Discussion in 'Fan Productions' started by Richard Baker, Dec 30, 2015.
Oh. I read further and @carlosp has answered my questions in a link to an AxaMonitor page on it.
That reminds me of a few choice (dare I say, classic) memes from TampAxanar (circa Jun 2016)
So, with Discovery season one out of the way...
There was no "four years war" between Klingons and Humans between 2240-45. There was an 18-month one in 2256-57.
The Enterprise wasn't the big gun to end the war.
Garth of Izar was not involved, nor does he even get onto Saru's "famous captains" list.
Axanar has gone from being "the untold story of the Klingon war!" to being "an elseworld take about the Klingon war". Such is the peril of fanfiction.
And discovery didn’t rip off axanar
What are you talking about? The plots are exactly the same
Especially the stuff about the Spore Drive and Mycellial network
And the Garth at axanar was really from the mu. I’m sure they stole that from axanar too. :-)
The developer of the indie game Tardigrades has pointed out that elements of Discovery, including the Spore Drive, are very similar to elements in his own game:
For the love of God, nobody tell Alec Peters.
Probably because he got all his ideas from the real-life Paul Stamets, the same person that the Discovery writers said they got their ideas from. He ought not to be poking at any bears on that one.
Can you provide a link? I see evidence that Discovery was influenced by Paul Stamets, but I don't see similar evidence for the creator of Tardigrades.
Just a supposition based on existing facts - DISCO took their ideas from Stamets with his blessing (they interviewed him on Skype during one of the first AfterTrek episodes). The fact that the game maker publicly "pointed out" that he used Stamets' work first (Tardigrades and Mycelial travel) for his game implies that he may be somehow angling that DISCO took his idea (leading to a potential litigious encounter). If I misunderstood the nature of his claim, apologies and disregard.
Meh, every time something is even moderately successful someone pops up to say they had the idea first.
There might be a few similarities, but they all seem like the kind of things that are probably just coincidental.
If the game guy sues, it's on him to prove that CBS took his ideas. The ideas that, you know, weren't his. The ideas that were taken from the work of a real guy named Stamets that endorses Discovery.
If anything, it's a coincidence. I'm curious to know if Real Stamets knew that Game Guy was using his stuff.
This seems to me to be a coincidence without consequence. A case of "HEY, LOOK AT ME!"
I don't think the developer is outright saying that he was copies, so much as he's saying there are an unusual number of similarities between the two, and that people who are unaware that his work came out first might think his game was copying Discovery.
That would be a reasonable fear. In the video game industry, the Warcraft pc game franchise (as in "World of") came out of an unsuccessful attempt to license/create a video game based on the Warhammer tabletop games franchise in the mid 90's. You see still see people online only aware of the much more popular pc game occasionally claim that the decades older Warhammer miniatures IP was inspired by the video game instead of the reverse.
Pretty much. Going forward, I doubt anyone's going to bother with old 70s/80s RPG material either - I think that kind of stuff overall is pretty much tainted by now (if it hasn't been already)
Heh, this gives Peters a perfect out for never doing Axanar: “sorry we wanted this to be canon (or at least fit into the canon’s cracks), but now it can’t be, so sorry”
In the axanauts minds axanar is canon and discovery isn’t.
It also feeds in to the rhetoric that CBS doesn't care.
Well lfim is claiming he has a locked script. Hold on to your wallet.
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