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Game CGI Recreation of TNG Battle Bridge set in Unreal Engine 4

scragnog

Lieutenant Junior Grade
Red Shirt
Hey guys,

would love to get some feedback on the short video I've put together for my TNG Set Recreation project. It's the battle bridge (the version as-seen in the pilot) and is based almost solely from screencaps of the set when used in Encounter At Farpoint, so it may not be totally accurate.

The project as a whole is intended to be a recreation of all the main sets used in the show, explorable (and somewhat interactive) in Unreal Engine 4. I'm also working on a SteamVR iteration of the project to explore the sets in VR. There are some test builds available over on the subreddit for the project.

Anyway, would love to know what people think, is there anything here that needs to be changed?

This is the video -
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Awesome (though I prefer the BOBW version myself), can't wait to see what's next!
 
I also prefer the later version of the set, but this is a fantastic model nonetheless. I can't wait to see more!
 
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