

I'd give the Tok'ra a Queen so that they could continue their species. In fact they'd have the philosophy that they need to out-breed the Goa'uld as well as defeat them militarily so that their ideology will prevail. Compared with the fractuous Goa'uld, the Tok'ra are disciplined and cohesive like a cult, which also gives them a creepy aspect.

The Tok'ra would start out on one planet where they have good relations with the native humans, who have no problem being hosts. But as the Tok'ra population expands, so does the need for hosts. At a certain point, the biological and tactical imperative to increase their numbers will cause the Tok'ra to become more coercive, which will create obvious tensions with their Tau'ri and Jaffa allies.

I'd love to see someone take Stargate and just revamp it along these lines. We should still have the running-around-shooting-blowing-shit-up fun, but the underlying characterization and drama could be so much more interesting than it has been. If I had a billion dollars and could glom onto any sci fi franchise I liked, and do what I wanted, Stargate would be my first choice (since it looks like Star Trek may be in good hands now). Getting Star Wars away from George Lucas would be a close number two...
 
I think they need to have sets of villains since the ship won't be staying around in one area for very long and maybe they could aliens this time out.
 
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My idea: The Knonituriks were barely entering the industrial era of their civilization when the Ancients came to the ________ galaxy and seeded it with human life. When the Ancients left, a small group of Ancient rouges remained to mold the Knonituriks into a race capable of overseeing the fledgling human civilizations. At first, they were regarded as benevolent caretakers by the humans, but over time, corruption took hold in the Knoniturik government as planetary governors passed harsh measures that oppressed the humans. After several centuries of corruption, a reformist group took power on the Knoniturik homeworld and began the slow process of purging the corruption in the system.

When the Tau'ri arrive, they encounter a world on the fringes of Knoniturik space, where the governor has the human population in serfdom. After a battle, the Knonituriks leave the planet and convince the central government that they were attacked by an unknown alien race, which initiates the deployment of the Knoniturik military against the Tau'ri. Several officials in the higher echelons of the Knoniturik government promote the lies about the Tau'ri, fearing the loss of their power if it becomes known that descendants of the Ancients are floating around.
 
IDEA 1

In a Galaxy far far away the race known as the Furlings agreed with the Ancients to look after a Galaxy full of Humans seeded by the Ancients, these Furlings however ascended long long ago like the Ancients did but left behind the Humans. The Furling home planet of that Galaxy was also inhabited by Humans, over the many thousands of years those Humans evolved and began disacovering vast amounts of Furling technology and have advanced into a technologically superior civilisation over night. They then went out into space and through the Stargate but discovered that other Humans of their Galaxy were far more primitive and decided they'd like to keep it that way so began subjugating their Galaxy.

That's when the Tau'ri show up. ;)

IDEA 2

A group of Tok'ra long ago decided to split with the rest of their group, they wanted to go out into the universe and try and find some kind of ancient technology they could use to defeat the Goa'uld, after years of search they found information about a stargate network in another Galaxy and they embarked on a journey there hoping to find some ancients. When they arrived in this new Galaxy they discovered Furling technology, after several decades of researching the Furlings and thei tech they discovered a way to reproduce without the need for a queen, they could literally give birth to new Tok'ra symbionts and increase their numbers. They began the process but their isolation from the Milky Way and the other Tok'ra and the years of forgetting about the Goa'uld made them turn more sinister, they went out into the Galaxy (which is populated by Humans like the Milky Way and Pegasus) and began taking millions of Human DNA samples, they then used these samples to grow Human clones and began implanting the Tok'ra symbionts. As time went on their number increased into the Millions and eventually Billions, the few Tok'ra that came to this Galaxy had turned from a small group into a thriving Tok'ra civilisation, this new civilisation however changed its view of other races, now it was a thriving civilisation it wanted to ensure it's survival by the view that 'might is right' so they decided to embark on a mission to subjugate the Human populations of that Galaxy.


That's when the Tau'ri show up. ;)
 
For the Tok'ra to just start cloning hosts is smart for them to do, but diminishes their threat to humans and removes their chief motive for wanting to "subjugate the galaxy" - why not just stay at home and be happy with your unending supply of human clones?

How about this angle - the Tok'ra are happy and settled in their way of life. The Tau'ri show up and are squicked out by the way they treat sentient human clones as basically fodder, without any individual rights. The Tau'ri attack the Tok'ra to stop this, and the Tok'ra, befuddled that this weird group of people are suddenly butting into their perfectly functional way of life, defend themselves.

To extend this idea, the Tok'ra might successfully kick the Tau'ri out of their territory, but then realize that the Tau'ri will never accept their chosen lifestyle because it is to immoral to their system of values. That will give the Tok'ra a motive to "subjugate the galaxy" as a necessary means of self-defense.
 
Please no Furlings or Tor'ka let's try for something alittle different.

How about an Acanti styled raced that's been enslaved by another race and seeing as how the Acanti-like race can travel faster than light they're used as space ships.

http://en.wikipedia.org/wiki/Acanti

I realize they're close to the Levithans of Farscape but the Acanti came first.
 
For the Tok'ra to just start cloning hosts is smart for them to do, but diminishes their threat to humans and removes their chief motive for wanting to "subjugate the galaxy" - why not just stay at home and be happy with your unending supply of human clones?

How about this angle - the Tok'ra are happy and settled in their way of life. The Tau'ri show up and are squicked out by the way they treat sentient human clones as basically fodder, without any individual rights. The Tau'ri attack the Tok'ra to stop this, and the Tok'ra, befuddled that this weird group of people are suddenly butting into their perfectly functional way of life, defend themselves.

To extend this idea, the Tok'ra might successfully kick the Tau'ri out of their territory, but then realize that the Tau'ri will never accept their chosen lifestyle because it is to immoral to their system of values. That will give the Tok'ra a motive to "subjugate the galaxy" as a necessary means of self-defense.

Don't forget though this is supposed to be another Galaxy. Maybe in this Galaxy Humans have advanced technologically and they've been hostile to the Tok'ra so that's why they decide to subjugate the Galaxy, and then the Tau'ri show up making matters worse.
 
How about a planet that is full of Heath Ledger's Joker, but they are lead by Caesar Romero's Joker. They can have their own catchphrase too: "Why so Tau'ri?"


Okay...no more cold medication for me.
 
The Walkers of the Abyss

Somewhere in the deepest recesses of space lurks a dark intelligence. A singular, malevolent mind that seeks only one thing: Expansion. Its origins are a mystery but its purpose is clear. It uses a most vile method to expand itself. A virus. Specifically, a retrovirus that engineers its host to serve in a variety of roles meant to carry expansion into the endless void.

These infected are known as the Walkers of the Abyss, a term derived for the region of space from which Infection is believed to have issued. Though it is deep space, a massive nebula (the 'Abyss') dominates the area. This nebula is composed largely of gases that give it a distinctly blue, deep ocean like color.

The Walkers sole purpose in existence is to spread Infection and expand. They are not entirely in control of their own minds and much of what they do is guided by the Master of the Abyss. What the Master is is not something that is fully known, but some of the Avari elders (see below) are convinced that he/she/it may have once been a Progenitor (the Avari term for Ancients).

The Master possesses many ways of spreading infection. The virus can engineer infected hosts into a myriad forms. The most prevalent are simply known as "the Touched". This is the most direct way that infection spreads, in the typical, "28 Days Later" fashion. This form of the virus spreads through contact of body fluids, including blood, sweat, saliva and seminal fluids. Despite this very basic form, this shape of Infection is the most virulent and hardest to kill, as it happens to pop up in the most unlikely of places with great frequency.

Another form the hosts can take is a Carrier. These are not merely people who are immune, as no one is actually immune, since the virus is not entirely biological and has its own "ascended being" like properties. It is, in most cases, a rather random occurence, wherein an infected person (infected in the same way as the Touched) will carry a version of the virus meant to infect not organisms, but technology. When the host comes into direct contact with said technology, the virus infects it and slowly finds ways to propagate itself through it.

The most insidious form of host is the Acolyte. It is not known how they are infected (though quite creepily, it is known that some are "born" from infected fetuses). These individuals seem to be, on the surface, largely unaffected by the virus and are able to carry on with normal behavior (whereas a carrier will often demonstrate some behavioral oddities). That is, until they are "awakened". At that point, they become true physical manifestations of the Master, where he almost directly controls their behavior.

It is these Acolytes which are most often used against targets of special importance or against people who are otherwise highly resistant to normal infection. Their jobs vary, but their number one goal is to remove impediments to Expansion. Directly channeling the Master's vast intelligence, they are often seen to be invulnerable to conventional attempts to stop them and can only really be stopped by the best humanity has to offer.

The Tau'ri first encounter an Acolyte on R1X080, the first stargate humans have independently gated to in another, non-Ori/Ancient/Asgard galaxy (Andromeda). She appears to them as a sickly, starving young girl whose village has just been wiped out by the Avari (a lie, of course). When an Avari claiming to be a survivor of her attack claims that it is in fact this little girl who is the culprit, the Tau'ri cannot believe it and allow her to escape with them to the USS Heracles (BC-304-7).

They are never seen alive again.

Their last transmission comes to the SGC via an unusual carrier wave. It also comes packaged with all the information you've read above. It is the Avari and they issue the Tau'ri a simple but icy warning:

"He knows you. He knows everything about you. And he is coming..."

Three weeks later, the IOC sends the HMSV Hood (X-305) on a straightforward mission. Stop infection. Stop it at all costs. ALL costs...

"Don't let him touch you. Never let him touch you. For once he has hold of you, he will never let go. He will make your mind a tomb and bury you alive in it." - Avari Proverb
P.S. - Four gold stars to anyone who can guess who the Avari may be, based solely on the above and on their name.
 
Hmmmm nice idea QCzar, I actually like the idea of a race of beings who's only means of reproduction is to infect other species with a naturally occurring retro virus in their blood which can be transmitted through a bite. Humans prove to be a perfect species to 'assimilate' ;). Once transformed these Humans connect telepathically (similar to the wraith) to others of their race and gain all the knowledge of their new species. Once transformed they also acquire increased speed and agility etc.
This species could send hundreds of their race through the Stargate and infect thousands turning them all.
 
The important thing about the Walkers (or a race like them) is that there is a method to their seeming madness. That was a failing of the Wraith, that until Michael and Todd, seemed like little more than Gothic monsters. Such a race would have to be more than just "alien zombies".
 
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